ET: Quake Wars / DirtyBomb
The Fortress 2 V1.1 - SP Mission
The Fortress 2 is an addon for Rtcw SP, developed by Vicpas. Development for this project took a few years, but finally Vicpas finished the project as an "almost perfect" addon.
There are a total of 6 maps, one of them is a cutscene. The difficulty is easy, but tough in some areas, giving it a "easy to medium" difficulty. You are dropped near a German occupied fortress via parachute and there are a variety of enemies to fight and objectives to complete.
Changes on version 1.1
1] All levels were optimised with textures/common/areaportal and Hint brushes.
2] Added more effects on explosions (Cannons and vehicles) .
3] Added camera interruption on level 2 (all cutscene) .
4] Solved the minor bugs that are on the Beta version.
5] Removed some models and textures for optimization.
6] Added new models for explosions effects.
7] Solved problems with terrain on level 3 with option "video vertex(low)".
8] Some changes have been made to the gameplay.
9] Added new sounds for weapons (MG42, MP40, and Dynamite).
Source: wolffiles.de | Vicpas - Gamebanana
![]() |
THE FORTRESS 2 (SP) Version:1.1 ![]() ![]() ![]() ![]() ![]() |
Industrial Espionage - Engineer Assassin
RtCW SP Industrial Espionage - Engineer Assassin by W0lfman
=== BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.
=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.
=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.
The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.
The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.
There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.
I appreciate the play testing and feedback given to me by the following people:
- vicpas
=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.
The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.
Source: wolffiles.de | splashdamage W0lfman
INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
W0lfman
22.01.2014
2,776 MB
1862
Arkot Castlekeep 1.1
RtCW Singleplayer Map Arkot Castlekeep 1.1 made by Arkot 24 and Vicpas.
Enjoy and thank you.
RtCW Singleplayer Map Arkot Castlekeep 1.1 erstellt von Arkot 24 und Vicpas.
![]() |
ARKOT CASTLEKEEP 1.1 (SP) Version:1.1 ![]() ![]() ![]() ![]() ![]() |
Dark Matters - English Version
Return to Castle Wolfenstein Singleplayer Mission - Dark Matters English Version
This is version 1.1 of the superb Return to Castle Wolfenstein SP Addon, Dark Matters, created by Yo$hik, Shurr and Vicpas. This version is in English and contains the following map missions: Depot, Cathedral, Laborator, Laborator2 and Cutscene, (Alienka).
Storyline
You must find and rescue, if possible, the captive Allied agent and complete the following objectives:
1] Eliminate all Axis resistance in order to prevent information being leaked to enemy forces.
2] Infiltrate the cathedral located in a small village in the mountains.
3] Locate and rescue the Allied agent being held prisoner there.
4] Avoid capture on the road to the village, failure is not an option, lives are depending on you.
Thanks to
David Parízek for briefing texts translated from Russian to English. Ronboy for grammar corrections in briefings and texts. Yo$hik for dialogues translated from Russian to English. Shurr for converted models.
Source: wolffiles.de
![]() |
DARK MATTERS - ENGLISH Version:1.1 engl ![]() ![]() ![]() ![]() ![]() |
RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
![]() |
HELL MAPPACK (SP) Version:1.0 ![]() ![]() ![]() ![]() ![]() |
![]() |
HELL MAPPACK 2 (SP) Version:1.0 ![]() ![]() ![]() ![]() ![]() |
Coop Wolfkrieg Castle SP Map Misssion
This is a Return to Castle Wolfenstein Single-player, two-map mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*GANG$TA* of the Wolfenstein European Brigade Clan.
Storyline Part One
You must attack and gain entry into the formidable Wolfkrieg Castle. It is a heavily defended Wehrmacht communication center where the German High Command have drawn up their battle plans to repel the Allied advance.
They intend to transmit those plans to the German front lines as soon as possible but, fortunately for Allied Command, poor weather conditions are hampering their efforts.
Your Mission:
# Destroy all alarm systems to prevent German reinforcements being alerted.
# Kill all German officers that you find there.
# Steal the first copy of their battle plans
# Find any secret areas
# Make your way to the next part of Wolfkrieg Castle
Storyline Part Two
You are now deep inside Wolfkrieg Castle, elements of Helga Von Bulow's Elite Guard are searching for you, as is a detachment of the deadly Blackguard paratroopers. Be alert at all times, they will not stop hunting for you.
Be warned, there are civilians in this part of the castle, if you kill them your mission is doomed to failure.
Your Mission:
# Find the second copy of the battle plans
# Kill all German officers
# Find any secret areas
# Destroy as many of the enemy forces as you can and escape
Map Convertion Story
This is what {WeB}*GANG$TA* had to say about the map:
"I never made any part of these maps, I merely converted them to RtCW Cooperative Mod. All I could find out about the maps' origins is that they are about 10 years old and had several names, such as, "Enemy Castle", "Nightmare Castle" and "Return to Castle Wolfenstein 2".
The maps were created by Vladimir and Andrey, again, that's all I know about them, their emails do not feature in the map "read me" file. These maps are marvelous and deserve to be played far more often than they are as RtCW SP missions. Hopefully my conversion of them will achieve that very thing." - {WeB}*GANG$TA*
Thanks to
{WeB}*GANG$TA* would like to thank the following people:
# Vladimir and Andrey for creating these excellent maps
# Fretn and his very talented RtCW Cooperative Crew
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# Masahari, {WeB}*Kariboe*, {WeB}*Coisty* and {WeB}*DOG* for all their help, encouragement and testing of the maps and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
![]() |
COOP WOLFKRIEG CASTLE Version:1.0 ![]() ![]() ![]() ![]() ![]() |
SP-Mission Devil Manor 1-3
Yo$hik hat für RtCW, in nur einem Monat Arbeit, eine kleine Singleplayer-Mission erstellt. Die Mission hat 3 Map-Levels, sowie überarbeitete Texturen, Skins und Sound.
Spielen solltet ihr die Mission Devil Manor mit der RtCW Version 1.0, da unter der Version 1.4 die Speicherstände nicht geladen werden bzw. die Levels nicht korekt abschliessen.
Viel Spass.
Quelle: Wolfmap
DEVIL MANOR 1-3 (SP) Version:1.0
Yo$hik
02.01.2010
33,54 MB
1151
Alone at War (1-5) Version 1.1
Alone at War Version 1.1 - RtCW SP Mappack (1-5) by KoS and Vicpas
Description: The Offlag series of Return to Castle Wolfenstein single-player maps are difficult to complete, therefore, you will have to incorporate different tactics in order to complete this 5-map mission.
Changes on this version:
# A new main menu has been added
# A 5th level has been added - ( Created by KoS and edited by Vicpas)
# New sounds
# New textures
# New models
Installation Instructions:
# Unzip the files to your C:Program FilesReturn to Castle Wolfenstein folder.
# Play using the shortcut called "Alone_at_War" and when the main menu appears, click on play button and after choose your skill level.
# If you have RtCW installed in another directory other than your C: drive, you will have to edit your shortcut accordingly.
Thanks to:
KoS and Vicpas would like to thank the following people:
# Zenith_ply for the new tank model
# Ronboy for editing the briefings texts and map testing
# Pazur for the lightblock texture
# Shurr for the new converted models and map testing
# Project 51 team for their aircraft models
# Horst for map testing
Source: gamebanana.com | wolffiles.de
![]() |
ALONE AT WAR (1-5) Version:1.1 ![]() ![]() ![]() ![]() ![]() |
Coop Castle Wotan SP Map Mission
This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Storyline
The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.
What's New
# New and improved textures
# New Axis AI added
# New respawning weapons and ammo in 3 locations
Map Convertion Story
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.
The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks to
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Flipmode for creating the excellent RtCW SP mission
# The RtCW Cooperative Devteam
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
![]() |
COOP CASTLE WOTAN Version:1.0 ![]() ![]() ![]() ![]() ![]() |
SP-Map Wolfenstein 3D (E1M1)
Diese Singleplayer-Map ist ein Remake von dem bekannten Level E1M1. Die Map ist genau so wie aus dem Original Level von Wolfenstein 3D.
Zitat Pirate: Was soll ein Mapper machen, wenn er gelangweilt ist und ihm die Ideen ausgehen? Normalerweise ein Singleplayer-Remake des original Levels Doom E1M1. Aber... was begann noch vor Doom im FPS-Genre?? Natürlich Wolfenstein 3D! Und dies ist mein bescheidener Tribut zu Wofenstein 3D und all die glücklichen Stunden, die ich damit verbracht habe.
Quelle: Wolfmap | The Pirate's Website
![]() |
WOLFENSTEIN 3D E1M1 (SP) Version:1.0 ![]() ![]() ![]() ![]() ![]() |
ET:QW + DB Categories
Download News
![]() | 09-02-20 |
![]() | 05-01-20 |
![]() | 21-07-19 |
![]() | 21-07-19 |
![]() | 21-07-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 27-01-19 |
Download Charts
![]() | 89640 |
![]() | 35395 |
![]() | 22284 |
![]() | 22254 |
![]() | 21432 |
![]() | 18861 |
![]() | 15081 |
![]() | 14657 |
![]() | 10150 |
![]() | 9298 |
- Comments
- Tags
- Calendar