ET: Quake Wars / DirtyBomb
TNT Intrusion
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INTRUSION (TNT) ![]() ![]() ![]() ![]() ![]() ![]() |
LRS Sniperama B1 (DL fixed)
LoRenz presents his new and crazy Enemy Territory Sniper map - LRS Sniperama beta 1 (DOWNLOAD FIXED, sry!!)
Quote: "Hi all, this map is my tribute to my favorite cartoon. For who love this cartoon will be a nice jump inside it, you can try the suicide cab, visit the headmuseum, call the future lift, go inside the Planet Express ship, visit the strip club."
For all the others, will be only another sniper map :)
Crossing is not possible.
Thanks to LRS Elite for his music.
Before play this map, ask your doctor if Sniperama is right for you.
Have fun!!!
LoRenz
Source: Big thx to LoRenz via FB and Mail
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LRS SNIPERAMA Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
Supply (Winter Edition)
Mateos released his winter version of Supply
Changelog:
* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...
Source: Mateos via Shoutbox | Splashdamage
SUPPLY (WINTER EDITION)
Mateos
16.07.2013
4,308 MB
470
River Port Beta 1
SM-Mapping aka Sage and Pegazus have released the new version River Port B1
"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"
Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.
Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls
Source: splatterladder.eu | ujeclan.com
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RIVER PORT Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
UJE Trainstation Beta 4
UJE trainstation b4 - map made by [UJE]Niek
The Allies must blow up the entrance of a large Building to get acces to the Trainstation. In the Trainstation are 2 anti tank guns ready for transport to Siwa Oasis where the axis can use it for theire fortress. Axis have to prevent the Allies for blowing up the guns.
Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.
Axis objective:
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades
Source: ujeclan.com
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TRAINSTATION (UJE) Version:beta 4 ![]() ![]() ![]() ![]() ![]() |
ET Dark PHX Beta 3
This is the latest update from Pheonix and R3b3L of their excellent map, ET Dark PHX.
The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.
Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.
A new method of destroying the Axis bridge by calling in an Allied air raid has been added to the map and a new entry point that can be dynamited by the Allied engineers in order to create another access that will lead to the tomb of the war god Heinrich has also been created.
Please Note: Server Admins, please take note, this new map version required an "arena fix" to be created for it. This fix is included in the map download, please place this fix in your relevant server mod folder.
Source: wolffiles.de | enemyterritory-stuff.net
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ET DARK PHX Version:beta3 ![]() ![]() ![]() ![]() |
UJE Knight Sniper (b3)
Snipermap UJE knight sniper (beta 3) made by [UJE] Niek
Both sides are alot of casstles. Sniperplaces enough on this map but....
The scene is split by a river ,and every 2 minutes the gate will open to let players pass to the other side but.....
BEWARE ,the place is filled with traps and a beast is guarding the passage.
So this map is a bit for both snipers and crossers.
* Alot of funny and scary sounds in it
* Alot of effects made by Sage (Thanks for that)
* Knights falling down
* Monster moving
* And some scary stuff for the crossers
Source: ujeclan.com
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KNIGHT SNIPER (UJE) Version:beta 3 ![]() ![]() ![]() ![]() ![]() |
Xmas Bol Sniper
Xmas Bol Sniper made by LoRenz - Due to a shipping error, the Allies have received gifts of axis, and vice versa, what can we do now? We are locked in a bubble!!! Check your gift and Snipe!
I hope you have fun to play this map. Thanks to [UJE]Niek for his help and suggestion.
Source: Thx to [UJE] Niek via FB
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XMAS BOL SNIPER ![]() ![]() ![]() ![]() |
Arta Beta 1
Wolfenstein: Enemy Territory Map - Arta Beta 1. This is the first "beta" release of Wolfenstein: Enemy Territory map, "Arta", created by Sage and Pegazus from SM-Mapping.
Storyline:
After the attack at Capuzzo Airport, the Axis engineers have moved their engineering project to an underground base in Arta, Greece. With the surrender of the Italian government, the German forces are most likely to withdraw to the north and carry on their super plane project in mainland Germany.
This is the last chance for the Allies to stop the Axis super plane project. If the Allies lose this battle then the Luftwaffe will dominate the skies once again.
Source: wolffiles.de | Splatterladder - Sage
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ARTA Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
Raid Beta 4
Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.
~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault. The Allies must escort their truck and fight their way through the town to the library main doors.
Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.
Magic would like to thank Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.
Source: wolffiles.de | Splashdamage - Magic
RAID Version:Beta 4
Magic
19.04.2014
36,83 MB
221
ET:QW + DB Categories
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