ET: Quake Wars / DirtyBomb
Teuthonia Final
ET Map Teuthonia Final released by Teuthis.
=== New Map Features ===
- A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis
=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.
=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.
Source: wolffiles.de | forums.warchest.com | thewolfteam.org
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TEUTHONIA Version:Final 1.2 |
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Targetpush
This is a new custom map called Targetpush from Loffy.
The Allies are on the attack in order to steal the Axis Flag. Once stolen, they have to carry that objective back to the Allied Base. The Axis Forces are defending their flag to the bitter end.
Ideal team sizes are 8 vs 8.
Loffy's own Omni-bot files are included, if any server Admin wants to use them.
The map is optimized for double-jump, should server admins want to turn on that server settting, i.e., there are CLIP-brushes in the map, to prevent double-jumping players from reaching the wrong places or getting stuck.
Source: wolffiles.de | Splashdamage - Loffy
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TARGETPUSH |
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Teutoburg Forest Beta 1
Teutis released his very nice map Teutoburg Forest Beta 1
Story: The Allies have surrounded the famous Teutoburg forest, an impervious forest in northwest Germany. The Axis are hiding a substantial amount of gold in the forest. The Axis are trying to escape from the forest with the gold. The Allies are trying to prevent this for all costs.
Axis:
- Escort the truck with the gold to the nearby train station
- Destroy the main entrance
- Escort the truck over the bridge
- Load the gold on the Train
- Escape with the gold from the forest
Secondary objectives:
- Built the command post to create an alternative Spawn
- Destroy the Allied command post command post
Allies:
- Prevent the Axis from reaching the train station with the gold
- Prevent the Axis from destroying the main entrance
- Prevent the Axis from escorting the truck over the bridge
- Prevent the Axis from loading the gold on the train
- Prevent the Axis from escaping with the gold from the forest
Secondary objectives:
- Built the command post
- Destroy Axis command post command post
Source: wolffiles.de | Teutis
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TEUTOBURG FOREST Version:beta 1 |
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IceAge B1 (Trickjump)
Großes Danke an Pray für diese Info | Big thanks to Pray
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ICEAGE B1 (TRJ) Version:Beta 1 |
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|ES|Italy Sniper and |ES|Puffo Sniper
|ES|LoRenz published two ET Sniper maps ES|Italy Sniper and ES|Puffo Sniper. Both are no crossing maps.
|ES|Italy Sniper is a copy of his own house and garden. Even details like location of furniture in the house should match.
Ofcourse, things has been added or removed to the map, to make it more playable.
I guess we can say, this map is an invitation to visit the home of |ES|LoRenz on a hot someday in the North of Italy.
Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)
|ES|Puffo Sniper did it for fun and for my clan. Was demand from my daughter, so, i made it! :)
Hope you like it and you have fun. Thanks to my daughter Caterina for his help for texture.
Source: Thx to |ES|LoRenz via FB | esclan.12forum.be
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ITALY SNIPER (ES) |
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PUFFO SNIPER (ES) |
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Bramburg Dam - Revenge
Tardis released a nice converted map of the RTcW - Singleplayer map Bramburg Dam.
Allied - "Prevent the Axis forces to destroy the Dam and Steal The Important Documents."
Axis - "Steal The Tank to Gain access to the Allied Dam and Steal The Important Documents."
Neutral - "Axis forces are attempting to re-capture the Bramburg Dam . Axis forces have to make there way through the Allied Defences, blow up the main doors and repair the Generator and Escape with the Documents, Allies must prevent this from happening!"
// Axis Objective Descriptions
1 "Primary Objective:**The Tank must be stolen in order to blow open the doors of the Dam to get to the Allied Documents secured within."
2 "Primary Objective:**Blow Dam door."
3 "Primary Objective:**Blow Big door."
4 "Primary Objective:**Steal The Documents."
5 "Primary Objective:**Repair the Generator"
6 "Primary Objective:**Escape with the Documents."
7 "Primary Objective:**Blow Pressure Pipes."
8 "Secondary Objective:**Build Command post."
// Allied Objective Descriptions
1 "Primary Objective:**The Tank must be stopped from reaching the Dam and allowing the Axis to gain entry to the Dam."
2 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Dam doors"
3 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Big doors"
4 "Primary Objective:**Prevent the Axis Stealing The Documents."
5 "Primary Objective:**Destroy the Generator"
6 "Primary Objective:**Prevent the Axis Escaping with the Documents."
7 "Primary Objective:**Prevent the Axis from Destroying Pressure Pipes."
8 "Secondary Objective:**Build Command post."
Click here for more information
Source: wolffiles.de | splashdamage.com
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BRAMBURG DAM - REVENGE |
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[UJE] Gondola Sniper (Beta 1)
Snipermap UJE Gondola Sniper (beta 1) made by [UJE] Niek. Had to make a snipermap for xmas for the year 2013 and yes Wolfenstein ET is still alive after so many years, Congratulations with this great game :-) So...there are snow gondolas in this map for all the people who don't like snow. Crossing is possible in 2 ways ,with the gondola and by foot.
Have alot of fun in this map and merry xmas and a good newyear
* at the start of the map there is almost no snow and after
20 minutes it's loaded with snow
* passing availeble with the gondels and by foot
* 2 points medic each side
* It has a xmas scene

Snipermap UJE Gondola Sniper (Beta 1) erstellt von [UJE] Niek. Wollte noch eine Snipermap für Weihnachten 2013 machen,
Wolfenstein ET lebt auch Heute noch, nach so vielen Jahren! Wir gratulieren diesem großen Spiel :) Also ... es gibt Schnee und Gondeln in dieser Karte für alle Menschen die Schnee nicht kennen. Mapcrossing ist in doppelt - mit der Gondelbahn - und zu Fuß - möglich.
Viel Spaß mit dieser Map und fröhliche Weihnachten und ein gutes Neues Jahr!
Source: ujeclan.com

GONDOLA SNIPER (UJE) Version:beta 1
[UJE] Niek
10.12.2013
9,84 MB
328
Xmas Bol Sniper
Xmas Bol Sniper made by LoRenz - Due to a shipping error, the Allies have received gifts of axis, and vice versa, what can we do now? We are locked in a bubble!!! Check your gift and Snipe!
I hope you have fun to play this map. Thanks to [UJE]Niek for his help and suggestion.
Source: Thx to [UJE] Niek via FB
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XMAS BOL SNIPER |
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Norwegian Battery beta 6
Allied-attack map Norwegian Battery beta 6 from TWT, map by ove.
Story: its the late summer of 1943 and the axis are loosing control over the north sea. The allied has noticed that and a new power is growing in the allied forces. The allied high comand has desided to use the new mobility over the north sea to attack german bases in norway.
But before they can start the offensive they need to destroy a battery so they can get close into the rocky beaches with their battleships..
Mission: the allies need to unlock the battery with a keycard and then destroy the guncontrols.
B5 to B6:
*new grass thats split the area outside the east bunker entrence
*fixed commandmap text
*lower ambient, better feeling (ambient 10)
*gravity 790, makes you jump about 2 inches higher in etmain
*tested in n!tmod also (silEnT, no quarter)
*fixed the sky a little bit higher to allow 1 more trickjump
Special thanks to:
Daniel alias styxsyn (software and the entrance to W:ET), Loffy (for sounds and stuff), Thunder (for models, tips and support) and all the people at the Splashdamage and Warchest forums (for some help).
Soucre: thewolfteam.org
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NORWEGIAN BATTERY Version:Beta 6 |
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Villa Gun Alpha 2b
Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.
Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.
Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!
Axis Objectives:
Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!
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VILLA GUN Version:alpha 2b |
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