ET: Quake Wars / DirtyBomb
Supply (Winter Edition)
Mateos released his winter version of Supply
Changelog:
* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...
Source: Mateos via Shoutbox | Splashdamage

SUPPLY (WINTER EDITION)
Mateos
16.07.2013
4,308 MB
509
Enasni 1.3 - Hardest trickjump map
Two Movies of the hardest trickjump map Enasni - done by 999 Jorge and Evo
Movie 1: Hardest trickjump map done by 999 Jorge. Video by Th0sy
Movie 2: Enasni 1.3 by Evo / sunBurn. Video by IceQ.
Thanks to all the trickjumpers that keep it alive!
HD Movie Downloads + Map Download
Source: crossfire.nu
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ENASNI 1.3 MOVIE |
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JORGE ON ENASNI 1.3 |
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ENASNI Version:1.3 |
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LRS Stadium Sniper b1
LoRenz presents his new Enemy Territory Sniper map - LRS Stadium Sniper beta 1.
Quote: Hi all, this time, we are inside a soccer stadium. We have only to snipe the other supporters.
Crossing is not possible.
***Thanks to Elite for his music***
***Thanks to Oldboy for the nice billboards***
Have fun.
LoRenz
Source: Big thx to LoRenz via Mail
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LRS STADIUM SNIPER Version:beta 1 |
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(UJE) Hospital Sniper B1
Diesmal braucht man allerdings gute Trickjump-Fähigkeiten um an bestimmte Stellen zu kommen, z.B. zu den Medipacks im Krankenwagen. Etwas neues ist allerdings das man die
Gegenseite betreten kann, worauf ein Alarm losgeht. Insgemsamt ist die Map recht gut
gelungen, ich empfehle sie auf Jaymod mit double Jump zu spielen und den Sniperwar zu aktivieren. Die Waypoints für Bots werden auch gleich mitgeliefert.
Quelle: ET Stuff
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HOSPITAL SNIPER B1 (UJE) Version:Beta 1 |
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UJE Rotterdam Sniper
Snipermap - UJE Rotterdam Sniper - made by [UJE] Niek
This is an adjusted version of the objective map Rotterdam.
Always wanted to snipe in the harbours of Rotterdam? This is you're chance.
Both sides are filled with lot's of sniperspots. So take a look and have fun sniping.
Rotterdam sniper is a No Crossing map so you can lean back and relax and enjoy the view.
Source: ujeclan.com | ujeclan via FB
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ROTTERDAM SNIPER (UJE) |
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North Italy Sniper
LoRenz published his ET Sniper map North Italy Sniper. Its a copy of his own house and garden. Even details like location of furniture in the house should match. Ofcourse, things has been added or removed to the map, to make it more playable. It's a crosseble map and terrain, sky and spawns is adjusted.
I guess we can say, this map is an invitation to visit the home of LoRenz on a hot someday in the North of Italy.
Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)
Source: Thx to [UJE]Niek
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NORTH ITALY SNIPER |
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ETL Bergen v1
Wolfenstein Enemy Territory - ETL Bergen v1
This map, now updated by Kemon, is an overhaul of the original "Bergen" map, created by Detoeni and the "Wolf Project". As part of the "ET: Legacy" asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment. Please refer to the original, "bergen_readme.txt", for information, credits and contacts for the original map.
Source: forum.splatterladder.com | wolffiles.de
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BERGEN - ETL Version:v1 |
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Norwegian Battery B4
This is the latest version of the Allied-attack map, "Norwegian Battery", from TWT.
~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.
~~~Fixes~~~
#Graphical glitches that were caused by various settings
# Made the Axis anti-ship battery more easy to destroy
# The keycard is now a little bit more accessible
# Added some good areas to place a mobile mg42
# All sound issues fixed
Source: wolffiles.de | WF Gaming - MacBeth

NORWEGIAN BATTERY Version:Beta 4
ove
07.04.2014
5,803 MB
203
UJE The Lab beta 5
UJE The Lab beta 5 map made by [UJE]Niek
Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Source: ujeclan.com
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THE LAB (UJE) Version:beta 5 |
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The Bad Place4 Beta8
Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
Check the readme.nfo inside the pk3 map file for more information. Recommended to use DAMN NFO Viewer
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
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BAD PLACE 4 BETA 8 Version:Beta 8 |
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