ET: Quake Wars / DirtyBomb
Ho chi minh trail
HO CHI MINH TRAIL created by Thunder
*********THIS IS AN ETNAM MOD MAP**********
Story: Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
credits to:
SD- for their prefabs ripped from original maps
2bit- for tutorial and prefabs
all other who have prefabs in this map that I cant remember
kic-for his trees (wonderful job kic)
And special credits goes to:
AcQu
Mateos
Source: thewolfteam.org
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HO CHI MINH TRAIL |
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Transmitter Spring
Tardis has created a nice spring version of the map Transmitter.
Story of Transmitter Spring:
Civilians manipulated by the Volksempfänger's propaganda program are resisting the allied forces.
To break the resistance, Allies have to overtake a local Transmitter, which is amplifying the master-signal from Berlin for local receivers.
They have to manipulate the transmission-frequency by installing a radio Modification Kit on the Transmitter.
The Allies also have to rotate the Antenna towards their pirate sender.
// Axis Objective Descriptions
1 "Primary Objective:**Prevent the Allies from building the Bridge."
2 "Primary Objective:**Don't let the Allies carry the Modification Kit to the Transmitter."
3 "Primary Objective:**Prevent the Allies from rearranging the Antenna towards their pirate sender."
4 "Secondary Objective:**Defend the Grate Door from the Allies."
5 "Secondary Objective:**Defend the Forward Hut from the Allies."
6 "Secondary Objective:**Defend the Serpentine Barricade from allied sabotage attempts."
7 "Secondary Objective:**Stop the Allies from constructing a Command Post in the Forest Hut.**Construct a Command Post!"
// Allied Objective Descriptions
1 "Primary Objective:**Construct the Bridge."
2 "Primary Objective:**Carry the Modification Kit to the Transmitter-Station inside the Castle complex."
3 "Primary Objective:**Rearrange the Antenna towards our pirate sender."
4 "Secondary Objective:**Destroy the Grate Door. Keep the attack rolling!"
5 "Secondary Objective:**Capture the Forward Hut from the Axis. Keep the attack rolling!"
6 "Secondary Objective:**Destroy the Serpentine Barricade to secure the Forward Hut."
7 "Secondary Objective:**Stop the Axis from constructing a Command Post in the Forest Hut.**Construct a Command Post!"
Objective's Not listed - Allied
Constuct The Cave Ladder
Destroy The Bunker Wall ( AmmoBunker Side )
Destroy The Tunnel Wall ( Grate Side Only distoyable from one side )
Objective's Not listed - Axis
Prevent the Allies from building The Cave Ladder
Defend the The Bunker Wall ( AmmoBunker Side )
Defend the The Tunnel Wall ( Grate Side Only distoyable from one side )
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
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TRANSMITTER SPRING Version:Spring |
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Thud in the Sand b1
Thud in the Sand beta 1 - This is a new ET Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.
Allied Objectives
Primary: Steal the Dynamite and deliver it to the truck.
Primary: Escort the truck and destroy the city gate.
Primary: Destroy the tunnels gate to gain access into underground bunkers.
Primary: Use the button in the control cabin to move the rockets out of safe.
Primary: Steal the Captains key from his table and deliver it to the safe to open it.
Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.
Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.
Source: wolffiles.de | WuTangH
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THUD IN THE SAND Version:beta 1 |
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[UJE] The Beast b3
Map UJE_the_beast b3 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Map UJE_the_beast b3 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B3 Version:beta 3 |
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LRS Sniperama B1 (DL fixed)
LoRenz presents his new and crazy Enemy Territory Sniper map - LRS Sniperama beta 1 (DOWNLOAD FIXED, sry!!)
Quote: "Hi all, this map is my tribute to my favorite cartoon. For who love this cartoon will be a nice jump inside it, you can try the suicide cab, visit the headmuseum, call the future lift, go inside the Planet Express ship, visit the strip club."
For all the others, will be only another sniper map :)
Crossing is not possible.
Thanks to LRS Elite for his music.
Before play this map, ask your doctor if Sniperama is right for you.
Have fun!!!
LoRenz
Source: Big thx to LoRenz via FB and Mail
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LRS SNIPERAMA Version:beta 1 |
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Axis Attack Map Door
Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)
This is a custom map for approximately 12 vs. 12 players.
The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.
Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy
Quelle: Wolffiles.de

DOOR
Loffy
12.07.2013
6,247 MB
292
(UJE) Hospital Sniper B1
Diesmal braucht man allerdings gute Trickjump-Fähigkeiten um an bestimmte Stellen zu kommen, z.B. zu den Medipacks im Krankenwagen. Etwas neues ist allerdings das man die
Gegenseite betreten kann, worauf ein Alarm losgeht. Insgemsamt ist die Map recht gut
gelungen, ich empfehle sie auf Jaymod mit double Jump zu spielen und den Sniperwar zu aktivieren. Die Waypoints für Bots werden auch gleich mitgeliefert.
Quelle: ET Stuff
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HOSPITAL SNIPER B1 (UJE) Version:Beta 1 |
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|ES|Italy Sniper and |ES|Puffo Sniper
|ES|LoRenz published two ET Sniper maps ES|Italy Sniper and ES|Puffo Sniper. Both are no crossing maps.
|ES|Italy Sniper is a copy of his own house and garden. Even details like location of furniture in the house should match.
Ofcourse, things has been added or removed to the map, to make it more playable.
I guess we can say, this map is an invitation to visit the home of |ES|LoRenz on a hot someday in the North of Italy.
Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)
|ES|Puffo Sniper did it for fun and for my clan. Was demand from my daughter, so, i made it! :)
Hope you like it and you have fun. Thanks to my daughter Caterina for his help for texture.
Source: Thx to |ES|LoRenz via FB | esclan.12forum.be
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ITALY SNIPER (ES) |
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PUFFO SNIPER (ES) |
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Risk Sniper
Lorenz presents his new sniper map Risk Sniper.
This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.
Thanks to [UJE]Niek for his support.
Source: [UJE] Niek via FB | Lorenz

RISK SNIPER
This email address is being protected from spambots. You need JavaScript enabled to view it.
01.05.2014
6,383 MB
315
UJE Knight Sniper (b3)
Snipermap UJE knight sniper (beta 3) made by [UJE] Niek
Both sides are alot of casstles. Sniperplaces enough on this map but....
The scene is split by a river ,and every 2 minutes the gate will open to let players pass to the other side but.....
BEWARE ,the place is filled with traps and a beast is guarding the passage.
So this map is a bit for both snipers and crossers.
* Alot of funny and scary sounds in it
* Alot of effects made by Sage (Thanks for that)
* Knights falling down
* Monster moving
* And some scary stuff for the crossers
Source: ujeclan.com
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KNIGHT SNIPER (UJE) Version:beta 3 |
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