ET: Quake Wars / DirtyBomb
[UJE] Airport Final
UJE Airport Final made by [UJE] Niek - Allies objective map
The allies have to break into the airfield. Once they blow up the main entrance they can destroy the flight controls and detroy the 2 airplanes.
Allies objective:
*Destroy the main entrance
*Destroy both cargoplanes
*Destroy the Flight controls
*Destroy the sidedoor for faster acces
*Fix commandpost
Axis objective
*Defend the main entrance
*Prevent the allies from blowing up the cargoplanes
*Prevent the allies from blowing up the flight controls
*Build commandpost
*Build the side door
Source: ujeclan.com
AIRPORT (UJE) Version:Final
[UJE]Niek
01.02.2014
20,34 MB
352
Italy Remake by TNT
TNT|*Cinco has released a new version of the map Streets of Italy.
TNT|*Cinco hat eine neue Version der Map Streets of Italy veröffentlicht.
Changelog:
- He has created a new spawn Allie, they will no longer spawn outside.
- He opened new access to the flag of the market square.
- Changed some ladder and access to different locations.
- The comandost has moved just below, and we made a new exit that leads to the rooftops and the MG
- He has set up a new area to the left of the Axis spawn that reaches the market place through the entrance of the tower where the gold is.
- We have changed the end of the tour the Jeep enabling a new zone. The map is no longer just the spawn Allie.
- Files have been modified Omnibot adapted to the changes.
Quelle: wolffiles.de | clantnt.com
ITALY REMAKE TNT
Cinco (orignial by IndyJones, Pazur, Isbowhten)
03.01.2013
24,06 MB
318
Black Forty Four Sniper
LoRenz have made this sniper map to remind that ET is a war game and I have fun to do this. I have to thanks Patrizia for his help in texture for buildings and thanks who helped me to continue this map with his suggestion.
In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers ,its a Black Forty Four, we have to win.
Source: Thx to [UJE]Niek via FB
BLACK FORTY FOUR SNIPER
LoRenz
22.11.2013
23,493 MB
207
Ambition 2
Kent "Loffy" Lofgren (Sweden) released his new ET Map Ambition 2
He included all files necessary to run Omnibots on this map.
Number of players: 6 vs. 6 or higher (up to 32 vs. 32).
Installation/play: Place the pk3 in your etmain folder, select it from the game menu (Host),
or bring down the console and use the command /map ambition2 (not ambition2.pk3) to run the map.
Source: splashdamage.com | wolffiles.de | loffysdomain.com
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AMBITION 2 ![]() ![]() ![]() ![]() ![]() |
River Port Beta 1
SM-Mapping aka Sage and Pegazus have released the new version River Port B1
"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"
Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.
Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls
Source: splatterladder.eu | ujeclan.com
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RIVER PORT Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.
Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:
# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute
Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de
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TOUR 2 ![]() ![]() ![]() ![]() ![]() |
Battle Chess Sniper
Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!
"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."
Source: [UJE] Niek via FB | Lorenz
BATTLE CHESS SNIPER
Lorenz
17.03.2014
7,423 MB
256
Raid Beta 4
Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.
~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault. The Allies must escort their truck and fight their way through the town to the library main doors.
Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.
Magic would like to thank Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.
Source: wolffiles.de | Splashdamage - Magic
RAID Version:Beta 4
Magic
19.04.2014
36,83 MB
235
1944 Huertgen Forest Final 2
Mateos release his ET map 1944 Huertgen Forest Final 2 (Original 1944 Huertgen map by +KOMMANDO+) - Well, this is not like my previous Nordwind 2 a total remake, but just a big bug fix and features addition release, as you can see by reading the changelog below. I like this map, like few others from the 1944 series, but I’m not going to do this for all ^^’ I played Antwerp a while ago, I feel it deserves something to balance the Sniper Fest of the second part of the map, plus usual 1944 spawn issues, but maybe something in the future but not now.
1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails. The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
Mateos veröffentlicht seine ET-Map 1944 Huertgen Forest Final 2 (Die Original 1944 Huertgen Map ist von +KOMMANDO+)
1944: Der Hürtgenwald ist dicht bewaldet und mit steilen Schluchten und Pfaden durchzogen. Die Achsenmächte haben tiefe, bombensichere Bunker gebaut, umgeben mit Kampfpositionen.
ACHSENMÄCHTE - Die Alliierten versuchen die wertvolle LKW-Lieferung aus dem LKW-Hof zu stehlen, stoppe Sie um jeden Preis!
ALLIIERTE - Der Achsenmächte LKW enthält eine wertvolle Lieferung, wir müssen sie sichern, um Anspruch auf einen Sieg zu erheben!
Quelle: THX to Mateos via Shoutbox!
UJE The Lab beta 5
UJE The Lab beta 5 map made by [UJE]Niek
Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Source: ujeclan.com
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THE LAB (UJE) Version:beta 5 ![]() ![]() ![]() ![]() ![]() |
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