ET: Quake Wars / DirtyBomb
Get ready to deploy, Soldier! We’re hugely excited to announce that the Dirty Bomb Closed Alpha has officially begun, and we’ve started mailing out alpha keys to members of the Dirty Bomb Founder’s Club. If you’ve already joined up, keep checking your inbox. If you’re dying to get into the Closed Alpha, visit the Founder’s Club website . You’ll be directly supporting Dirty Bomb’s development, and are able to shape what the game becomes through your feedback.
Dirty Bomb is powered by a great little tool we call Echo, and it’s a big part of why we’re able to give you access to Dirty Bomb this early in development. Developed by the talented chaps over at Fireteam, Echo basically collects and visualises detailed data from all of Dirty Bomb’s multiplayer servers, allowing us to balance and optimise the game in ways we couldn’t before.
We’re so excited by Echo that we’ve put together a brand-new video showcasing its role in Dirty Bomb’s development. Take a look:
Das Team von Splash Damage hat einen wichtigen Meilenstein bei der Entwicklung des Free2Play-Shooters Dirty Bomb erreicht. Wie aus einer offiziellen Meldung hervorgeht, hat vor kurzem die sogenannte Closed-Alpha begonnen.
Wer an diesem geschlossenen Alpha-Test teilnehmen möchte, muss sich zunächst auf der offiziellen Webseite für den kostenpflichtigen »Founder's Club« anmelden. Allerdings ist der Zugang zur Alpha nur dann mit sofortiger Wirkung garantiert, wenn du dich für die 120 Dollar teure Legendary-Variante entscheidest, die noch weitere Extras (zum Beispiel ein T-Shirt und ein digitales Fan-Kit) mit sich bringt. Die anderen Varianten garantieren zumindest eine bevorzugte Auswahl bei den Teilnehmern.
Wie lange die Closed-Alpha laufen wird, ist bisher allerdings noch nicht bekannt. Unter anderem kommt Dave Johnston zu Wort, der einst die Karte Dust für Counter-Strike designt hat.
Quelle: SplashDamage | Gamestar
We’re also launching a Founders Club for fans wanting priority access to the Closed Beta, exclusive in-game content, cool swag, and public recognition for their support. You can check out our Founder’s Club page for more information. If you want to make an even greater pledge of support, consider joining our Inner Circle.
Around a year ago, just before we started work on Dirty Bomb, Anti and I put some effort in to defining our core philosophy on making a brand-new dedicated PC shooter. For those of you that don't know, Anti was once a top Tribes player, then joined us as a Production Tester on Enemy Territory: Quake Wars, was Associate Producer for three years, and is now Designer on Dirty Bomb.
We believe competitive multiplayer team-play is more thrilling than single-player. We believe in fulfilling players by advancing their actual skill. We believe in long-term player engagement, developing games that are played for months and years. We believe in competitive games as a service, and we’re dedicated to the perfection of team-play.
Quelle: splashdamage.com | gth-clan.de
The trailer reveals the game is set in a futuristic London and its quick cut scenes suggest its intending to be a fast based team FPS. There was no accompanying press release by Splash Damage only the recent hiring of Unreal 3 engine coders and the big 'Unreal' logo on the end of the trailer give that fact away! Its also suggested that due to Warchest being involved it will be a Free to Play game.
Im Video sind erste Spielszenen zu sehen, die ein paar Straßenzüge in einem leicht futuristischen London zeigen. Als kostenlos spielbarer Multiplayer-Shooter soll Dirty Bomb exklusiv für den PC entwickelt werden.
Quelle: splashdamage.com | gamestar.de
ET:QW + DB Categories
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