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Adlernest Roof B3

Published in ET Maps

Adlernest Roof beta 3 - Modified by KiSsMySeXyAsS a.k.a. MorpHDoc

Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs

Changes by KiSsMySeXyAsS aka MorpHDoc

adlernest_roof_b3
- created a radar command room on the roof
- created ammo packs for Axis in the radar command room
- created tunnel from Allies first spawn to back of the ammo packs
- created ladder to access the roof from the outside (only after the missile is launched)
- created axis CP room and tunnel to the transmitter from that room

adlernest_roof_b2
- added details to the room on the roof from the allies CP spawn
- created a missile launcher to create a hole in the roof
- remove access from the abyss, but players can still reach the abyss
- remove the wall next to the ammo packs

adlernest_roof_b1
- added roof access from Allies CP and Axis Spawn
- added abyss access

Source: etpro.de

ADLERNEST ROOF Version:beta 3
Author KiSsMySeXyAsS aka MorpHDoc Date 15.12.2014 Filesize 9.03 MB Download 350


One Thousand and One Loads

Published in ET Movies

ET Trickjump Movie - One Thousand and One Loads

One Thousand and One Loads (Original TJ) by Sungi.
A community effort of original trickjumps from frag maps. The name is a pun on the amount of attempts some of these jumps took. Even though they may look easy on video, some of these tricks require insane precision to perform. All jumps done with normal Pmove_Msec 8 physics. No cheats were used while performing the jumps.

Editing by Finlandsungi, Special thanks to 999|BlaZe| and UseMe&Aciz. This movie would not have been finished if not for them.

Starring (ordered by # of jumps):
Finland sungi, Finland Aciz, Finland Wrath, Finland TheLDer, Finland BlaZe, Finland hazz, United Kingdom Madman, Finland skepty, France Omega, Finland ,=- , Germany FLoPJEHZ, Australia cUfffs, Finland huPo, Belgium morda, Netherlands Spectator, Austria ShuTTeR, Estonia Tr!cK, Finland Tuomas, Canada sageone.

Includes jumps from the following maps:
Adlernest, Battery, Beach, Braundorf, Caen, Coast, Erdenberg, Fueldump, Goldrush, Industry, Italy, Karsiah, Marrakech Streets, Missile, Navarone, Oasis, Radar, Railgun, Snatch, Special Delivery, Supply, Tram, Transmitter, Warbell, Venice

Source: crossfire.nu

ONE THOUSAND AND ONE LOADS
Author Sungi Date 11.06.2015 Filesize 604 MB Download 253


The Flying Finn (Original Trickjumps)

Published in ET Movies

ET Movie The Flying Finn (Original Trickjumps) by sungi

Well here we are, I was supposed to make a better quality and edited movie, but I ran out of motivation after trickjumping extensively for months. I figured if I don't finish this movie now, I never will. Some FRAPS clips were laggy.

Music:
Parov Stelar - Chambermaid Groove
Crystal Method - Drown In The Now (Radio Edit)
Machinae Supremacy - Mortal Wound (Skye's Requiem)

Programs:
ET 2.60b @ etjump 2.0.3
Fraps
Sony Vegas Pro 11

Source: crossfire.nu

THE FLYING FINN (TRJ)
Author sungi Date 08.03.2015 Filesize 127 MB Download 228


Movie DefragArea (Update)

Published in ET Movies
DeFragArea from quaky shows the trickjumper xeoxis on costum and original maps. Im afraid to say you that this was the last project from quaky. May it is the reason why it becomes so good, as goodby present. The jumps are mixed with new and old one. Than a nice cut with adapted effects and a nice background music.
DeFragArea von quaky zeigt xeoxis beim Trickjumpen auf Custom und Original Maps. Leider ist das quaky's letztes Projekt gewesen, vielleicht es auch deswegen so gut geworden. Sozusagen als Abschiedsgeschenk an die ET-Community. Die Jumps sind nicht gerade bekannt, obwohl das Video schon von 2009 ist! Gezeigt werden auch alte aber immer noch wunderschön anzuschauende Jumps. Abgerundet wird das ganze durch stimmige Schnitte und Effekte mit passende im Hintergrund laufende Musik.
UPDATE: Now on YouTube
 

DEFRAGAREA (TRJ)
Author quaky Date 27.03.2011 Filesize 289 MB Download 498


Source: crossfire.nu

silEnT Mod 0.8.2 released

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.2.

    Version 0.8.2
    Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
    Added: enemy team objective carry indicator (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
    Fixed: Players carrying objectives are now shown correctly.
    Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
    Fixed: The name of the disguised covert op was not drawn to spectators.
    Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
    Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
    Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
    Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
    Fixed: The output of finger command didn't show warnings if there were more then 2 in total.
    Fixed: UI crash in menu (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/)
    Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
    Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/)
    Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
    Fixed: cg_effectDistance was affecting the played sounds.
    Fixed: g_classWeapons not working for class command (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/)
    Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
    Fixed: switching problem with double SMG (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/)
    Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
    Improved: UI tabbing to edit field makes it focused.
    Improved: limbo weapons menu for soldier class.
    Improved: sort order of the map vote menu map list.

> full changelog

Special thanks for Krauersaut for building the Mac OS X client.

Source: wolffiles.de | MyGamingTalk

SILENT MOD Version:0.8.2
Author TheSilencerPL Date 16.05.2014 Filesize 966 B Download 356


Raid Beta 4

Published in ET Maps

Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.

~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault.  The Allies must escort their truck and fight their way through the town to the library main doors.

Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.

Magic would like to thank  Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.

Source: wolffiles.de | Splashdamage - Magic

RAID Version:Beta 4
Author Magic Date 19.04.2014 Filesize 36,83 MB Download 270


Reloaded 1.1.0

Published in ET Mods

ETMOD Reloaded 1.1.0 - The mod is built on ETpub featuring its own Admin and Member skins, also the standard Wolf-ET skins have been updated to better ones. Later on we will try to implement an officer's cap and a beret for the admins, covert ops will receive a field cap as admin. And maybe, just maybe, upgrade the weapons with new and better looking ones. Lastly, we will attempt to make both male and female players.

This excellent Wolfenstein Enemy Territory modification has been created by The-Wolf-Team. More information on MODdb.com

Source - splashdamage.com/thunder | wolffiles.de

RELOADED MOD (WITH + WITHOUT LUA) Version:1.1.0
Author thunder Date 14.09.2014 Filesize 58,486 MB Download 324


ET: Legacy stable release v2.72

Published in ET Misc

Two weeks after the last release the guys from etlegacy are ready to bring you a new one which includes a client crash fix, bunch of server-side bugfixes and most notably the linux release is compiled with an older glibc, so even users with outdated linux distributions can play ET:L.

ET Legacy Engine:
Rework of download code

Client:
Expanded et:// protocol
Updated icon
Request servers from ET:L master server
Disabled SDL2 Joystick code to avoid possible crash when gamepads are connected

Server:
Fixed vanilla mod compatibilty
Fixed SV_Demo_Record_f for sv_maxclients 64
Added configurable attack log prints to console
Fixed sv_protect 1 (possibly ) and added challenge size check
Added part of the ioq3 com_frame code to fix cpu usage issue
Added option for dedicated servers to receive updateinfo packages
Added protection of SV_CheckDRDoS against time wrapping
Send heartbeat to ET:L master server
Don’t force snaps to 30 - use sv_fps instead

Mod:
Removed cg_railTrailTime
Fixed wrong maxclients count in server browser (windows only)
Fixed scoped rifles generating same stats as standard rifles
Fixed LUA et_Damage callback not taking distance and HS into account
Fixed compatibility issue with older linux GLIBC versions
... we did also fix tons of defects detected by coverity.

Download the new version HERE | ET:Legacy website HERE

Source: dark-alchemy.com | wolffiles.de

Dark Alchemy celebrates 9th year

Published in ET Misc

After 9 years the heart of Dark Alchemy is still beating.

Old-Owl managed to do a great job.
We want to thank him and all others who helped (and is helping) to make Dark Alchemy a succes.

We are sure Old-Owl will continue doing the job as great as he always did.

Thank you for everything

We will celebrate our 9 years on 3rd of august.
The place to be for a suprise: Dark Alchemy A1 - 213.239.207.85:27960

Source: wolffiles.de | dark-alchemy.com

1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 516


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