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FG Warzone

Published in ET Maps

A classic Axis-attack map by Marko Mytho, made specifically for the Flame Guards Clan.

Map features:

6 different spawn locations for Axis
5 different spawn locations for Allies
Time Extensions upon objective completion. This avoids having a long lasting round and ends the round quickly if the Axis team can't get past a specific objective.

1 Neutral command post
6 MG42 gun nests
6 dynamitable Axis objectives
A time bomb on the last map section. This has been highly inspired from the MLB Daybreak map. The layout in the last section of FG Warzone makes this objective much more interesting.

3 secret rooms. Note that they are in now way like the MLB secret rooms. You don't access them the same way, they don't give any specific bonuses and are located in map sections that aren't strategic.

The original release had a slight bug in the arena file, reported to the FG Clan by {WeB}*DOG*. Many thanks to VWOer for supplying the fix.

Quelle: wolffiles.de

WARZONE - FLAME GUARDS (FG)
Website {WeB}*DOG* Date 10.07.2013 Filesize 8,38 MB Download 120


TNT Intrusion

Published in ET Maps
TNT*|Cinco has released his nice map TNT Intrusion
 
Some days have passed, where the last map was published 
but there are still people who get Enemy Territory alive :)
 
Allies: The allies have to storm the bunker from where the axis are transmitting information to headquarters.
Axis: The Axis must defend the antenne controls to continue broadcasting.
Neutral: The allies have taken the town and besieged the bunker from where the axis transmit information to the staff.
 
Quelle: wolffiles.de
 

INTRUSION (TNT)
Website TNT*|Cinco Date 23.06.2013 Filesize 10,92 MB Download 104


Castle Headquarters b1

Published in ET Maps

ET Map Castle Headquarters (aka Castle Republican Party Headquarters)

A new Allied-attack map created by Devils Right Hand.

Storyline: A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.
Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.

Source: wolffiles.de | thewolfteam.org

 

CASTLE HEADQUARTERS Version:b1
Author Devils Right Hand Date 11.09.2016 Filesize 36,32 MB Download 85


North Italy Sniper

Published in ET Maps

LoRenz published his ET Sniper map North Italy Sniper. Its a copy of his own house and garden. Even details like location of furniture in the house should match. Ofcourse, things has been added or removed to the map, to make it more playable. It's a crosseble map and terrain, sky and spawns is adjusted.
I guess we can say, this map is an invitation to visit the home of LoRenz on a hot someday in the North of Italy.

Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)

Source: Thx to [UJE]Niek

NORTH ITALY SNIPER
Author LoRenz Date 03.09.2013 Filesize 12,08 MB Download 65


|ES|1944 Sniper

Published in ET Maps

LoRenz have made this sniper map, ideas by |ES|Grandad. (The map is almost identical with Black Forty Four Sniper)

In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers, its a Black Forty Four, we have to win.

Source: esclan

1944 SNIPER (ES)
Author LoRenz / |ES|Grandad Date 22.11.2013 Filesize 17,03 MB Download 78


[UJE] Gondola Sniper (Beta 1)

Published in ET Maps

Snipermap UJE Gondola Sniper (beta 1) made by [UJE] Niek. Had to make a snipermap for xmas for the year 2013 and yes Wolfenstein ET is still alive after so many years, Congratulations with this great game :-) So...there are snow gondolas in this map for all the people who don't like snow. Crossing is possible in 2 ways ,with the gondola and by foot.

Have alot of fun in this map and merry xmas and a good newyear

* at the start of the map there is almost no snow and after
  20 minutes it's loaded with snow
* passing availeble with the gondels and by foot
* 2 points medic each side
* It has a xmas scene

Snipermap UJE Gondola Sniper (Beta 1) erstellt von [UJE] Niek. Wollte noch eine Snipermap für Weihnachten 2013 machen,
Wolfenstein ET lebt auch Heute noch, nach so vielen Jahren! Wir gratulieren diesem großen Spiel :) Also ... es gibt Schnee und Gondeln in dieser Karte für alle Menschen die Schnee nicht kennen. Mapcrossing ist in doppelt - mit der Gondelbahn - und zu Fuß - möglich.

Viel Spaß mit dieser Map und fröhliche Weihnachten und ein gutes Neues Jahr!

Source: ujeclan.com

GONDOLA SNIPER (UJE) Version:beta 1
Author [UJE] Niek Date 10.12.2013 Filesize 9,84 MB Download 150


Waffenschmiede (b2)

Published in ET Maps

Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.

Allies are attacking.

Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access

Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access

Source: Thx to Fendah via Shoutbox!

WAFFENSCHMIEDE Version:Beta 2
Author Fendah & BlAcky Date 27.11.2013 Filesize 14,246 MB Download 146


ET Dark PHX b2

Published in ET Maps

This is a Wolf ET remake of the Return to Castle Wolfenstein singleplayer classic map, "Dark", which has been created by Pheonix and R3b3L.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

"I'm sure that this map, regardless of the objectives, will be appreciated by most of the veteran RtCW and Wolf ET players and I hope that it revives many beautiful and nostalgic moments from Return to Castle Wolfenstein." - Pheonix

Source: wolffiles.de

DARK PHX Version:beta 2
Author Pheonix + R3b3L Date 18.05.2016 Filesize 8,992 MB Download 83


Black Forty Four Sniper

Published in ET Maps

LoRenz have made this sniper map to remind that ET is a war game and I have fun to do this. I have to thanks Patrizia for his help in texture for buildings and thanks who helped me to continue this map with his suggestion.

In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers ,its a Black Forty Four, we have to win.

Source: Thx to [UJE]Niek via FB

BLACK FORTY FOUR SNIPER
Author LoRenz Date 22.11.2013 Filesize 23,493 MB Download 75


1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 209


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