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Dingenskirchen Beta 1

Published in ET Maps

Dingenskirchen Beta 1 - Custom map for Wolfenstein: Enemy Territory

This map is a collaboration between Phisherman and KeMoN and the result of more than a year of more or less continuous development. It was created as a tribute to the good old times of RtCW and was originally intended to be released for the 10th birthday of WolfET. We didn't make it on time but we still hope it will bring back some memories to the old-schoolers amongst you. Since this is the first public release, any feedback (ranging from bad texture-alignment to glitches) is welcome.

The .map source-file is planned to be released some day, but please understand that we would like to improve the map before any conversions based on an old version are created. So please, if you find a bug, do NOT release any unofficial scriptfixes etc, as this will only cause confusion. If you find a bug, please post HERE or write me an eMail/PM, and I will release an official fix or a new map version.

-----Storyline-----

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Allied mission:

  • Repair and steal the axis tank located in the village.
  • Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
  • Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
  • Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
  • Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.

Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 1
Author KeMoN Date 28.02.2014 Filesize 76,01 MB Download 309


UJE Rotterdam Sniper

Published in ET Maps

Snipermap - UJE Rotterdam Sniper - made by [UJE] Niek

This is an adjusted version of the objective map Rotterdam.

Always wanted to snipe in the harbours of Rotterdam? This is you're chance.
Both sides are filled with lot's of sniperspots. So take a look and have fun sniping.
Rotterdam sniper is a No Crossing map so you can lean back and relax and enjoy the view.

Source: ujeclan.com | ujeclan via FB

ROTTERDAM SNIPER (UJE)
Author [UJE]Niek Date 24.01.2016 Filesize 20,55 MB Download 277


Safe Spot Beta 2

Published in ET Maps

ETNam map - Safe Spot Beta 2 This is a new Allied-attack map, created by Thunder for ETNam.

Storyline: An Allied squad are trapped behind enemy lines in the Vietnamese jungle. In order to escape, they must fight their way through the jungle, from flag to flag, capturing and holding each flag for 3 minutes. Once they have done this, for all four capture flags, they will then gain access to the helicopter compound where they will have to overcome all Vietcong forces, enabling their escape to safety.

Original download from thewolfteam.org

Source: wolffiles.de | thewolfteam.org

SAFE SPOT Version:Beta 2
Author Thunder Date 15.04.2015 Filesize 40,795 MB Download 242



UrbanTerritory 44 (Beta1)

Published in ET Maps

UrbanTerritory 44 (Beta1) - Idea and original map created in 2003 by arobeuze. Rebuild in 2016 by StoerFaktoR and Fabi

This is the first public beta version and some bugs and errors may still exist.
If you find bugs or you have ideas to making better this map you can contact us on http://combat-funzone.de
Briefing: The Axis have to destroy the Safe, steal the Combat Maps and bring them to the Truck!
Note: Waypoints for Omnibot0.85 are included... They are not perfect and not finished atm but the bots should know what they have to do ;)

Todo:
[*]Adding more details on streets and buildings
[*]better optimization of the map..??
[*]completing waypoints...
[*]Some other nice ideas???

Source: wolffiles.de

URBAN TERRITORY 44 Version:beta1
Author StoerFaktoR and Fabi Date 30.07.2016 Filesize 16,056 MB Download 365


Castle Blackwood Beta 2

Published in ET Maps

Wolfenstein: Enemy Territory - Castle Blackwood B2

This new map for Wolfenstein: Enemy Territory has been created by Macchute.

The map is heavily teambased especially when double-jumps are disabled. It features boost spots (you need to stand on another teammate) to gain access to certain areas that are important. The tunnels also features two one-way drops that adds some tactical decision-making. Explosive gameplay mixed with boost spots make this level easy to pick up but hard to master.

Storyline:
Castle Blackwood, located in the Black Forest, has been used as an important headquarters during the war. It's the late afternoon of May 2nd 1945 and General Kartoffel, (Germany), has decided to make an attempt to retake the castle and destroy all the information located there pertaining to the Waffen SS High Command.

Source:  wolffiles.de | reddit.com/EnemyTerritory

 

CASTLE BLACKWOOD Version:beta 2
Author Macchute Date 18.09.2018 Filesize 1.01 KB Download 755


Baserace Server Pack Beta 3

Published in ET Maps

Micha has his old base race pack updated (Baserace pack update beta 3).
A baserace all-in-one pack
The pack contains the maps Baserace, Baserace Desert, Baesrace Winters and also includes etpro configs, mapscripts and lua files. An all around careless package.

Includes:
- Baserace 10 on 10 config
- Baserace 8 on 8 config
- Baserace 6 on 6 config
- improved mapscripts (announcements has been highlighted)
- scoreboard.lua (announces the scores so you don't need to keep them in mind)
- newest globalcombined.lua 0.5

Hallo, habe mal mein altes baserace pack geupdated (Baserace-Pack update Beta 3).
Das Pack beinhaltet die Maps Baserace, Baserace Desert, Baesrace Winter und enthält auch ETPro Configs,, Mapscripte und LUA Dateien.

Source: wolfflies.de

 

BASERACE SERVER PACK Version:beta 3
Author Micha! Date 13.01.2014 Filesize 19,664 MB Download 543


UJE Knight Sniper (b3)

Published in ET Maps

Snipermap UJE knight sniper (beta 3) made by [UJE] Niek

Both sides are alot of casstles. Sniperplaces enough on this map but....
The scene is split by a river ,and every 2 minutes the gate will open to let players pass to the other side but.....
BEWARE ,the place is filled with traps and a beast is guarding the passage.
So this map is a bit for both snipers and crossers.

* Alot of funny and scary sounds in it
* Alot of effects made by Sage (Thanks for that)
* Knights falling down
* Monster moving
* And some scary stuff for the crossers

Source: ujeclan.com

 

KNIGHT SNIPER (UJE) Version:beta 3
Author [UJE]Niek Date 28.02.2016 Filesize 19.89 MB Download 303


LRS Xmas Sniper 2016

Published in ET Maps

LoRenz presents his small and colorful Enemy Territory Sniper map - LRS Xmas Sniper 2016 - suitable for the Christmas season.
This sniper map includes waypoints and is a nocrossing map.

In this sense, have fun and Merry Christmas!
LoRenz

Source: Big thx to LoRenz via FB and Mail

 

LRS XMAS SNIPER Version:2016
Author Lorenz Date 18.12.2016 Filesize 12.15 MB Download 289


Transmitter Spring

Published in ET Maps

Tardis has created a nice spring version of the map Transmitter.

Story of Transmitter Spring:
Civilians manipulated by the Volksempfänger's propaganda program are resisting the allied forces.
To break the resistance, Allies have to overtake a local Transmitter, which is amplifying the master-signal from Berlin for local receivers.
They have to manipulate the transmission-frequency by installing a radio Modification Kit on the Transmitter.
The Allies also have to rotate the Antenna towards their pirate sender.

// Axis Objective Descriptions
1 "Primary Objective:**Prevent the Allies from building the Bridge."
2 "Primary Objective:**Don't let the Allies carry the Modification Kit to the Transmitter."
3 "Primary Objective:**Prevent the Allies from rearranging the Antenna towards their pirate sender."
4 "Secondary Objective:**Defend the Grate Door from the Allies."
5 "Secondary Objective:**Defend the Forward Hut from the Allies."
6 "Secondary Objective:**Defend the Serpentine Barricade from allied sabotage attempts."
7 "Secondary Objective:**Stop the Allies from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

// Allied Objective Descriptions
1 "Primary Objective:**Construct the Bridge."
2 "Primary Objective:**Carry the Modification Kit to the Transmitter-Station inside the Castle complex."
3 "Primary Objective:**Rearrange the Antenna towards our pirate sender."
4 "Secondary Objective:**Destroy the Grate Door. Keep the attack rolling!"
5 "Secondary Objective:**Capture the Forward Hut from the Axis. Keep the attack rolling!"
6 "Secondary Objective:**Destroy the Serpentine Barricade to secure the Forward Hut."
7 "Secondary Objective:**Stop the Axis from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

Objective's Not listed - Allied
Constuct The Cave Ladder
Destroy The Bunker Wall ( AmmoBunker Side )
Destroy The Tunnel Wall ( Grate Side Only distoyable from one side )

Objective's Not listed - Axis
Prevent the Allies from building The Cave Ladder
Defend the The Bunker Wall ( AmmoBunker Side )
Defend the The Tunnel Wall ( Grate Side Only distoyable from one side )

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

TRANSMITTER SPRING Version:Spring
Author Tardis Date 24.10.2014 Filesize 23, 324 MB Download 332


FA Base v.2

Published in ET Maps

"I'm glad to announce that "Fearless Assassins Base v.2" is ready for action!
I released the first version of the map on May 11th 2014 and it was played on the servers untill the 8th of August, the same year.
Then it was removed from the server rotations because of a bug which allowed the Allies to spawn in the Axis spawn at the begining of the map. I took a break from Wolf ET and mapping, but since I've started playing Wolf ET again I decided to fix the issue and work on the map, because so many people loved it." - =F|A=DEATHSKI

Bug Fix: The Allies being able to spawn at the Axis spawn issue is now fixed Changes from previous version:

- 25 spawn points added per spawn, instead of 16, so the map can be used on bigger servers
- VO/HQ sounds added
- More and new F|A textures added around the map
- Additional path with a wooden ramp and a depot fence added at the first stage of the map

Source: fearless-assassins.com | wolffiles.de

 

FA BASE Version:v2
Author Deathbringer Date 13.03.2016 Filesize 4,882 MB Download 259


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