ET Map News

Supply (Winter Edition)

Published in ET Maps

Mateos released his winter version of Supply

Changelog:

* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...

Source: Mateos via Shoutbox | Splashdamage

SUPPLY (WINTER EDITION)
Author Mateos Date 16.07.2013 Filesize 4,308 MB Download 509


Italy Remake by TNT

Published in ET Maps

TNT|*Cinco has released a new version of the map Streets of Italy.

TNT|*Cinco hat eine neue Version der Map Streets of Italy veröffentlicht.

Changelog:
- He has created a new spawn Allie, they will no longer spawn outside.
- He opened new access to the flag of the market square.
- Changed some ladder and access to different locations.
- The comandost has moved just below, and we made a new exit that leads to the rooftops and the MG
- He has set up a new area to the left of the Axis spawn that reaches the market place through the entrance of the tower where the gold is.
- We have changed the end of the tour the Jeep enabling a new zone. The map is no longer just the spawn Allie.
- Files have been modified Omnibot adapted to the changes.

Image Image Image Image

Quelle: wolffiles.de | clantnt.com

ITALY REMAKE TNT
Author Cinco (orignial by IndyJones, Pazur, Isbowhten) Date 03.01.2013 Filesize 24,06 MB Download 328


Black Forty Four Sniper

Published in ET Maps

LoRenz have made this sniper map to remind that ET is a war game and I have fun to do this. I have to thanks Patrizia for his help in texture for buildings and thanks who helped me to continue this map with his suggestion.

In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers ,its a Black Forty Four, we have to win.

Source: Thx to [UJE]Niek via FB

BLACK FORTY FOUR SNIPER
Author LoRenz Date 22.11.2013 Filesize 23,493 MB Download 218


Tour 2

Published in ET Maps

Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.

Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:

# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute

Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de

TOUR 2
Author Macchute Date 15.04.2015 Filesize 6,242 MB Download 266



|ES|Italy Sniper and |ES|Puffo Sniper

Published in ET Maps

|ES|LoRenz published two ET Sniper maps ES|Italy Sniper and ES|Puffo Sniper. Both are no crossing  maps.

|ES|Italy Sniper is a copy of his own house and garden. Even details like location of furniture in the house should match.
Ofcourse, things has been added or removed to the map, to make it more playable.
I guess we can say, this map is an invitation to visit the home of |ES|LoRenz on a hot someday in the North of Italy.
Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)

|ES|Puffo Sniper did it for fun and for my clan. Was demand from my daughter, so, i made it! :)
Hope you like it and you have fun. Thanks to my daughter Caterina for his help for texture.

Source: Thx to |ES|LoRenz via FB | esclan.12forum.be

ITALY SNIPER (ES)
Author |ES|LoRenz Date 03.09.2013 Filesize 12,05 MB Download 214


 

PUFFO SNIPER (ES)
Author |ES|LoRenz Date 03.09.2013 Filesize 14,35 MB Download 212


Bramburg Dam - Revenge

Published in ET Maps

Tardis released a nice converted map of the RTcW - Singleplayer map Bramburg Dam.

Allied - "Prevent the Axis forces to destroy the Dam and Steal The Important Documents."
Axis - "Steal The Tank to Gain access to the Allied Dam and Steal The Important Documents."
Neutral - "Axis forces are attempting to re-capture the Bramburg Dam . Axis forces have to make there way through the Allied Defences, blow up the main doors and repair the Generator and Escape with the Documents, Allies must prevent this from happening!"

// Axis Objective Descriptions
1 "Primary Objective:**The Tank must be stolen in order to blow open the doors of the Dam to get to the Allied Documents secured within."
2 "Primary Objective:**Blow Dam door."
3 "Primary Objective:**Blow Big door."
4 "Primary Objective:**Steal The Documents."
5 "Primary Objective:**Repair the Generator"
6 "Primary Objective:**Escape with the Documents."
7 "Primary Objective:**Blow Pressure Pipes."
8 "Secondary Objective:**Build Command post."

// Allied Objective Descriptions
1 "Primary Objective:**The Tank must be stopped from reaching the Dam and allowing the Axis to gain entry to the Dam."
2 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Dam doors"
3 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Big doors"
4 "Primary Objective:**Prevent the Axis Stealing The Documents."
5 "Primary Objective:**Destroy the Generator"
6 "Primary Objective:**Prevent the Axis Escaping with the Documents."
7 "Primary Objective:**Prevent the Axis from Destroying Pressure Pipes."
8 "Secondary Objective:**Build Command post."

 Click here for more information

Source: wolffiles.de | splashdamage.com

BRAMBURG DAM - REVENGE
Author Tardis Date 02.08.2015 Filesize 37,68 MB Download 485


ES Alamo Sniper

Published in ET Maps

New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.

For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.

The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.

Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.

Das Konzept der kreisrunden Snipermap ist zwar neu, aber nach ein paar Minuten Einspielzeit findet man sich recht schnell auf der Map zurecht. Es ist nicht schwieriger, als das Spielen anderer ET-Maps.
 

ALAMO SNIPER (ES)
Author |ES|LoRenz Date 17.05.2013 Filesize 12,86 MB Download 305


[UJE] City Patrol beta 1

Published in ET Maps

New map City patrol made by [UJE] Niek

Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.

Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost

Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost

Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
Author [UJE] Niek Date 31.07.2013 Filesize 11,32 MB Download 301


LRS Animal Sniper Reload

Published in ET Maps

LoRenz presents his new Enemy Territory sniper map - LRS Animal Sniper Reload - with a cool London arts style.

Hi all, this map is my tribute to my favorite band. The map take place into the Animals CD box where i have put the Battersea Power Station. I have made this reload of Animals sniper for have more easy kills.
There is a secret room, you can find it only if you Learn to fly :)

Have fun!!!
LoRenz

Source: Big thx to LoRenz via Mail and FB

 

LRS ANIMAL SNIPER RELOAD Version:2016
Author LoRenz Date 22.02.2016 Filesize 15.63 MB Download 213


Adlernest Roof B3

Published in ET Maps

Adlernest Roof beta 3 - Modified by KiSsMySeXyAsS a.k.a. MorpHDoc

Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs

Changes by KiSsMySeXyAsS aka MorpHDoc

adlernest_roof_b3
- created a radar command room on the roof
- created ammo packs for Axis in the radar command room
- created tunnel from Allies first spawn to back of the ammo packs
- created ladder to access the roof from the outside (only after the missile is launched)
- created axis CP room and tunnel to the transmitter from that room

adlernest_roof_b2
- added details to the room on the roof from the allies CP spawn
- created a missile launcher to create a hole in the roof
- remove access from the abyss, but players can still reach the abyss
- remove the wall next to the ammo packs

adlernest_roof_b1
- added roof access from Allies CP and Axis Spawn
- added abyss access

Source: etpro.de

ADLERNEST ROOF Version:beta 3
Author KiSsMySeXyAsS aka MorpHDoc Date 15.12.2014 Filesize 9.03 MB Download 322


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