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LRS Waterfall Sniper

Published in ET Maps

LoRenz presents his traditional Waterfall Sniper Map for a good start to the new year!

This is a time warp for us. This time, we pretend to be in the Middle Ages. I made this map thinking about Escher paintings, thanks to Mo0n for that.

If you want see, there is a neverending waterfall inside that you can see only by a certain angulation, in effects, the waterfall do not exist, is a visual effects.
There is even a secret room with medkit inside. Map incl. waypoints.

Have fun :)

Source: Big thx to LoRenz via Mail and FB

LRS WATERFALL SNIPER Version:2015
Author LoRenz Date 08.01.2016 Filesize 17 MB Download 62


UJE The Ghetto X-Mas

Published in ET Maps

New map UJE the ghetto xmas made by [UJE] Niek

Axis objective map. This map takes place in the ghetto in wintertime. Axis have to capture the disco spawn and escort the tank to the ganghouse. When they escorted the tank they can take objective and bring it to santa's sledge on the roof. There are several ways to get to the objective also you can take a sledge that will take you on the roof. Once you are on the roof there will go off an alarm ,that says there is an intruder on the roof. Alies have to prevent this all.

Axis objective:
* Capture the dico spawn
* build the commandpost
* Escort the tank to the ganghouse.
* Take objective and bring it to the Sledge

Allied objective:
* Build the commandpost
* Hold the disco spawn as long as you can
* Defend the baricade
* Defend the objective

Source: [UJE] Niek via FB | ujeclan.com

THE GHETTO X-MAS (UJE) + WAYPOINTS Version:1.0
Author [UJE] Niek Date 22.12.2014 Filesize 17,26 MB Download 139



Axis Attack Map Door

Published in ET Maps

Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)

This is a custom map for approximately 12 vs. 12 players.

The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.

Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy

Quelle: Wolffiles.de

DOOR
Author Loffy Date 12.07.2013 Filesize 6,247 MB Download 75


UJE Mountain Attack b1

Published in ET Maps

Image [UJE] Mountain Attack beta 1 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.

Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.

Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn

Image [UJE] Mountain Attack Beta 1 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.

Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.

Image Image Image

Download

Quelle: ujeclan.com

ET Dark PHX Beta 3

Published in ET Maps

This is the latest update from Pheonix and R3b3L of their excellent map, ET Dark PHX.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

A new method of destroying the Axis bridge by calling in an Allied air raid has been added to the map and a new entry point that can be dynamited by the Allied engineers in order to create another access that will lead to the tomb of the war god Heinrich has also been created.

Please Note: Server Admins, please take note, this new map version required an "arena fix" to be created for it. This fix is included in the map download, please place this fix in your relevant server mod folder.

Source: wolffiles.de | enemyterritory-stuff.net

ET DARK PHX Version:beta3
Author Pheonix and R3b3L Date 30.07.2016 Filesize 11,861 MB Download 52


Tour 2

Published in ET Maps

Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.

Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:

# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute

Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de

TOUR 2
Author Macchute Date 15.04.2015 Filesize 6,242 MB Download 97



Missing in Action (final)

Published in ET Maps

Missing in Action (final) - a new map created for ETNam Mod

The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.

Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby.  Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.

Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.

Thunder's >website<

Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu  )
# A more suitable skybox for the map's fog effect

Source: wolffiles.de | splashdamage.com

MISSING IN ACTION Version:final
Author Thunder Date 09.02.2014 Filesize 18,11 MB Download 65


Syphonfilter Beta 1

Published in ET Maps

This is the first release of Wolf ET map - Syphonfilter, created by Devils Right Hand.

Storyline: It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".
This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.
However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.

Source: wolffiles.de | thewolfteam.org

SYPHONFILTER Version:beta 1
Author Devils Right Hand Date 21.09.2016 Filesize 43,52 MB Download 62


Chateau Final

Published in ET Maps
Neue ET-Map: Chateau ist eigentlich eine sehr beliebte Map vom guten alten RtCW. Eine Map bei der es auf Teamplay und Taktik geht. Allerdings ist die Map "Spam" anfällig, d.h. das es mit vielen Spielern nervig werden kann wegen dauer Arty's oder Nadespams. Trotz allem, eine schöne Map die auch Spass macht.
Die Achsen haben Chateau übernommen und benutzen es nun als Basis. Tief innerhalb der Bibliothek sind geheime Dokumente. Die Alliierten müssen jene Dokumente stehlen und sie so bald wie möglich übertragen!


Allied Objectives:

  • Komme in's Chateau
  • Hole die Dokumente
  • Übertrage die Dokumente
  • Hole die Flagge bei der großen Treppe
  • Baue den Command Post


Axis Objective:

  • Verteidige Chateau
  • Verteidige die Dokumente
  • Verhindere das übertragen
  • Halte die große Treppe
  • Baue den Command Post

Maper: RiFFLeR

Quelle: wolfmap

CHATEAU FINAL Version:Final
Author RiFFLeR Date 09.10.2007 Filesize 10 MB Download 324


Trenches v1.2

Published in ET Maps

This is the latest version of "Trenches", created by Thunder and Macchute of The Wolf Team Modding & Mapping Community. Trenches is primarily a map made for use in ETNam Mod, but is readily usable in standard Wolf ET too.

Storyline: After breaching the infamous China Beach defences, the Allied forces have made their way through the jungle and located the enemy's defensive trenches. They must now find and destroy the sewer entrance, located in this area, in order to further their advance into Enemy Territory.

Changelog 1.1 to 1.2
- Fixed caulked surface
- "Dirty-fixed" a tga in shader that is jpg in Wolf ET source
- Fixed missing sandbags texture
- Moved templespawn into the temple with 2 exits
- Rocks added to cover Allied bunkerspawn
- Forward spawn is now in the different huts
- Forward spawn is default Axis, but needs to be hit first
- Added spawnpoints so now there is 32 spawn for both teams (for 64slots servers)
- Flying leaves should be taken care of, I hope
- "Flying" tree fixed
- Tunnel fixed so you don't get stuck
- Clipped the map all over so it shouldn't be possible to get outside
- Clipped the sewer opening so you can't get through it
- Added intermission sound wav

Source: thewolfteam.org | enemyterritory-stuff.net

TRENCHES Version:1.2
Author Thunder and Macchute Date 13.03.2016 Filesize 6,114 MB Download 59


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