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LRS Drydock Sniper 2

Published in ET Maps

LoRenz presents his new Enemy Territory Sniper map - LRS Drydock Sniper 2

Hi all, this map is the sequel of Drydock 1. After the repairs in Drydock sniper 1,  the two ships take the sea, but them get crashed, and are stuck in the ice.
You can not cross in this map, only thing to do is choose your spot, and snipe. You can shoot down the airplane, it can kill some enemy if falls on his head.

If you have some feeling cold in this map, it is normal, so, play it in the summer can help :)

Thanks to all the mappers and players and all people that continue to believe in ET.

Have fun!!!
LoRenz

Source: Big thx to LoRenz via FB and Mail

 

LRS DRYDOCK SNIPER 2 Version:v2
Author LoRenz Date 06.04.2017 Filesize 14.23 MB Download 94


Villa Gun Alpha 2b

Published in ET Maps

Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.

Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.

Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!

Axis Objectives:

Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!

VILLA GUN Version:alpha 2b
Author islander Date 11.03.2013 Filesize 6,684 MB Download 100


1944 Norwind 2.1

Published in ET Maps

1944 Norwind 2.1 is the latest release of this Axis-attack map by Mateos.

~~~Storyline~~~

The Allies have hidden a stash of gold in a truckyard depot in town. The Axis forces are fully aware of this and are launching a surprise attack on the Allied stronghold in order to steal the gold and escape with it by truck. They will escort their Jagdpanther, destroying all obstacles in their path, until they reach the truckyard depot. Once there, they will use the Jagdpanther to destroy the main gate.

They must then over-power all Allied forces, get the gold on to the truck and fight their way past two truck barriers to make their escape to safety.

Mateos would like to thank dFx, KeMoN, ailmanki, Rebel, acQu and Thunder for all their help and advice in the making of this map.

Source: wolffiles.de | Splashdamage - Mateos

1944 NORDWIND Version:2.1
Author Mateos Date 21.04.2014 Filesize 13,527 MB Download 147


Transmitter Spring

Published in ET Maps

Tardis has created a nice spring version of the map Transmitter.

Story of Transmitter Spring:
Civilians manipulated by the Volksempfänger's propaganda program are resisting the allied forces.
To break the resistance, Allies have to overtake a local Transmitter, which is amplifying the master-signal from Berlin for local receivers.
They have to manipulate the transmission-frequency by installing a radio Modification Kit on the Transmitter.
The Allies also have to rotate the Antenna towards their pirate sender.

// Axis Objective Descriptions
1 "Primary Objective:**Prevent the Allies from building the Bridge."
2 "Primary Objective:**Don't let the Allies carry the Modification Kit to the Transmitter."
3 "Primary Objective:**Prevent the Allies from rearranging the Antenna towards their pirate sender."
4 "Secondary Objective:**Defend the Grate Door from the Allies."
5 "Secondary Objective:**Defend the Forward Hut from the Allies."
6 "Secondary Objective:**Defend the Serpentine Barricade from allied sabotage attempts."
7 "Secondary Objective:**Stop the Allies from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

// Allied Objective Descriptions
1 "Primary Objective:**Construct the Bridge."
2 "Primary Objective:**Carry the Modification Kit to the Transmitter-Station inside the Castle complex."
3 "Primary Objective:**Rearrange the Antenna towards our pirate sender."
4 "Secondary Objective:**Destroy the Grate Door. Keep the attack rolling!"
5 "Secondary Objective:**Capture the Forward Hut from the Axis. Keep the attack rolling!"
6 "Secondary Objective:**Destroy the Serpentine Barricade to secure the Forward Hut."
7 "Secondary Objective:**Stop the Axis from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

Objective's Not listed - Allied
Constuct The Cave Ladder
Destroy The Bunker Wall ( AmmoBunker Side )
Destroy The Tunnel Wall ( Grate Side Only distoyable from one side )

Objective's Not listed - Axis
Prevent the Allies from building The Cave Ladder
Defend the The Bunker Wall ( AmmoBunker Side )
Defend the The Tunnel Wall ( Grate Side Only distoyable from one side )

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

TRANSMITTER SPRING Version:Spring
Author Tardis Date 24.10.2014 Filesize 23, 324 MB Download 144


Communique (Beta 1)

Published in ET Maps

The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.

The main features of the changes from base to Communique:

- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new ladders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...

It was a flash idea of me to bring this nice map on ET and StoerFakoR has implemented this idea promptly and perfectly.

Die neue Map MP_Communique (Beta 1) ist von RtCW für ET konvertiert und von StoerFaktoR erstellt - MP_Communique gehört auf RtCW mit zu den bekanntesten und meistgespielten Custom-Maps überhaupt. Dabei ist Communique vom Prinzip wie die Map (MP/TC)_Base aufgebaut, unterscheidet sich aber doch wesentlich vom Original. Communique ist die "bessere" Base-Map und auch hervorragend geeignet für TDM/DM.

Die Hauptmerkmale der Änderungen von Base zu Communique sind:

- ein extrem kurzer Verbindungsgang zwischen Radar 1 und 2
- zwei Spawnpunkte auf jeder Seite
- das Achsenspawn-Dach ist jetzt begehbar
- ein neuer Gang (gegenüber Zone 3) direkt vom Achsenspawn zum Radar 2
- viele, viele neue Leitern und ein paar neue Türen
- ein neuer Weg oberhalb des Alliertenspawns, vom Lager zum Treppenhaus
- inkl. Waypoints und noch einiges mehr...

Es war eine Blitzidee von mir, diese schöne Map mit nach ET zu holen und StoerFakoR hat diese Idee prompt und perfekt umgesetzt.

Image Image Image Image

A big thank you to StoerFakoR! 

UJE Skull Sniper b1

Published in ET Maps

Enemy Territory Snipermap UJE skull sniper beta 1 made by  [UJE] Niek

Again a kind of spooky map.
It's a dark arena setting ,where it's possible to cross ...
The gates will open every 2 minutes so non crossers will have a good time too , i hope.....
It's not easy to cross you first have to find the way.

* Alot of funny and scary sounds in it
* Gate scripting made by Sage (Thanks for that)
* Beast inside

Source: ujeclan.com

SKULL SNIPER (UJE) Version:beta 1
Author [UJE] Niek Date 07.05.2016 Filesize 26,51 MB Download 88


Biohazard B1

Published in ET Maps

Biohazard Beta 1 - This is a new fun map created by Devils Right Hand.

It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

Source: TwT Thunder from thewolfteam.org | wolffiles.de

BIOHAZARD Version:beta 1
Author TwT Thunder Date 05.06.2016 Filesize 59,23 MB Download 75


Biohazard Beta 2

Published in ET Maps

This is the second release of the map, "Biohazard", created by Devils Right Hand.

Storyline: It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.

The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

Changelog:
- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab

Source: wolffiles.de | thewolfteam.org

BIOHAZARD Version:beta 2
Author Devils Right Hand Date 19.09.2016 Filesize 57.81 MB Download 93


FA Base v.2

Published in ET Maps

"I'm glad to announce that "Fearless Assassins Base v.2" is ready for action!
I released the first version of the map on May 11th 2014 and it was played on the servers untill the 8th of August, the same year.
Then it was removed from the server rotations because of a bug which allowed the Allies to spawn in the Axis spawn at the begining of the map. I took a break from Wolf ET and mapping, but since I've started playing Wolf ET again I decided to fix the issue and work on the map, because so many people loved it." - =F|A=DEATHSKI

Bug Fix: The Allies being able to spawn at the Axis spawn issue is now fixed Changes from previous version:

- 25 spawn points added per spawn, instead of 16, so the map can be used on bigger servers
- VO/HQ sounds added
- More and new F|A textures added around the map
- Additional path with a wooden ramp and a depot fence added at the first stage of the map

Source: fearless-assassins.com | wolffiles.de

 

FA BASE Version:v2
Author Deathbringer Date 13.03.2016 Filesize 4,882 MB Download 93


Teuthonia Final

Published in ET Maps

ET Map Teuthonia Final released by Teuthis.

=== New Map Features ===
-  A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis

=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.

=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.

Source: wolffiles.de | forums.warchest.com | thewolfteam.org

TEUTHONIA Version:Final 1.2
Author Teuthis Date 01.09.2014 Filesize 8,695 MB Download 119


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