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Eichsfeld

Published in ET Maps

#kAmi.ET released his custom map Eichsfeld

Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds

Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Source: danger-gaming.de | wolffiles.de

 

EICHSFELD Version:1.0
Author #kAmi.ET Date 15.06.2015 Filesize 11,03 MB Download 172


Missing in Action (final)

Published in ET Maps

Missing in Action (final) - a new map created for ETNam Mod

The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.

Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby.  Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.

Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.

Thunder's >website<

Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu  )
# A more suitable skybox for the map's fog effect

Source: wolffiles.de | splashdamage.com

MISSING IN ACTION Version:final
Author Thunder Date 09.02.2014 Filesize 18,11 MB Download 101


Enasni 1.3 - Hardest trickjump map

Published in ET Movies

Two Movies of the hardest trickjump map Enasni - done by 999 Jorge and Evo

Movie 1: Hardest trickjump map done by 999 Jorge. Video by Th0sy
Movie 2: Enasni 1.3 by Evo / sunBurn. Video by IceQ.

Thanks to all the trickjumpers that keep it alive!
HD Movie Downloads + Map Download

Source: crossfire.nu

ENASNI 1.3 MOVIE
Author Evo / sunBurn Date 12.05.2014 Filesize 192 MB Download 68


JORGE ON ENASNI 1.3
Author 999 Jorge Date 12.05.2014 Filesize 57 MB Download 66


ENASNI Version:1.3
Date 12.05.2014 Filesize 1,613 MB Download 63


LRS Highway Sniper b1

Published in ET Maps

LoRenz presents his new Enemy Territory Sniper map - LRS Highway Sniper beta 1.

"This map we are in a traffic jam, so, we can spend our time for snipe, and try to get out alive. Watch your steps, if you fall from the vehicle, you die."

Thanks to |LRS|Mo0n, Cate Armstrong and me, who gave their face for the drivers.
Thanks to (HBC)Hannes who gave his motorbike picture and sound.
Thanks to |LRS|Elite who gave his music for trucks.

Have fun :-)

Source: Big thx to LoRenz via Mail

 

LRS HIGHWAY SNIPER Version:beta 1
Author Lorenz Date 18.04.2016 Filesize 17,685 MB Download 98


Kerkyra Beta 1

Published in ET Maps

This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.

Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.

Objectives:
    Axis:
        1] Escort the SdKfz 234
        2] Breach the Palace Gates
        3] Steal the Emperor's Chalice
        4] Steal the Achilles' Sword
        5] Steal the King's Crown
        6] Escape with the SdKfz 234
        7] *Side Objective: Destroy the Tunnel Door
        8] *Side Objective: Establish a Command Post to gain Spawn
    Allies:
        1] Stop them from escorting the Vehicle
        2] Defend the Palace Gates from being breached
        3] Stop them from stealing the Emperor's Chalice
        4] Stop them from stealing the Achilles' Sword
        5] Stop them from stealing the the King's Crown
        6] Stop them from escaping with the Vehicle
        7] *Side Objective: Keep the Tunnel Door intact
        8] *Side Objective: Prevent Axis from establishing a Command Post Spawn

Source: wolffiles.de | enemyterritory-stuff.net

 

KERKYRA Version:beta 1
Author Sage and Pegazus Date 02.01.2017 Filesize 19.58 MB Download 215


[UJE] Mall Beta 6

Published in ET Maps

New Wolfenstein: Enemy Territory Map UJE Mall Beta 6 made by [UJE] Niek.

In the city of UJE are some very important documents hidden by some Allied troops , Axis are trying to get those documents back.
They invaded the UJE Mall with a tank to blow up the solid door of the building where the documents are hidden. It will not be easy because the Allied forced know they are coming and they are trying to prevent this with all the sources they have.

Axis objective:
*Escort the tank
*Blow up 2 baricades
*Fix commandpost
*Fix generator to close the gate
*Blow up the safe
*steal the secret documents
*Transmit the documents

Allied objective:
*stop the axis tank
*Build baricades
*Defend the generator
*Build commandpost
*Prevent the axis from stealing the secret documents

Source: ujeclan.com | thx to [UJE] Niek via FB

MALL (UJE) Version:beta 6
Author [UJE] Niek Date 19.11.2015 Filesize 27,32 MB Download 182


Risk Sniper

Published in ET Maps

Lorenz presents his new sniper map Risk Sniper.

This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.

Thanks to [UJE]Niek for his support.

Source:  [UJE] Niek via FB | Lorenz

RISK SNIPER
Author This email address is being protected from spambots. You need JavaScript enabled to view it. Date 01.05.2014 Filesize 6,383 MB Download 127


Teuthonia

Published in ET Maps

Teuthis release his new ET Map Teuthonia - Quote: I am mapping for ET because I enjoy mapping, irrespective of whether the map is finally released or not. Reason I released this one and not others is because I believe that people will specifically like this one. If you are familiar with ET you will recognize some similarities to goldrush. This is on purpose because I personally think goldrush is by far the best custom map and I wanted to create something that has kinda similar gameplay and texturing so that people who like goldrush will likely also enjoy playing this one. Also the goldrush.map file is open source and its legal to use brush and script work from this map (what a great coincidence YEAH!).

Story, well if you know goldrush you know what's coming now:
- The Allies have to steal a tank and steal some gold bars
- Escord the tank, clear the tank barriers and blow up the bank door
- Steal the gold bars and bring them to a nearby truck
- Escord the truck with the gold to the home base
- The Axis have to prevent the Allies to steal and secure the gold. 

Objectives:
Allies:..
1:..Repair the tank
2:..Escort the Tank and destroy the tank barriers
3:..Escort the Tank into position to blow up the bank door
4:..Steal the gold and bring it to a nearby truck
5:..Escort the truck
6:..Build a Command Post for faster charge times
7:..Stop the Axis from constructing a Command Post

Axis:..
1:..Prevent the Allies from repairing the tank
2:..Build up the tank barriers
3:..Prevent the Allies from blowing up the bank door
4:..Stop the Allies from stealing the gold
5:..Stop the Allies from escaping with the gold
6:..Stop the Allies from constructing a Command Post
7:..Build your Command Post for improved charge times

Source: dark-alchemy.com | forums.warchest.com

TEUTHONIA Version:beta
Author Teuthis Date 06.08.2014 Filesize 5,403 MB Download 117


Raid Beta 4

Published in ET Maps

Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.

~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault.  The Allies must escort their truck and fight their way through the town to the library main doors.

Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.

Magic would like to thank  Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.

Source: wolffiles.de | Splashdamage - Magic

RAID Version:Beta 4
Author Magic Date 19.04.2014 Filesize 36,83 MB Download 124


Dingenskirchen Beta 1

Published in ET Maps

Dingenskirchen Beta 1 - Custom map for Wolfenstein: Enemy Territory

This map is a collaboration between Phisherman and KeMoN and the result of more than a year of more or less continuous development. It was created as a tribute to the good old times of RtCW and was originally intended to be released for the 10th birthday of WolfET. We didn't make it on time but we still hope it will bring back some memories to the old-schoolers amongst you. Since this is the first public release, any feedback (ranging from bad texture-alignment to glitches) is welcome.

The .map source-file is planned to be released some day, but please understand that we would like to improve the map before any conversions based on an old version are created. So please, if you find a bug, do NOT release any unofficial scriptfixes etc, as this will only cause confusion. If you find a bug, please post HERE or write me an eMail/PM, and I will release an official fix or a new map version.

-----Storyline-----

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Allied mission:

  • Repair and steal the axis tank located in the village.
  • Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
  • Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
  • Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
  • Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.

Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 1
Author KeMoN Date 28.02.2014 Filesize 76,01 MB Download 148


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