Map ES Ziggurath Sniper Night (beta 2) by |ES|LorenZ - This is my first map, made for fun. Many thanks to |ES|Hardstyler and |ES|Grand-Dad for their help.
Map ES Ziggurath Sniper Night (beta 2) von |ES|LorenZ - Dies ist meine erste Map, erstellt um Spass zu haben. Vielen Dank an | ES | Hardstyler und | ES | Grand-Dad für ihre Hilfe.
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ZIGGURATH SNIPER NIGHT (ES) B2 Version:beta 2 |
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The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new ladders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
It was a flash idea of me to bring this nice map on ET and StoerFakoR has implemented this idea promptly and perfectly.
Die neue Map MP_Communique (Beta 1) ist von RtCW für ET konvertiert und von StoerFaktoR erstellt - MP_Communique gehört auf RtCW mit zu den bekanntesten und meistgespielten Custom-Maps überhaupt. Dabei ist Communique vom Prinzip wie die Map (MP/TC)_Base aufgebaut, unterscheidet sich aber doch wesentlich vom Original. Communique ist die "bessere" Base-Map und auch hervorragend geeignet für TDM/DM.
Die Hauptmerkmale der Änderungen von Base zu Communique sind:
- ein extrem kurzer Verbindungsgang zwischen Radar 1 und 2
- zwei Spawnpunkte auf jeder Seite
- das Achsenspawn-Dach ist jetzt begehbar
- ein neuer Gang (gegenüber Zone 3) direkt vom Achsenspawn zum Radar 2
- viele, viele neue Leitern und ein paar neue Türen
- ein neuer Weg oberhalb des Alliertenspawns, vom Lager zum Treppenhaus
- inkl. Waypoints und noch einiges mehr...
Es war eine Blitzidee von mir, diese schöne Map mit nach ET zu holen und StoerFakoR hat diese Idee prompt und perfekt umgesetzt.
A big thank you to StoerFakoR!
ET Map Mountain Pass Beta 4 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.
SplashDamage - Devils Right Hand
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b4 |
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This is a new and improved version of Würzburg radar, created by Pheonix.
Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.
Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa
Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab
Source: desperados-et.com | wolffiles.de
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WURZBURG RADAR PHX Version:Beta 3 |
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Missing in Action (final) - a new map created for ETNam Mod
The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.
Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby. Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.
Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.
Thunder's >website<
Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu )
# A more suitable skybox for the map's fog effect
Source: wolffiles.de | splashdamage.com

MISSING IN ACTION Version:final
Thunder
09.02.2014
18,11 MB
250
Allied Objectives:
Axis Objective:
Maper: RiFFLeR
Quelle: wolfmap
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CHATEAU FINAL Version:Final |
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Axis are preparing to make new modern weapon to takie control of Europe. Some Allied Spy discovered that the draft of that weapon is hiden into Prime Squadron's base. First Allied Branch just land in city. Who knows what will happen!
::Axis Objective::
-Defend the Flag.
-Protect the Gate.
-Defend the side way.
-Defend the main way.
-Do not let enemy steal objective!
::Allies Objective::
-Capture the Flag.
-Destroy the Gate.
-Push enemies into Prime Squadron's building.
-Steal the objective!
-Capture the objective in safe area.
Screenshots here >> imgur.com
If you found any bug or just have suggestions please contact me:
Email adress : This email address is being protected from spambots. You need JavaScript enabled to view it.This email address is being protected from spambots. You need JavaScript enabled to view it.
Xfire : kunaopw91
Enjoy it!
Source: wolffiles.de | prime-squadron.com
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PRIME SQUADRON |
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ET Map Mountain Pass Beta 1 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains. The Allies have been unable to locate this stash, however, Allied HQ received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, eliminate all Axis troops, destroy the Axis radio communications in order to prevent reinforcements being called in, steal a truck and make their escape back to Allied HQ.
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b1 |
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Lorenz presents his new sniper map Risk Sniper.
This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.
Thanks to [UJE]Niek for his support.
Source: [UJE] Niek via FB | Lorenz

RISK SNIPER
This email address is being protected from spambots. You need JavaScript enabled to view it.
01.05.2014
6,383 MB
281
Two Movies of the hardest trickjump map Enasni - done by 999 Jorge and Evo
Movie 1: Hardest trickjump map done by 999 Jorge. Video by Th0sy
Movie 2: Enasni 1.3 by Evo / sunBurn. Video by IceQ.
Thanks to all the trickjumpers that keep it alive!
HD Movie Downloads + Map Download
Source: crossfire.nu
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ENASNI 1.3 MOVIE |
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JORGE ON ENASNI 1.3 |
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ENASNI Version:1.3 |
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