A+ A A-

General News

TNT Intrusion

Published in ET Maps
TNT*|Cinco has released his nice map TNT Intrusion
 
Some days have passed, where the last map was published 
but there are still people who get Enemy Territory alive :)
 
Allies: The allies have to storm the bunker from where the axis are transmitting information to headquarters.
Axis: The Axis must defend the antenne controls to continue broadcasting.
Neutral: The allies have taken the town and besieged the bunker from where the axis transmit information to the staff.
 
Quelle: wolffiles.de
 

INTRUSION (TNT)
Website TNT*|Cinco Date 23.06.2013 Filesize 10,92 MB Download 264


Motherboard Sniper

Published in ET Maps

Lorenz presents his new sniper map Motherboard Sniper. A great replica of a PC inside. 

Have you ever wondered why sometimes your computer does not work well?
This is what happened in a repair center a few years ago. Have fun.

Thanks to [UJE]Niek for his support.

For any comments please write to: et.i.see.dead.people[at]gmail.com

Source:  [UJE] Niek via FB | Lorenz

MOTHERBOARD SNIPER
Author This email address is being protected from spambots. You need JavaScript enabled to view it. Date 01.06.2014 Filesize 8,606 MB Download 291


North Italy Sniper

Published in ET Maps

LoRenz published his ET Sniper map North Italy Sniper. Its a copy of his own house and garden. Even details like location of furniture in the house should match. Ofcourse, things has been added or removed to the map, to make it more playable. It's a crosseble map and terrain, sky and spawns is adjusted.
I guess we can say, this map is an invitation to visit the home of LoRenz on a hot someday in the North of Italy.

Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)

Source: Thx to [UJE]Niek

NORTH ITALY SNIPER
Author LoRenz Date 03.09.2013 Filesize 12,08 MB Download 203


UJE Halloween b3

Published in ET Maps

ET Map UJE Halloween beta 3 made by [UJE] Niek

The theme is set to halloween
Axis have invaded a ghosttown and they have hidden some halloween parts in the ghosthouse.
Allies have to get the halloween parts and escort them with the truck to theire base
There are lot's of ghosts in this town so....
Beware and don't get killed by some traps and ghosts and spiders
Have lot's of fun.

Axis objective:

*Defend the ghosthouse gate
*Build the baricade
*Fix commandpost
*Hold the flagspawn
*Defend the halloween parts
*stop the truck

Allied objective:

*Build the commandpost for closer spawn
*Destroy the ghosthouse gate
*Steal the halloween parts
*Escort the truck

Source: ujeclan.com | Niek via FB

HALLOWEEN (UJE) Version:beta 3
Author [UJE] Niek Date 31.10.2016 Filesize 27.4 MB Download 362


[UJE] Parking Sniper

Published in ET Maps

Snipermap UJE_parking_sniper made by  [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)

Snipermap UJE_parking_sniper erstellt von  [UJE] Niek - 2 Parkplätze mitten in der Stadt. Beide gegenüberliegende Seiten sind Gegner, so lasse die beste Seite gewinnen! Es ist ein nicht überquerbare Map. Viel Spaß :)
 
 
ImageImageImage
 

PARKING SNIPER (UJE)
Author (UJE) Niek Date 04.03.2013 Filesize 12,04 MB Download 303


UJE Knight Sniper (b3)

Published in ET Maps

Snipermap UJE knight sniper (beta 3) made by [UJE] Niek

Both sides are alot of casstles. Sniperplaces enough on this map but....
The scene is split by a river ,and every 2 minutes the gate will open to let players pass to the other side but.....
BEWARE ,the place is filled with traps and a beast is guarding the passage.
So this map is a bit for both snipers and crossers.

* Alot of funny and scary sounds in it
* Alot of effects made by Sage (Thanks for that)
* Knights falling down
* Monster moving
* And some scary stuff for the crossers

Source: ujeclan.com

 

KNIGHT SNIPER (UJE) Version:beta 3
Author [UJE]Niek Date 28.02.2016 Filesize 19.89 MB Download 296


War Missile FP4

Published in ET Maps

War Missile FP4 -  This is a new Allied-attack map, created by ETc|gouki, Nico$ and ETc|#.Jay.#
The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory before the first of these missiles can be launched against them.

Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.

Source: wolffiles.de | forums.warchest.com

WAR MISSILE Version:FP4
Author ETc|gouki, Nico$ and ETc|#.Jay.# Date 29.05.2016 Filesize 7,553 MB Download 259


[UJE] The Beast b5

Published in ET Maps

Map UJE_the_beast b5 made by  [UJE]Niek modelling of the beast by  [UJE]ischbinz.

Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.

Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.

Changed stuff:
* Trigger for the beast in front of the gate that prevents the door bug
* Axis last spawn changed for gameplay
* The beast get's cought in a prison
* zombies models and sound are gone when objective is done
* and some minor things

Map UJE_the_beast b5 erstellt von  [UJE]Niek, das Biest modellierte [UJE]ischbinz.

Achsenmächte Objektiv-Map - Der Krieg ist der Achsenmächte ist fast verloren, dies wird einer der letzten Versuche sein, um den Krieg zu gewinnen. Die Achsen versuchen Zugang zur Hauptbasis der Alliierten zu bekommen und müssen die Zombies befreien, die den Achsenmächten im Krieg gegen die Alliierten helfen werden.

Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.

 
ImageImageImage
 

THE BEAST (UJE) B5 Version:beta 5
Author [UJE]Niek & [UJE]ischbinz Date 26.02.2013 Filesize 32,91 MB Download 315


Thud in the Sand b1

Published in ET Maps

Thud in the Sand beta 1 - This is a new ET Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.

Allied Objectives
Primary: Steal the Dynamite and deliver it to the truck.
Primary: Escort the truck and destroy the city gate.
Primary: Destroy the tunnels gate to gain access into underground bunkers.
Primary: Use the button in the control cabin to move the rockets out of safe.
Primary: Steal the Captains key from his table and deliver it to the safe to open it.
Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.
Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.

Source: wolffiles.de | WuTangH

THUD IN THE SAND Version:beta 1
Author WuTangH Date 15.04.2016 Filesize 23 MB Download 237


Western Beta 2

Published in ET Maps

Sage released his Enemy Territory map Western Beta 2

Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.

Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!

Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!

Changelog Beta 2:
  -More cover to cut straight paths and better spawn exits
  -Two new rows of houses added to stop camping
  -More routes to objectives
  -Removed and widened Church doors
  -Limit trickjump area access during objective play
  -Fix crash bug on detonator
  -Removed detonating by jump
  -Only axis can arm and allies disarm the detonator
  -Added routes etc. features for Omnibot
  -Detonation time 30secs->35secs

Source: wolffiles.de | Sage via Splatterladder

WESTERN Version:Beta 2
Author Sage Date 31.12.2016 Filesize 12.57 MB Download 351


General Charts

Merry Christmas everyone!

Merry Christmas everyone!

          Vasel Koleda!Glædeli...

ALLGEMEIN: TOOLTIME Unabl…

ALLGEMEIN: TOOLTIME Unable/Failed to resolve etguidauth.evenbalance.com

Seit dem neuen Punkbuster Release 1.279 haben viele Problem...

Wolfenstein4ever is back

Wolfenstein4ever is back

Wolfenstein4ever is back, but now on wolfenstein4ever.de (an...

  

   

 

  

  

uje-clan  dark-alchemy

  

LBM Multiclan 

etw-fz 

rockefellaz 

ronboy 88 

  

  

  

  

  

no quarter 88  etpub 88

Socials - Follow Us on...

et legacy 88 

sandmod 88    

bunker  braveheart

fearless assassins 88  evil-clan

   

yawn 88  wolfenstein wiki 88