General News
[UJE] The Beast b3
Map UJE_the_beast b3 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Map UJE_the_beast b3 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B3 Version:beta 3 |
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UJE Rotterdam Sniper
Snipermap - UJE Rotterdam Sniper - made by [UJE] Niek
This is an adjusted version of the objective map Rotterdam.
Always wanted to snipe in the harbours of Rotterdam? This is you're chance.
Both sides are filled with lot's of sniperspots. So take a look and have fun sniping.
Rotterdam sniper is a No Crossing map so you can lean back and relax and enjoy the view.
Source: ujeclan.com | ujeclan via FB
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ROTTERDAM SNIPER (UJE) |
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Stiglitz Beta 1
Wolfenstein: Enemy Territory - Stiglitz Beta 1
This is an awesome new map for "Wolfenstein: Enemy Territory", created by Kemon and Phisherman.
Storyline - July 1943:
Local resistance reported a branch of Deathshead’s X-Labs in a small remote village. Stiglitz, an OSA agent, has been sent to infiltrate the facility and gather intel of Deathshead’s activities. Communication went dead some days ago and Stiglitz is suspected to have been spotted and is soon to be executed. The Allies are trying to make their way through the village, free Stiglitz and escort him back to safety, so he can be debriefed at the OSA headquarters.
Source: splatterladder.com | wolffiles.de
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STIGLITZ Version:beta 1 |
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Adlernest Roof B3
Adlernest Roof beta 3 - Modified by KiSsMySeXyAsS a.k.a. MorpHDoc
Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs
Changes by KiSsMySeXyAsS aka MorpHDoc
adlernest_roof_b3
- created a radar command room on the roof
- created ammo packs for Axis in the radar command room
- created tunnel from Allies first spawn to back of the ammo packs
- created ladder to access the roof from the outside (only after the missile is launched)
- created axis CP room and tunnel to the transmitter from that room
adlernest_roof_b2
- added details to the room on the roof from the allies CP spawn
- created a missile launcher to create a hole in the roof
- remove access from the abyss, but players can still reach the abyss
- remove the wall next to the ammo packs
adlernest_roof_b1
- added roof access from Allies CP and Axis Spawn
- added abyss access
Source: etpro.de
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ADLERNEST ROOF Version:beta 3 |
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Siwa Teuthonia
Teuthis from TWT released his new map Siwa Teuthonia.
Map background: Siwa_Teuthonia is directly connected to the already released map Teuthonia and plays right before Teuthonia. The Teuthonia maps are finally supposed to be a trilogy with Siwa_teuthonia being the first map, Teuthonia the second map and the third map will be called Port_Teuthonia. So one big story going over three maps.
Source: wolffiles.de
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SIWA TEUTHONIA |
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Ho chi minh trail
HO CHI MINH TRAIL created by Thunder
*********THIS IS AN ETNAM MOD MAP**********
Story: Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
credits to:
SD- for their prefabs ripped from original maps
2bit- for tutorial and prefabs
all other who have prefabs in this map that I cant remember
kic-for his trees (wonderful job kic)
And special credits goes to:
AcQu
Mateos
Source: thewolfteam.org
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HO CHI MINH TRAIL |
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LRS WW1 Sniper
LoRenz presents his new Enemy Territory sniper map - LRS WW1 Sniper - with a very nicely World War 1 style.
This map is about the first mondial war. There is a secret little museum, with some pics about animals used in the WW1.
Have fun :)
Source: Big thx to LoRenz via Mail and FB
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LRS WW1 SNIPER Version:2016 |
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Helicopter Assault Mission 3
Helicopter Assault M3 is made by Predator / Bivif and is the third season and last campaign Mission.
It is 7:00 o' clock and the mission is:
Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
Die Alliierten haben das Gold gesichert und müssen jetzt einen Weg finden, um zu entkommen. Eine Lösung für die Alliierten ist, den Fluchttunnel zu durchqueren. Aber Vorsicht, die Achsemächte haben eine Falle vorbereitet!
Quelle: Wolffiles.de | Thx for Predator via Shoutbox

HELICOPTER ASSAULT M3 Version:mission 3
Predator and Bivif
29.08.2012
30,30 MB
218
[UJE]Parking b3
[UJE]Parking b3 made by [UJE]Niek
Axis are trying to get to the top of the Parking garage building. It's a 4 floor building so it won't be easy. Allies have to prevent this.
Axis objective:
* Escort the tank to the top
* Destroy the 3 Baricades
* Destroy the side door
* Build the Commandpost
Allied objective:
* Stop the Tank
* Build the Baricades
* Build the Commandpost
Source: [UJE] Niek via FB | ujeclan.com
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PARKING (UJE) Version:beta 3 |
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Canyon Lake (Final)
Axis must protect the book from being telegraphed by the Allied forces.
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