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Scene, Cup and Leagues

Happy 17th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly SEVENTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003.

The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

Quote Splash Damage @ FB: Wolfenstein: Enemy Territory turns 17 today!
It holds an incredibly special place in all of our hearts, so we want to see it all; old photos of you hunched over a CRT monitor playing it, you and your friends at LAN events, screenshots of your best scores, gifs and videos of your craziest moments, your mods, your maps, your cosplay, your stories -- everything!

t6657ht746rttz656

Let's celebrate one of our favourite FPS games of all time!

Source: splashdamage.com | facebook.com/splashdamage

ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2579


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 769


ETJump Mod 2.0.3

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.

Short changelog:
    New admin system (no more usernames and passwords that are hard to deal with)
    Mapping features
    Minor enhancements to gameplay
    Bug fixes

What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.

Source: etpro.de | Zero

ETJUMP 2.0.3 Version:2.0.3
Author Zero & Feengur Date 08.01.2015 Filesize 6.53 MB Download 235



The Wolf Team Anniversary

Published in ET Scene

On 10.11.2016, the Wolfteam turned 3 years old. This is what Thunder, Founder of The Wolfteam, had to say about the past 3 years:

"The WolfTeam was created on November 10th, 2013. As far as I remember, Mateos and Acqu were the first to join me on the idea of the creation of a helpful forum for modders and mappers of the game Wolfenstein Enemy-Territory. Since then, the community has grown and is still growing. Actually, it has become bigger than I ever hoped for. We are now, as I write this, up to 69 site members.

We have fun helping each other and even if you aren't the best in English we do our best to help you. We had a bit of a bumpy start, with website attacks and Clans that thought we would be a new rival Clan that would bring other Clans down. However, slowly but surely, people started to finally understand that we are not a Clan, that we're actually just a community, dedicated  to bringing out new maps and mods for them to play.

Today, several Clan leaders and members of different parties have joined in and are creating, supporting or commenting on the stuff that we do for Wolf ET. We've always kept to the rules, "Real life comes first" and "There is nothing you HAVE to do". We are a free community where everybody can join, as long as they behave.

This year we have joined forces with ET:Legacy, to keep Wolf ET fresh and somewhat better looking in the hopes of bringing back some of the old players and maybe some new ones to the game too. As long as I see that there is activity and nice people helping each other I will keep this site going."

Wolf ET Forever!!

Best Regards, Thunder

Source: thewolfteam.org | wolffiles.de | desperados-et.com

I'm happy to announce that the CyberGamer Anticheat now supports Enemy Territory! Effective immediately, CGAC is mandatory in all CG EU ET ladder matches. Read the rest of this newspost for more information.

Quote by CyberGamer EU...we have now included support for Enemy Territory and we shall be looking to provide continuous updates to support this game in as many ways as possible. We are aware of the community's desire for a screenshot function and we are beginning to explore the best method to sufficiently meet this criteria. Further details will be released as they become available, but we aim to provide this as soon as possible.

To install CGAC, follow the steps below. Once you have installed the software, on your first launch the program will automatically update to the latest version.

  1. Download the installer here.
  2. Extract the .zip file.
  3. Make sure you have .NET framework 4.0 installed. If you do not have .NET framework 4.0 installed, you can download it here.
  4. Run setup.exe from within the extracted folder.
  5. To find your User ID and Auth Key, go to your Extended Profile page and click "Game IDs" in the "GAME DEFAULTS" section. You'll find your information at the top of that window.

If you experience any troubles installing the software, please make sure you add an exception to your antivirus, have extracted the .zip file, and are running the program as administrator.

As stated above, CGAC must be used in all ladder matches played on CyberGamer. Simply open CGAC.exe, enter the match ID, and start playing.

By scrolling down on the match page, you can see which players are currently running CGAC along with all logs for that match. If CGAC is active, it should display "CGAC running" in green text.

Playing a match on the CG EU ET 3on3 or 6on6 ladder without CGAC will result in a forfeit loss.

Please note that the CG EU ET crew and I are not experts on CGAC, so all queries regarding technical support should be directed to badkip, the developer. You can contact him by posting in his journal or opening a support ticket on the CyberGamer website.

Related:
http://eu.cybergamer.com/article/4427/CGAC-Major-Update-Public-Configs-and-ET-Support/
http://eu.cybergamer.com/forums/thread/534070/CGAC-Updated-CoD4-Config-and-ET-Support-Included/
http://www.crossfire.nu/journals/151436/cgac-supporting-et-now
http://eu.cybergamer.com/article/4345/CGAC-The-new-anti-cheat/
http://eu.cybergamer.com/cgac/

IRC #cg.et

CyberGamer AntiCheat unterstützt jetzt ET und ist Pflicht für die CG-Liga

Das Team von CyberGamer verkündet, dass das CyberGamer-Anticheat (CGAC) jetzt auch Enemy Territory unterstützt!
Ab sofort ist in allen CG EU ET Ligen (CyberGamer ET Europa) das Spielen mit CG-Anticheat pflicht!

Um CGAC zu installieren, folge den Schritten wie unten aufgeführt. Sobald die Software installiert ist, wird beim ersten Start, das Programm automatisch auf die neueste Version aktualisiert.

   1.  Downloade das Installations Programm hier.
   2.  Entpacke die zip-Datei.
   3.  Stelle sicher, das du NET-Framework 4.0 installiert hast - Wenn nicht... hier herunterladen.
   4.  Starte die setup.exe aus dem "entpackten" Ordner.
   5.  Um die Benutzer-ID und den Auth Key zu finden, schaue in deinem "erweiterten Profil" nach und klicke auf "GAME-IDs" im Abschnitt unter "GAME DEFAULTS". Mehr Informationen dazu findest du auch oberhalb des Windows-Fensters.

Falls irgendwelche Probleme bei der Installation der Software auftreten, stelle bitte sicher, dass du in deinem  Antivirus-Tool, CGAC als Ausnahme hinzufügst bzw. erlaubst und führe CGAC in deinem Windows als Administrator aus.

Source: crossfire.nu | etpro.de

1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 488


Happy 15th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FIFTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003.

The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

Enjoy remaining ET time!

Source: splashdamage.com

ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2579


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 769


No Goldrush Night - part 2

Published in ET Scene

Hello dear players! Prime Squadron No Goldrush night is back!

When? Sunday, 28th of September, starting at 18:00 GMT+1
Where? PS1 - 178.63.72.111:27960

This uncommon nightly event is coming back at our server, after the summer break!
You didn't participate the first time and do you want to know know more about this event?
Here's what the No Goldrush Night is all about.
Just like last time, we are asking your help selecting the maps. You can suggest some fresh new maps or some very old but forgotten maps, which are out of the rotation since long time.
A couple of nice new gameplay modes will be added to the event, aside from the normal gameplay (attack/defence) mode.

New gameplay modes:
    Last Man Standing mode
    Gungame mode
    ET Pro Stopwatch mode
    Panzer only map.

We are planning to set up a 8-map rotation, so you are free to suggest maps for every mode or just for one.
Don't miss the chance to play one of your favourite maps!

Source: prime-squadron.com

Pilsner

Published in ET Maps

Pilsner - the refreshing map

Pilsner is a simple and small deathmatch map without any objectives created by -)A(-WuTang** and -)A(-isl|an|der

Do you like fragging? Enjoy hiding behind the walls and trees? Looking for a good spot on a tower? You will find all of these things on the Pilsner map. And now... take a beer and play!

Source: wolffiles.de | dark-alchemy.com | -)A(-WuTang**

PILSNER (DM)
Author -)A(-WuTang and -)A(-isl|an| Date 02.10.2014 Filesize 3.08 MB Download 339


999 Units Per Second

Published in ET Movies

999 Units Per Second - Enemy Territory Trickjump Movie - Acizco presents his new Trickjump movie with excellent editing and graphics.
This movie shows clearly that Enemy Terriotry is much more than just an egoshooter.

Quote: The end is finally here. After months and months of jumping, here is one last final original trickjump movie. I'm fairly confident saying there will never ever be a movie with better jumps anymore.
Thank you, the community, for the endless hours spent on this game.
Thank you Splash Damage for giving us this amazing game.
Thank you for watching.
Good bye.

Starring:  Sungi, Aciz, Wrath, BlaZe, Skepty, Hazz, Madman

Note: Some of the maps were redone for visual purposes, the jumps are performed in the original map. The maps are following:
Adlernest, Battery, Erdenberg (B3 & T1), Fueldump, Goldrush, Oasis, Radar, Railgun

Source: crossfire.nu

Full movie quality ONLY via download!! (1,5 GB)

 

999 UNITS PER SECOND Version:final
Author Acizco, Sungi, Wrath, BlaZe, Skepty, Hazz, Madman Date 16.12.2016 Filesize 1,534 GB Download 258


Flying Hovnos 2

Published in ET Movies

Mnew presents the new ET fragmovie - Flying Hovnos 2

Quote: For people to lazy to connect on ETTV comes a movie adaptation of mnew's adventures.
You will be on the edge of your seats as mnew dont give a single revive, give one knife gib and stay a way to far from real action for whole movie.
So brace yourself for movie not so epic as the first one, cause every sequel is worse.
Anyway thx to all nerds i played with and specially malfoy for done this sh*t.

Resolution: 1280x720 - fps: 50 - length: 6:00
Music: imagine dragons - radioactive (multikills) - clint mansell - Dead reckoning (swanidius 15 mins flame of fame) - Mark Petrie - Nullified (trickshots)

Source: crossfire.nu

Movie Download Part 1 + 2

FYLING HOVNOS 2
Author mnew Date 13.07.2014 Filesize 96,67 MB Download 220


FLYING HOVNOS
Author Francis Date 21.06.2012 Filesize 98,4 MB Download 297


  

   

 

  

  

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