Scene, Cup and Leagues
RtCW Coop 0.9.5

Link: rtcwcoop.com
Return To Castle Wolfenstein Coop
After 2 years of work and more than 850 svn revisions it is finally ready. The first public playable version of return to castle wolfenstine mod makes cooperative play possible - All single player levels are modified for cooperative play (up to 8 players). We added extra enemies, updated the skill levels so that its still a challenge to play this game.
There are three gametypes:
- Coop: Normal rtcw but in cooperative mode, very fun with friends. - Battle : sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win - Speedrun: Play a level as fast as possible, fastest time is saved on the server
Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.
Nach 2 Jahren Arbeit und mehr als 850 svn Änderungen ist es endlich fertig. Die erste öffentliche spielbare Version von der Return to Castle Wolfenstein Mod macht jetzt kooperatives Spielen möglich - Alle Einzelspieler-Level sind für kooperatives Spielen (bis zu 8 Spieler) modifiziert. Wir haben zusätzliche Gegner und den Schwierigkeitsgrad erhöht, so dass es immer noch eine Herausforderung ist dieses Spiel (erneut) zu spielen.
Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe
| COOP WIN | COOP LINUX | COOP OSX |
Quelle: wolffiles.de
RtCW Remake Mod Beta 1.0
RtCW Remake Mod Beta 1.0 by Grego & C.Z.R
The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.
+++ UPDATE +++
Wolfenstein4ever download (4,8 GB!!) is available now!


You have problem or question with the performance
please sent to forum: quakegate.ru
Source: moddb.com/rtcw-remake-mod | wolfflies.de
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RTCW REMAKE MOD - PART 1 OF 2 Version:Beta 1 |
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RTCW REMAKE MOD - PART 2 OF 2 Version:Beta 1 |
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RtCW Coop 1.0 (Final)
Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.
MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.
What do we have ?
The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
New sound code to have better sound quality
64bit support
built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
avi video capture of demos, no more rendering thousands of tga files
much improved autocompletion of console commands
console history (it remembers the commands from your previous sessions)
http/ftp downloads, aka faster map downloads
and lots of bug and security fixes
A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )
One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.
Informations > HERE and HERE <
Source: rtcwcoop.com | wolffiles.de
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RTCW COOP 1.0 MAC TERM/UB Version:1.0 |
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RTCW COOP 1.0 LINUX 32/64 Version:1.0 |
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RTCW COOP 1.0 WIN 32/64 Version:1.0 |
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Realistic Gunshot Sound Mod
This is the real gunshot mod for Return to Castle Wolfenstein, created by Saxon, which has been fixed and updated by GlitchyJoe from ModDB. Here's what he had to say about this update:
Saxon's (all credit to him) mod was incorrectly made and not maintained. He must have used a 7zip file and renamed the extention to .pk3 from .7z This is incorrect. You must take an existing .pk3 file, empty it and then mod it's insides as you desire or simply rename a zip file to pk3.
About the Mod: Real weapon sounds pack for Return to Castle Wolfenstein. The audio in this pack replaces most of the default weapon sounds for RtCW, including the default reload sounds.
Weapon sounds included are: Colt 1911, FG42, M1 Carbine silenced Snooper Rifle, Luger P08, Mauser K98 (yeah I know, technically the in-game model is a Garand but whatever), MG42, MP40, Silenced Sten, Thompson, Venom (sounds were pulled from an MG42, because this gun is fake)
I've also included some proper German voices which are unused sounds from Condition Zero. It's kind of nice to hear proper German in-game! Sadly I haven't been able to replace the scripted voices.
Please do not re-use these sounds without permission.
Installation: Just place the .pk3 file in the main folder of Return to Castle Wolfenstein.
Source: wolffiles.de | GlitchyJoe - moddb.com/realistic-sound-mod | Saxon - moddb.com/real-gunshots-pack-for-rtcw
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REALITIC GUNSHOT SOUND MOD Version:1.0 |
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RtCW SP Venom Mod v3.5
Return to Castle Wolfenstein Venom Mod Version 3.5
HellBaron89 has released version 3.5 of his awesome Venom mod for Return to Castle Wolfenstein. Born to be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
New features
# Revised all previous mod files
# More stable gameplay
# Some fixes and optimization
# Better quality release with less space required
# A lot of new effects
# New shaders and detailed textures for characters and levels
Source: www.moddb.com/rtcw-venom-mod - Ronboy | www.wolffiles.de
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RTCW SP VENOM MOD (HD TEXTURES) Version:3.5 |
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RtCW SP Venom Mod v3.0
Return to Castle Wolfenstein Singleplayer Venom Mod 3.0 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
This is the latest release of the superb and very popular RtCW Venom Mod.
This new version includes:
Widescreen patch 1.42c by Knightmare.
QeffectsGL 1.2 (required directx 9.0 videocard).
HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
HD textures for all weapons by OSJC, TehSnake, AidenDemon, modified for shader support.
Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
New mg42 model (ported from Wolfenstein: ET).
Radical revision of AI for all levels.
Implemented detail textures on materials (required r_detailtextures 1).
Corrected some default shaders on characters, improved environment.
New HD effects, blood and muzzleflashes.
HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 and HD RTCW 0.2 by AidenDemon modified, now 65 % game textures replaced.
All effects made for original game engine Id Tech 3.
Full compatibility with other mods and iortcw.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | wolffiles.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:3.0 |
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RealRtCW 2.21 released
Return to Castle Wolfenstein RealRtCW version 2.21
WolfETPlayer's "RealRtCW" modification for "Return to Castle Wolfenstein" is far more than just a basic improvement on the original game, it is, in fact, a total overhaul of everything. From textures to weapons, to the combat abilities of the A.I., it has all been very much improved. Having a quick read of the mod's features list only serves to emphasise that fact.
Features list:
Based on ioRTCW engine, which provides widescreen support, better sounds and x64 support
New weapons: TT33, MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver
New models for the vanilla weapons, including world models
Rebalanced weapons characteristics
Rebalanced AI
Overhauled sounds
New HUD and UI
New difficulty system
And more!
This new version has even more to enjoy too, with the superb "RtCW Vendetta" mission, created by Yo$hik, now included in the "RealRtCW" addons list.
New features:
cg_fixedaspectfov CVAR added
Various engine limits increased
Bug Fixes:
Flamethrower volume decreased
Luger silencer placement fixed
Balancing:
Player sprint duration doubled
Ammount of stamina taken by jumping decreased
Bunny hop value slightly increased to avoid silly first person effect
Pistols and SMGs spread decreased
Elite guards moving speed slightly increased
Undead enemies moving speed slightly increased
Other:
sv_cheats set to 0 by default
Weapon damage CVARS are now cheat protected
Various weapon screen position changed
No gloves hand skin removed due to its ugliness
Source: moddb.com/realrtcw | wolffiles.de
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REALRTCW Version:2.21 |
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HD-PACK (REALRTCW) Version:2.2 |
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RealHiddenWolf SP Misson
This is a new and very modern release of the Return to Castle Wolfenstein singleplayer mission, "Hidden Wolf", originally created by SWEFighter and now adapted for "RealRTCW 2.1" by WolfETPlayer.
Your Mission:
You have been dropped close to an Axis military facility which Allied intelligence believes contains a secret entrance to a new submarine base. There are rumours of a new type of Uboat being moored there which could cause havoc to Allied naval forces, you must therefore locate and destroy this deadly new prototype, before it is too late.
Installation Instructions:
1) Make sure you have "RealRTCW 2.1" installed. # If not, download it !
2) Unzip the "RealHiddenWolf" folder into your "RealRTCW" root directory.
3) Launch "RealRTCW 2.1".
4) Click on "mods" and select "RealHiddenWolf".
Additional Information:
This new version also includes:
# Rebalanced A.I.
# New weapons
# The texture fix for all switch covers, created by Vicpas
Source: ronboyproductions | wolffiles.de
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REALRTCW + HD-PACK + HOTFIX Version:2.1 |
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REALHIDDENWOLF |
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RtCW Venom Mod Gold (v4.5)
RTCW VENOM MOD v4.5 GOLD
HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod.
Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.
More information: http://www.moddb.com/mods/rtcw-venom-mod/
Source: ronboyproductions | ModDB link: moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD GOLD Version:4.5 |
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