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Scene, Cup and Leagues

ETLive announcement

Published in ET Misc
Image
 
So from the title, you may be asking questions or already have some idea of what this project is. Basically ETLive, is Enemy Territory, the game we all play and love within a web browser. ETLive is a multi-platform, multi-browser implementation of Enemy Territory, with very similar intentions to that of Quake Live.

Overview

This project will contain an entirely new way of playing Enemy Territory. Users will be able to create their account and play instantly after downloading the browser plugin and downloading the base of ETLive. One major issue this resolves with ET, is that it eliminates issues in players finding their first game, going from 2.55 to 2.60 and then to 2.60b, and then having to proceed to download a vast number of pk3 files when they finally get on to joining a server.
Once your account has been created on ETLive, and you are ready to play, you can invite your friends using the in-browser buddy system or join your friends in their games in progress.
As the current releases of Enemy Territory, ETLive will have dedicated servers, but with more functionality. ETLive supports ranking and achievements, meaning that you can play your games for profile achievements and work to build your score up and possibly work your way up leader-boards, or just outrank your friends. Of course achievements are not entirely the focus of the game, and they’re there just to improve your experience and enjoyment of the game. YCN will be supporting game-servers on ETLive and are closely working with the development and helping as much as possible to ensure that this project is as enjoyable and successful as possible.

Competitive support

Of course if there is YCN, there will be GamesTV! We hope that the release will swiftly also have a TV protocol similar to the current features and performance of the current protocol, this should ensure that the competitive scene is taken care of also in the potential move over to ETLive. The competitive side of Enemy Territory is also important to the success of ETLive, we have also been in talks with TZ-AC about the future of anti-cheat on a new Enemy Territory client and anti-cheat will be implemented into ETlive from day one.

Unique features

As we mentioned before, it is hard for new gamers to join, however with the appearance of the currently client, players may be discouraged to try ETLive also. We are considering potentially improving the appearance of the client for ETLive which will possibly bring in new players. Another feature is potential new game modes such as Domination, which is in current Call of Duty style games.

Current setbacks

You may be thinking "Well this is just going to go a month and be forgotten”, well ETLive has currently been on and off in development for a long time, and has been kept quiet to avoid legal issues. Ideas have come to light about how to avoid these, and keep ETLive as secure as possible, and ETLive is in a stage at the moment where it is loaded into the browser and playable. We say this but please note, it is a far way to go.

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Apologet and Dutchmeat
(ADROITS LAN)

Who are we?

ETLive is a very small project at this time, and there are only 2 main developers, and other people who are contributing other stuff into the project. The two developers are Kai "Apologet” Rathmann, and Eamon "Dutchmeat” Woortman. Both developers are from the RTCW scene in the past, and have ran communities in Enemy Territory and RTCW in the past.

The near future

The intention now is to release a closed Alpha by December and to have basic LUA support from day one. The Alpha will be very limited and unfortunately only invitational, however we will keep you updated on the development at our website which will contain development news at http://etlive.entirely.pro/ where we and YCN are active.
Be sure to follow our progress and keep up to date on our website, we promise to keep you updated with news and updates.

Image Image Image Image

So aus dem Titel heraus, fragen sich einige vielleicht was dieses Projekt genau ist und einige haben bereits eine Vorstellung davon.  Grundsätzlich ist ETLive wie Enemy Territory, also das Spiel, was wir alle spielen und Lieben, nur über einem Web-Browser. ETLive ist eine Enemy Territory Multi-Plattform-, Multi-Browser-Umsetzung, mit sehr ähnlichen Intentionen wie von Quake Live.

ÜBERBLICK

Dieses Projekt enthält eine völlig neue Art des Spielens von Enemy Territory. Benutzer können ihr Konto erstellen und sofort nach dem Download und Installation, des Browser-Plugin und dem Herunterladen der Basis, ETLive spielen.
Ein großes Problem wird mit ETLive gelöst. Es beseitigt die vielen unnötigen Schritte die  Enemy Territory  hat, um es "spielbar" zu machen. ET-Versionswirrwar, lästiges updaten und das herunterladen von vielen pk3 Dateien entfällt.
ETLive wird dedizierte Server haben mit den aktuellen Versionen, aber mit mehr Funktionalität, wie zum Beispiel: Rankingsystem, Profilsystem, Freudesliste, neue Spielmodi, einem Anti-Cheat-System und einiges mehr.

WER STEHT HINTER ETLIVE?

ETLive ist zur Zeit ein kleines Projekt mit 2 Haupt-Entwicklern und ein paar anderen Personen die dem Projekt mit beitragen. Die beiden Entwickler sind Kai "Apologet" Rathmann und Eamon "Dutchmeat" Woortman. Unterstützt wird das ganze von YCN.
Neuigkeiten gibt es auf  http://etlive.entirely.pro/ wo YCN aktiv ist und über die weitere Entwicklung berichtet. Es wird im Dezember eine geschlossene Alpha geben, allerdings wird diese sehr klein sein und nur für einige Auserwählte.

Quelle: ETLive | crossfire

 

Hills Have Eyes V4 Final

Published in ET Maps

Hills Have Eyes v4 is a new map release from Frosty, inspired by an LNA 1 V 1 map. The map layout is the same, only bigger this time, with an added objective.

The Allies must destroy the Axis generator to gain access to the basement where they must destroy the main door in order to win the map. This is a frag map, but with added objectives too, which all players will enjoy fragging on.


Hills Have Eyes v4 ist eine neue Map  von Frosty, inspiriert durch eine LNA 1 V 1 Map. Das Layout der Karte ist gleich, nur größer, und mit zusätzlichen Objekten.

Die Alliierten müssen den Axis-Generator zerstören um Zugang zur Basis zu bekommen, wo sie dann die Haupttür zerstören müssen, um die Karte zu gewinnen . Dies ist eine Fragmap mit zusätzlichen Objekten.  

Source: Wolffiles.deSplashdamage.com

HILLS HAVE EYES FINAL Version:4
Author Frosty Date 24.08.2013 Filesize 0,788 MB Download 262


ES Garden Sniper

Published in ET Maps

Map ES Garden Sniper made by |ES|hardstyler and [UJE]Niek - 2 neighbors had a disagreement during a coffee and quickly became the big sniper battle in their garden. This Map is a no crossing version.

Map ES Garden Sniper, erstellt von |ES|hardstyler und [UJE]Niek - 2 Nachbarn hatten eine Meinungsverschiedenheit bei einem Kaffee, welche schnell zu einer Scharfschützen Schlacht in ihrem Garten ausartete. Es ist eine nicht überkreutzbare Map.

Quelle: Thx to |ES|Grandad via Shoutbox | esclan

GARDEN SNIPER (ES)
Author |ES|hardstyler and [UJE]Niek Date 12.02.2013 Filesize 6,652 MB Download 218


UAC: A New Anticheat for ET

Published in ET Misc

For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.

You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.

I am pleased to announce that ET is now officially supported by Universal Anticheat!

Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.

Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.

So, how does UAC work?

Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.

In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in  http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.

Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.

If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.

More information can be found in the User Manual.

WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.

Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.

For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.

Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!

Source: crossfire.nu | uac.ac/#forum

Enemy Territory Competition

Published in ET Scene

Welcome to the Enemy Territory Competition!

Please support the ETC Cup! Add the Banner to your Clanpage

Date & Time: when the Teams are available, Sign-ups: NOW
Note: We accept the Sign ups after three Members are part of a team

Rules:
Short way is allowed unless both teams agree not to use it.
Every player has to record demos; if you can't give your demos when asked for, your clan will be disqualified.
At least one player from each team must idle on IRC#etc-cup during the cup and he should be recognizable (with his name used on tourney.cc).
Only admins are allowed as spectators, players must use ETTV [gamestv.org].
TZAC is forced, your team will be disqualified if you don't play with TZAC. Check if everyone has TZAC before the match starts.
Banned(CB/ESL) and tagged players on CF are not allowed to compete.
A player can't play for different teams.
If there is a tie, a decider is picked by cointoss.

Serversettings:
ETPro 3.2.6
The latest available global config should be used Download [gth-clan.de]
TZAC Server addon TZAC [tz-ac.com]

For the final, which will be played on ETTV [gamestv.org], both teams pick a map from the mappool. Decider is picked by elimination.

Datum und Zeit: wenn genügend Teams verfügbar sind, Sign-ups: JETZT
Anmerkung: wir akzeptieren die Anmeldung, nachdem 3 Member in einem Team sind

Regeln:
Seite ist erlaubt, es sei denn beide Teams sind nicht einverstanden
Jeder Spieler muss Demos aufnehmen, wenn er dieses nicht tut und danach gefragt wird, kann sein Team disqualifiziert werden.
Mindestens ein Spieler aus jedem Team muss auf # etc-Cup verfügbar sein und er sollte erkennbar sein (mit seinem Namen, den er auf tourney.cc verwendet).
Spectators sind nicht erlaubt. Benutzt ETTV [gamestv.org]
TCAC ist erforderlich. Sollte ein Team ohne TZAC Antreten, wird es disqualifiziert.
Auf CB oder ESL gabannte Spieler dürfen hier nicht antreten.
Ein Spieler darf nicht für ein anderes Team Spielen
Wenn es einen Gleichstand gibt, wird eine dritte Map nach Cointoss und Mapelimitation gespielt.

Serversettings:
ETPro 3.2.6
Die letzte Version der Global Config Download [gth-clan.de]
TZAC Server addon TZAC [tz-ac.com]

Für das Finale, das per ETTV [gamestv.org] gespielt werden, nehmen sich beide Teams eine Map aus dem Mappool. Entscheider Map wird durch Eliminierung ermittelt.

Date et heure : quand les équipes sont disponibles, Enregistrement : MAINTENANT
Note : Nous acceptons les adhésions ( modifications ) après que trois membres aient rejoint une équipe

Règles:
On permet les " raccourcis " à moins que les deux équipes acceptent de ne pas l'employer.
Chaque joueur doit enregistrer des démos ; si vous ne pouvez pas donner vos démos quand demandé, votre clan sera disqualifié.
Au moins un joueur de chaque équipe doit être connecté à IRC #etc-cup pendant chaque match et il devra être reconnaissable (son nom étant employé sur tourney.cc).
Les arbitres sont bien sur autorisés pendant les matchs mais les spectateurs doivent utiliser ETTV [gamestv.org] pour suivre les rencontres.
TZAC est obligatoire pour tous ( anti-cheat ), votre équipe sera éliminée si vous ne jouez pas avec TZAC. Vérifiez si chacun a TZAC avant que le match commence.
On ne permet pas aux joueurs interdits (CB/ESL) et étiquetés sur des CF de participer.
Un joueur ne peut pas jouer pour différentes équipes.
S'il y a un litige, un vote peut être demandé par les deux équipes, toute décision finale et impartiale reviendra aux arbitres ( rejouer un match par exemple ).
Bon match !

Serversettings:
ETPro 3.2.6
Les dernières config globales sont disponibles au téléchargement sur Download [gth-clan.de]
Télécharger TZAC depuis le serveur de TZAC TZAC [tz-ac.com]

Pour la finale, qui sera jouée sur ETTV [gamestv.org], sélection des maps par les deux équipes dans le mappool. Le map décisive est sélectionnée par élimination par les deux équipes.


Mappool:
- adlernest
- supply
- frostbite
- tounine_b2
- library_b3
- braundorf_b4
- erdenberg_b3
- sp_delivery_te

Schedule:
1st Matchweek: frostbite <> braundorf_b4
2st Matchweek: adlernest <> tounine_b2
3st Matchweek: supply <> erdenberg_b3
4st Matchweek: library_b3 <> sp_delivery_te

Link: etc-cup.tourney
Quelle: gTh-clan

=Waff= Domination cup/event

Published in ET Scene
Image Hello dear community - here want to we announce that we want to start at the weekend a small cup (event) the 26.05.2012.To 17 clock.
We have opted for the final version of ET domination (Powerball)
Here it comes one to find ball to move him in the tar of opponent in the middle of the map. Where to keep in mind is that you in the time where her the ball have not defecating can because her the ball otherwise away throws.
More infos on -> forum.splatterladder.com

User friendly greeting with the-=Waff= - team
The data you can all with us on the clan page find -> et.splatterladder.com 

Image Hallo liebe Community - Hier mit möchten wir bekannt geben das wir einen kleinen Cup (Event) am wochenende dem 26.05.2012 starten wollen. Um 17 uhr.
Wir haben uns für die final version von ET-Domination entschieden (PowerBall)
Hier geht es darum einen Ball in der Mitte der Map zu finden um ihn dann in das Tar des gegner zu befördern. Wobei zu beachten ist das ihr in der Zeit wo ihr den Ball habt nicht schissen könnt, da ihr den Ball sonst weg schmeisst.
Mehr Infos dazu -> forum.splatterladder.com

Mit freundlichem Gruß, das -=Waff=- Team
Die Daten könnt ihr bei uns auf der Clanpage finden -> et.splatterladder.com
Quelle: =Waff=Shadow via Shoutbox

Silent Mod 0.6.0

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.0. - There is again a lot of changes, improvements and repairs (Fixes).

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.0. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).

Quelle: mygamingtalk

SILENT MOD 0.6.0 Version:0.6.0
Author TheSilencerPL Date 17.10.2012 Filesize 6,299 MB Download 446


silEnT mod 0.8.0 is out!

Published in ET Mods

The Team from mygamingtalk.com released ET-Mod silEnT 0.8.0.

Before you read below, we would like to inform you that there's been a 0.8.0 server patch created for 0.8.0 version.

It fixes 1 defect that somehow slept into the release version, that is classes other than soldier could receive Improvised Demolition with the ammo pack.
All of you who downloaded 0.8.0 before this information are advised to use this patch or download the full package again - it has been fixed already.
We apologize for this small inconvenience.

Click HERE for the changelog

Source: mygamingtalk.com

SILENT MOD SERVER PATCH Version:0.8.0
Author TheSilencerPL Date 07.10.2013 Filesize 2.55 MB Download 236


SILENT MOD Version:0.8.0
Author TheSilencerPL Date 07.10.2013 Filesize 6.62 MB Download 302


Silent Mod 0.6.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.1. - As promised, we release new version shortly after the previous one. This is mainly a fix release.

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.1. - Wie versprochen, veröffentlichen wir eine neue Version, kurz nach der vorherigen.Hauptsächlich ist dies eine Update-Version.

Quelle: mygamingtalk

SILENT MOD 0.6.1 Version:0.6.1
Author TheSilencerPL Date 04.11.2012 Filesize 6,304 MB Download 264


HFC & ETat ET SpooKy Night

Published in ET Scene

ImageAuch der HFC und Clan läd herzlichst ein, zur Enemy Territory Halloween SpooKy Night!
Der Server kann mit allen ET Client-Versionen besucht werden.

Das Event startet am 31.10. ab 20.00 Uhr. Viel Spass! 

Server IP: 188.40.117.76:22960

Quelle: HFC|MadMax via Box
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