Scene, Cup and Leagues
Villa Gun Alpha 2b
Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.
Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.
Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!
Axis Objectives:
Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!
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VILLA GUN Version:alpha 2b |
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Lazio & Griim - Can´t Stop
Lazio & Griim - Can´t Stop is made by Spankie which fragscenes of Lazio and Griim. The Movie convinced with nice frags in high X-real film quality and an excellent editing. A real eye-catcher! Spankie: It's really hard to write something from the top of my head. Well, first of all, I'd really like to thank ag0n, samAel and drj3w for feedback and help with some things that I just couldn't figure out myself.
I wanted to go a little bit further with this one - bring some of the CoD/CSS editing atmosphere here. Did I succeed? I'll let you decide yourself.
Huge thanks for Lazio & Griim for providing me with such outstanding frags.
Lazio & Griim - Can't Stop ist von Spankie erstellt, die Fragsszenen sind von Lazio und Griim. Das Movie überzeugt mit tollen Frags in hoher X-Real-Filmqualität und einer hervorragenden Filmbearbeitung. Ein echter Augenschmauß!Spankie: Es fällt mir schwer einen Text aus dem Hut zu zaubern. Nun, zuallererst möchte ich ag0n, samAel und drj3w danken, für das Feedback und deren Hilfe bei einigen Dingen, die ich einfach nicht begreifen konnte.
Ich wollte dem Ganzen etwas mehr Atmosphäre geben und habe den Film ein kleines Bisschen wie CoD/CSS editiert. Hatte ich Erfolg? Entscheide dich selbst.
Riesiger Dank gilt an Lazio & Griim, daß sie mir diese hervorragenden Frags lieferten.
| Download |
Quelle: crossfire.nu
TNT Intrusion
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INTRUSION (TNT) |
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Axis Attack Map Door
Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)
This is a custom map for approximately 12 vs. 12 players.
The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.
Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy
Quelle: Wolffiles.de

DOOR
Loffy
12.07.2013
6,247 MB
239
ES Alamo Sniper
New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.
For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.
The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.
Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.
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ALAMO SNIPER (ES) |
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FAITH by Spankie
Another ET montage from Spankie - I (spankie) always wanted to make an edit to this music. Here it is! A lot of work was put into this, as always I wanted to push the borders a little bit. Hope you like it.
Frags delivered by: sNi, cymky, fanatic, spankie, Grotz, subbi
Und noch eine ET-Filmmontage von Spankie - Ich (spankie) wollte schon immer dieses Musikstück für einen ET-Film editieren. Hier ist es! Ich habe recht viel Arbeit investiert und wollte ein wenig die Grenzen des Machbaren sprengen. Ich hoffe, du magst es. Die Frags lieferten: sNi, cymky, Fanatiker spankie, Grotz, subbi
Quelle: crossfire.nu
ET in ze Browser - New stage of gaming
A new project for our loved game Wolfenstein: Enemy Territory has just seen the light of the world >>> ET in ze Browser.
Ein neues Projekt, für unser geliebtes Spiel Wolfenstein: Enemy Territory hat gerade das Licht der Welt erblickt >>> ET im ZE-Browser.
Project Short Term Aim
* Create a fully featured web integration for ET
* Build a distributable pak0.pk3
* Remove MDM/MDX in favor of IQM
* Rewrite ETs UI and provide an updated SDK
* Automatic updates through web launcher and standalone updater
Project Long Term Aim
* Update ETs renderer to something less 1998
* Improve mod support and security
* Provide regular updates and bug fixes
* Build a compatibility layer for legacy ET assets
Project Progress
* Website prototype with server browser running
* Web launcher prototype with update logic running
* Master and auth server prototypes running
* Distributable pak0.pk3 started but mostly placeholders at the moment
* UI code base exists but not ported yet
* Port of IQM model code planned but not started yet
* Standalone updater not started yet
Find more about this new implementation here: etizb.ipxl.net
Quelle: wolffiles.de
[UJE] Parking Sniper
Snipermap UJE_parking_sniper made by [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)
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PARKING SNIPER (UJE) |
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Dark Alchemy - Panzer Knife Sniper Event
FG Warzone
A classic Axis-attack map by Marko Mytho, made specifically for the Flame Guards Clan.
Map features:
6 different spawn locations for Axis
5 different spawn locations for Allies
Time Extensions upon objective completion. This avoids having a long lasting round and ends the round quickly if the Axis team can't get past a specific objective.
1 Neutral command post
6 MG42 gun nests
6 dynamitable Axis objectives
A time bomb on the last map section. This has been highly inspired from the MLB Daybreak map. The layout in the last section of FG Warzone makes this objective much more interesting.
3 secret rooms. Note that they are in now way like the MLB secret rooms. You don't access them the same way, they don't give any specific bonuses and are located in map sections that aren't strategic.
The original release had a slight bug in the arena file, reported to the FG Clan by {WeB}*DOG*. Many thanks to VWOer for supplying the fix.
Quelle: wolffiles.de
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WARZONE - FLAME GUARDS (FG) |
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