Scene, Cup and Leagues
Dingenskirchen Beta 1
Dingenskirchen Beta 1 - Custom map for Wolfenstein: Enemy Territory
This map is a collaboration between Phisherman and KeMoN and the result of more than a year of more or less continuous development. It was created as a tribute to the good old times of RtCW and was originally intended to be released for the 10th birthday of WolfET. We didn't make it on time but we still hope it will bring back some memories to the old-schoolers amongst you. Since this is the first public release, any feedback (ranging from bad texture-alignment to glitches) is welcome.
The .map source-file is planned to be released some day, but please understand that we would like to improve the map before any conversions based on an old version are created. So please, if you find a bug, do NOT release any unofficial scriptfixes etc, as this will only cause confusion. If you find a bug, please post HERE or write me an eMail/PM, and I will release an official fix or a new map version.
-----Storyline-----
December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.
This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.
Allied mission:
- Repair and steal the axis tank located in the village.
- Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
- Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
- Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
- Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.
Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 1
KeMoN
28.02.2014
76,01 MB
312
Sniper From Mars Final
LoRenz released his new ET Map - Sniper From Mars
This map is about an horror sci-fi movie, and also a tribute to Star Trek.
Two Vulcan starships, Shran class, after a space battle, fall on Mars.
The hull is broken, corrosion begins, but we must continue the fight.
The snipers come into play!
Crossing is possible, easy on terrain, but hard to go into enemy starship. Atmosphere is set to 320.
Source: LoRenz | [UJE]Niek via FB

SNIPER FROM MARS Version:Final
LoRenz
24.01.2014
6,658 MB
268
Targetpush
This is a new custom map called Targetpush from Loffy.
The Allies are on the attack in order to steal the Axis Flag. Once stolen, they have to carry that objective back to the Allied Base. The Axis Forces are defending their flag to the bitter end.
Ideal team sizes are 8 vs 8.
Loffy's own Omni-bot files are included, if any server Admin wants to use them.
The map is optimized for double-jump, should server admins want to turn on that server settting, i.e., there are CLIP-brushes in the map, to prevent double-jumping players from reaching the wrong places or getting stuck.
Source: wolffiles.de | Splashdamage - Loffy
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TARGETPUSH |
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Adlernest Roof B1
Adlernest Roof B1 - Modified with DerSaidin's permission.
Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs
It does not change the game play, it just adds some extra fun!
Source: etpro.de | fearless-assassins.com
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ADLERNEST ROOF Version:beta 1 |
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Norwegian Battery Beta 5
Allied-attack map Norwegian Battery beta 5 from TWT.
~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.
~~~New section of the map!~~~
A totally new barack-section is maded to give the map better flow
The new section got 4 enter-able houses.
The allies can acces it eighter by cvops (dressed)(disguised) or by jumps or by destroying the gate.(new)
2h/a cabinets. both on tactical places
+ the very special target (default used for mortars) that shows the place where the keycard is located, (when the keycard is stolen it shows where it should be secured
~~~Fixes~~~
A lot of bugs has been fixed since b4: *construct the commandpost x2 -fixed *3x z-fighting places (flickering shadows)
Great thanks to quarkclan and thunder.
Source: thewolfteam.org

NORWEGIAN BATTERY Version:Beta 5
ove
29.04.2014
5.67 MB
264
War Missile Beta 1
This is the first beta release of the "Wolf: ET" map, "War Missile", created by ETc|gouki, Nico$ and ETc|#.Jay.#
The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory, before the first of these missiles can be launched against them.
Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.
** Steal the keycard.
Changelog
- Command map fixed. Added the "cmarker" at the place where the objective has to be, in order to end the map.
- Fixed the direction icons to keycard.
- Improved the map "fps", detailed again, a lot. Added hint brushes.
- Created a new way to the first Allied spawn, i hope it's a little bit easier now. Let's see.
- Filled the map with stuff, e.g., plants, boxes... still decent.
Source: clan-etc.de | wolffiles.de
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WAR MISSILE Version:Beta 1 |
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UJE Rotterdam Xmas
[UJE]Niek released his new Map UJE Rotterdam Xmas
Allied objectives
1 "Construct the command post!"
2 "Defend the flag"
3 "Defend the Power Generator of the Watergate!"
4 "Defend the documents from the Cargoboat"
5 "Prevent Axis from stealing the boat!"
6 "Prevent Axis from Escaping with the secret war documents* Destroy the boat!"
7 "Prevent Axis from building a Bridge to get on the Cargo Ship!"
Axis objectives
1 "Construct the command post!"
2 "Capture the flag!"
3 "Destroy the Power Generator of the Watergate!"
4 "Steal the documents from the cargoboat!"
5 "Steal the boat!"
6 "Escort the boat, and escape with the secret war documents!"
7 "Build the Bridge to get on the Cargo Ship"
UJE Rotterdam Xmas is the 100th map release of UJE Niek and on behalf of the Enemy Territory community, Wolfenstein4ever want to say THANK YOU, for so many and wonderful maps.
We look forward to further Maps :)
Source: ujeclan.com | wolffiles.de
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ROTTERDAM XMAS (UJE) Version:beta |
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Teuthis release his new ET Map Teuthonia - Quote: I am mapping for ET because I enjoy mapping, irrespective of whether the map is finally released or not. Reason I released this one and not others is because I believe that people will specifically like this one. If you are familiar with ET you will recognize some similarities to goldrush. This is on purpose because I personally think goldrush is by far the best custom map and I wanted to create something that has kinda similar gameplay and texturing so that people who like goldrush will likely also enjoy playing this one. Also the goldrush.map file is open source and its legal to use brush and script work from this map (what a great coincidence YEAH!).
Story, well if you know goldrush you know what's coming now:
- The Allies have to steal a tank and steal some gold bars
- Escord the tank, clear the tank barriers and blow up the bank door
- Steal the gold bars and bring them to a nearby truck
- Escord the truck with the gold to the home base
- The Axis have to prevent the Allies to steal and secure the gold.
Objectives:
Allies:..
1:..Repair the tank
2:..Escort the Tank and destroy the tank barriers
3:..Escort the Tank into position to blow up the bank door
4:..Steal the gold and bring it to a nearby truck
5:..Escort the truck
6:..Build a Command Post for faster charge times
7:..Stop the Axis from constructing a Command Post
Axis:..
1:..Prevent the Allies from repairing the tank
2:..Build up the tank barriers
3:..Prevent the Allies from blowing up the bank door
4:..Stop the Allies from stealing the gold
5:..Stop the Allies from escaping with the gold
6:..Stop the Allies from constructing a Command Post
7:..Build your Command Post for improved charge times
Source: dark-alchemy.com | forums.warchest.com
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TEUTHONIA Version:beta |
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[UJE]Parking b3
[UJE]Parking b3 made by [UJE]Niek
Axis are trying to get to the top of the Parking garage building. It's a 4 floor building so it won't be easy. Allies have to prevent this.
Axis objective:
* Escort the tank to the top
* Destroy the 3 Baricades
* Destroy the side door
* Build the Commandpost
Allied objective:
* Stop the Tank
* Build the Baricades
* Build the Commandpost
Source: [UJE] Niek via FB | ujeclan.com
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PARKING (UJE) Version:beta 3 |
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UJE The Lab beta 5
UJE The Lab beta 5 map made by [UJE]Niek
Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Source: ujeclan.com
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THE LAB (UJE) Version:beta 5 |
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