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Scene, Cup and Leagues

LRS WW1 Sniper

Published in ET Maps

LoRenz presents his new Enemy Territory sniper map - LRS WW1 Sniper - with a very nicely World War 1 style.

This map is about the first mondial war. There is a secret little museum, with some pics about animals used in the WW1.

Have fun :)

Source: Big thx to LoRenz via Mail and FB

LRS WW1 SNIPER Version:2016
Author LoRenz Date 24.01.2016 Filesize 11,6 MB Download 267


Norwegian Battery beta 7

Published in ET Maps

This is Macchute's latest version of his Allied-attack map, "Norwegian Battery b7", for Wolfenstein: Enemy Territory.

Story: its the late summer of 1943 and the axis are loosing control over the north sea. The allied has noticed that and a new power is growing in the allied forces. The allied high comand has desided to use the new mobility over the north sea to attack german bases in norway.
But before they can start the offensive they need to destroy a battery so they can get close into the rocky beaches with their battleships..
Mission: the allies need to unlock the battery with a keycard and then destroy the guncontrols.

Macchute on Twitter

Soucre: wolfeurobrigade.forum2.net | wolffiles.de

NORWEGIAN BATTERY Version:Beta 7
Author Macchute Date 12.11.2017 Filesize 13,307 MB Download 502


Norwegian Battery Beta 5

Published in ET Maps

Allied-attack map Norwegian Battery beta 5 from TWT.

~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.

~~~New section of the map!~~~
A totally new barack-section is maded to give the map better flow
The new section got 4 enter-able houses.

The allies can acces it eighter by cvops (dressed)(disguised) or by jumps or by destroying the gate.(new)
2h/a cabinets. both on tactical places

+ the very special target (default used for mortars) that shows the place where the keycard is located, (when the keycard is stolen it shows where it should be secured

~~~Fixes~~~
A lot of bugs has been fixed since b4: *construct the commandpost x2 -fixed *3x z-fighting places (flickering shadows)

Great thanks to quarkclan and thunder.

Source: thewolfteam.org

NORWEGIAN BATTERY Version:Beta 5
Author ove Date 29.04.2014 Filesize 5.67 MB Download 272


 

 

Safe Spot Beta 2

Published in ET Maps

ETNam map - Safe Spot Beta 2 This is a new Allied-attack map, created by Thunder for ETNam.

Storyline: An Allied squad are trapped behind enemy lines in the Vietnamese jungle. In order to escape, they must fight their way through the jungle, from flag to flag, capturing and holding each flag for 3 minutes. Once they have done this, for all four capture flags, they will then gain access to the helicopter compound where they will have to overcome all Vietcong forces, enabling their escape to safety.

Original download from thewolfteam.org

Source: wolffiles.de | thewolfteam.org

SAFE SPOT Version:Beta 2
Author Thunder Date 15.04.2015 Filesize 40,795 MB Download 248



Lays of Schwarzwald Beta 1

Published in ET Maps

Wolfenstein: Enemy Territory - Lays of Schwarzwald Beta 1

This is another fantastic map for the Wolfenstein Community to enjoy, created by WuTangH.

Storyline:
It's the summer of 1940, in a European forest village, situated in the famous Schwarzwald forest. The Axis Forces are operating a secret weapons facility at this location, where they are developing the next generation of V Rockets.
The Allied troops must take control of the village, steal a Jagdpanther tank and use it to secure the tunnel route through the mountains. Once that objective is completed the Allies must then assault the Axis V Rocket factory and completely destroy it.

Source: moddb.com/wutangh | wolffiles.de

 

LAYS OF SCHWARZWALD Version:beta 1
Author WuTangH Date 16.09.2018 Filesize 19,86 MB Download 614


The Bad Place4 Beta8

Published in ET Maps
We are proud to present the new duel map for ET (also possible to play 2on2) - Badplace4_beta8!

Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by  MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
 
Wir sind stolz darauf euch die neue Duell Map für ET (auch für 2on2) zu präsentieren - Badplace4_beta8!
 
Ursprünglich war Bad Place DM4 von Quake1 - "Eine der drei id-Software Maps in dem mitgelieferten "big five" für 1on1 Spiele, erstellt von American McGee" - Die meist bekannteste Map ist das RtCW-Remake Bad Place 3, welche für ET multi_huntplace verwendet wurde.
 
 
README NFO
Check the readme.nfo inside the pk3 map file for more information. Recommended to use DAMN NFO Viewer
 
Original Author (RtCW): Refuse
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
 
Quelle: wolffiles.de
 

BAD PLACE 4 BETA 8 Version:Beta 8
Author MaTeJ Date 18.11.2012 Filesize 5,711 MB Download 290


1944 Huertgen Forest Final 2

Published in ET Maps

Mateos release his ET map 1944 Huertgen Forest Final 2 (Original 1944 Huertgen map by +KOMMANDO+) - Well, this is not like my previous Nordwind 2 a total remake, but just a big bug fix and features addition release, as you can see by reading the changelog below. I like this map, like few others from the 1944 series, but I’m not going to do this for all ^^’ I played Antwerp a while ago, I feel it deserves something to balance the Sniper Fest of the second part of the map, plus usual 1944 spawn issues, but maybe something in the future but not now.

1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails. The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.

AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Mateos veröffentlicht seine ET-Map 1944 Huertgen Forest Final 2 (Die Original 1944 Huertgen Map ist von +KOMMANDO+)

1944: Der Hürtgenwald ist dicht bewaldet und mit steilen Schluchten und Pfaden durchzogen. Die Achsenmächte haben tiefe, bombensichere Bunker gebaut, umgeben mit Kampfpositionen.

ACHSENMÄCHTE - Die Alliierten versuchen die wertvolle LKW-Lieferung aus dem LKW-Hof zu stehlen, stoppe Sie um jeden Preis!
ALLIIERTE - Der Achsenmächte LKW enthält eine wertvolle Lieferung, wir müssen sie sichern, um Anspruch auf einen Sieg zu erheben!

Image Image Image

Quelle: THX to Mateos via Shoutbox!

 

UJE Trainstation Beta 4

Published in ET Maps

UJE trainstation b4  - map made by  [UJE]Niek

The Allies must blow up the entrance of a large Building to get acces to the Trainstation. In the Trainstation are 2 anti tank guns ready for transport to Siwa Oasis where the axis can use it for theire fortress. Axis have to prevent the Allies for blowing up the guns.

 

Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.

Axis objective:
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades

Source: ujeclan.com

TRAINSTATION (UJE) Version:beta 4
Author [UJE] Niek Date 12.03.2015 Filesize 1.01 KB Download 350


UJE Toyshop Sniper b1

Published in ET Maps

New Enemy Territory sniper map - UJE Toyshop Sniper Beta 1 made by [UJE] Niek

Pretend yourself in a toyshop but this time you may use
the guns for real.
The only thing is that you are very little like a mouse.
There is a way to cross but it's not easy ,you have to use the stairs.
Have alot of fun.

Source: ujeclan.com | Niek via FB

TOYSHOP SNIPER (UJE) Version:beta 1
Author [UJE] Niek Date 06.03.2017 Filesize 14.77 MB Download 339


Teuthonia Final

Published in ET Maps

ET Map Teuthonia Final released by Teuthis.

=== New Map Features ===
-  A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis

=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.

=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.

Source: wolffiles.de | forums.warchest.com | thewolfteam.org

TEUTHONIA Version:Final 1.2
Author Teuthis Date 01.09.2014 Filesize 8,695 MB Download 330


  

   

 

  

  

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