Scene, Cup and Leagues
Western Beta 2
Sage released his Enemy Territory map Western Beta 2
Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.
Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!
Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!
Changelog Beta 2:
-More cover to cut straight paths and better spawn exits
-Two new rows of houses added to stop camping
-More routes to objectives
-Removed and widened Church doors
-Limit trickjump area access during objective play
-Fix crash bug on detonator
-Removed detonating by jump
-Only axis can arm and allies disarm the detonator
-Added routes etc. features for Omnibot
-Detonation time 30secs->35secs
Source: wolffiles.de | Sage via Splatterladder
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WESTERN Version:Beta 2 |
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Castle Headquarters b1
ET Map Castle Headquarters (aka Castle Republican Party Headquarters)
A new Allied-attack map created by Devils Right Hand.
Storyline: A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.
Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.
Source: wolffiles.de | thewolfteam.org
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CASTLE HEADQUARTERS Version:b1 |
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Village (wwgn3203)
Congratulations to Kic from The Wolf Team on the release of his first Wolf ET map Village (wwgn3203).
Storyline:
The Allied Squad must attack the village trainstation, over-power the Axis forces on defence and destroy the infamous Axis railgun, known as “Leopold” . The Allies must also detonate dynamite at the train tunnel entrance, in order to prevent any further Axis troop trains from leaving or entering the village station.
Allied Objectives:
– Capture the forward hut flag
– Build the Allied Command Post
– Destroy the maingate defences
– Destroy railgun Leopold
– Destroy the tunnel entrance near the station
Source: splashdamage.com | thewolfteam.org
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VILLAGE (WWGN3203) |
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ETL - Frostbite v5
Wolfenstein: Enemy Territory ETL - Frostbite v5
This is a new version of the "Frostbite" map, created by Moonkey.
Storyline:
A convoy is about to make a shipment of supplies that could bolster Axis resistance in the region.
The Allies must steal the Supply Documents and radio them back to Allied Command so the convoy can be intercepted in time.
ETLegacy website: etlegacy.com
Source: wolffiles.de | enemyterritory-stuff.net
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FROSTBITE - ETL Version:v5 |
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Mountain Pass beta 4
ET Map Mountain Pass Beta 4 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.
SplashDamage - Devils Right Hand
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b4 |
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UJE Factory b2
Enemy Territory map - UJE Factory Beta 2 made by [UJE] Niek
Axis forces are planning an assasination on the Allied General in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate The General in his bedroom.
To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and The Generals bedroom.
The allied forces have to stop the Axis and prevent assasination of the General.
Axis objective
*Blow the damaged garage side wall to access the tank!
*Escort the tank through the Town to secure advance spawns!
*Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress!
*Capture the Old Village spawn for 7 seconds!
*Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall!
*Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn!
*Steal the Gate key to open the Gates that guard the Dagger to unlock them!
*Steal the Dagger and run it to the General to assasinate him!
Allied objective
*Prevent the Axis from blowing the damaged garage side wall!
*Prevent the Axis from repairing the tank and snare or damage it to prevent their progress!
*Prevent the Axis from gaining access to the Sewer Door Side Entrance and the Stair Well Door Side Entrance!
*Capture or prevent the Axis from capturing the Old Village!
*Prevent the construction/destroy the North and South Assault Ramps, build the Neutral Command post, and prevent the blowing of the Trench Side Wall!
*Prevent the Axis from blowing the Main Factory Door and gaining access to the key and Dagger!
*Primary Objective: Defend the Gate Key and prevent the Axis from using it to unlock the Dagger to assasinate the General!
*Primary Objective: Defend the Dagger and prevent the assasination of the General!
Source: ujeclan.com | Niek via FB
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FACTORY (UJE) Version:beta 2 |
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Kerkyra Beta 1
This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.
Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.
Objectives:
Axis:
1] Escort the SdKfz 234
2] Breach the Palace Gates
3] Steal the Emperor's Chalice
4] Steal the Achilles' Sword
5] Steal the King's Crown
6] Escape with the SdKfz 234
7] *Side Objective: Destroy the Tunnel Door
8] *Side Objective: Establish a Command Post to gain Spawn
Allies:
1] Stop them from escorting the Vehicle
2] Defend the Palace Gates from being breached
3] Stop them from stealing the Emperor's Chalice
4] Stop them from stealing the Achilles' Sword
5] Stop them from stealing the the King's Crown
6] Stop them from escaping with the Vehicle
7] *Side Objective: Keep the Tunnel Door intact
8] *Side Objective: Prevent Axis from establishing a Command Post Spawn
Source: wolffiles.de | enemyterritory-stuff.net
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KERKYRA Version:beta 1 |
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Point Xmas Beta 1
This is a new Christmas-themed map created by SSF Sage.
The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.
point.bsp
Objectives:
Allies:dmatch
1] Steal the Red Flags.
2] Establish a Command Post inside the Central House.
3] Prevent the Axis from fortifying their position with a Command Post inside the Central House.
***Bonus: Collect stars
Axis:
1] Steal the Blue Flags.
2] Prevent the Allies from establishing a Command Post inside the Central House.
3] Set up a Command Post inside the Central House.
***Bonus: Collect stars
point_tdm.bsp
Objectives:
Allies:
1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
Axis:
1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.
point.bsp / LMS version
Objectives:
Everyone:
1] Survive!
Installation: Put the pk3 file into your Etmain folder.
Source: wolffiles.de
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POINT XMAS Version:beta 1 |
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#kAmi.ET released his custom map Eichsfeld
Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds
Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.
Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.
Source: danger-gaming.de | wolffiles.de
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EICHSFELD Version:1.0 |
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War Missile Beta 1
This is the first beta release of the "Wolf: ET" map, "War Missile", created by ETc|gouki, Nico$ and ETc|#.Jay.#
The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory, before the first of these missiles can be launched against them.
Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.
** Steal the keycard.
Changelog
- Command map fixed. Added the "cmarker" at the place where the objective has to be, in order to end the map.
- Fixed the direction icons to keycard.
- Improved the map "fps", detailed again, a lot. Added hint brushes.
- Created a new way to the first Allied spawn, i hope it's a little bit easier now. Let's see.
- Filled the map with stuff, e.g., plants, boxes... still decent.
Source: clan-etc.de | wolffiles.de
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WAR MISSILE Version:Beta 1 |
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