Scene, Cup and Leagues
RtCW Coop 0.9.4
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.
Mapfixes:
* Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
* Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
* The elevators in Rocket are now faster and not so annoying anymore.
* Church and Castle had sound bugs.
* The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
* End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
* Crypt1 was sometimes unfinishable, this is fixed
* Dam has also better (and faster) elevators, also the AI's are working better now.
New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.
Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.
| 0.9.4 Win | 0.9.4 Linux | 0.9.4 OSX |
Link: rtcwcoop.com
ET Dark PHX b2
This is a Wolf ET remake of the Return to Castle Wolfenstein singleplayer classic map, "Dark", which has been created by Pheonix and R3b3L.
The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.
Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.
"I'm sure that this map, regardless of the objectives, will be appreciated by most of the veteran RtCW and Wolf ET players and I hope that it revives many beautiful and nostalgic moments from Return to Castle Wolfenstein." - Pheonix
Source: wolffiles.de
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DARK PHX Version:beta 2 |
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Crossfire Prizefight Challenge 2 beendet
| Wolfenstein: Enemy Territory Turnier: | Return to Castle: Wolfenstein Turnier: |
| 1. TLR - 1500 Euros 2. Impact Gaming - 1000 Euros 3. Dignitas - 500 Euros |
1. One Soldier |
Overpressured RTCW
New RtCW Movie Overpressured - Kris newest rtcw project. Mostly frags from No Pressure and Overpowered.
Have fun watching!
Neues RtCW Movie Overpressured - Kris neustes RtCW Projekt. Größtenteils Frags von No Pressure und Overpowered.
Viel Spass beim anschauen!
Source: crossfire.nu
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OVERPRESSURED RTCW |
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Movie Ubik 2013
UBIK RTCW MOVIE from the Anniversary Cup 2012-2013 by bloxzin - This was originally going to have a lot more effort put into it but moving overseas so had to finish asap.
This also messed up not being able to get brandon's demos (our teams only low pinger haha).
Sooo don't expect frags of week kind of stuff but instead sloppy delayed action that is border line clean enough. Footage v birdz, radd, stable and n0.
We are all from either aus or nz so not known around here but all enjoyed being involved in the cup, even though we were the only team not to get a stream I think!!!! haha. we that bad???? Also crossfire most committed team award haha!! we done like monday mornings 1-3am sometimes. Also played all matches on usa servers!! even when we had an aus server some teams bitched soo hard about the lag that we put up with normally....you know who you are.
Thanks to biggz our captain, always arranging times and doing work. And warwitch for bringing the game sooo much life back.
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UBIK RTCW MOVIE |
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Fall Cup 2012 - Moments Of The Week #6
RtCW Fall Cup Moments of the week #6 by Playaaa - Here's the video you all have been waiting for. I hope you guys like it. I was gonna make it even better but lost motivation a bit yesterday.
Starring:
Homie,
Mirage,
Playa,
Local,
Crumbs,
Fro,
h2o,
DtS,
Juncie,
souX,
bloxzin,
MerlinatoR
Thx to
Bully for advising me this song choice and big ups to my fellow shoutcasters
DtS and
voice.
RtCW Herbst Cup, Momente der Woche #6 von Playaaa - Hier ist das Video auf das ihr alle gewartet habt. Ich hoffe, es gefällt euch. Ich wollte es noch besser machen, aber ich verlor gestern ein wenig die Motivation.| Download HD |
Quelle: crossfire.nu
one.more Cup #6 RtCW 3on3
one.more Cup #5 took place just yesterday and there are requests from the NA portion of the RTCW scene for a cup of their own - calm down, we have what you need! Introducing one.more Cup #6 RTCW 3on3, NA Edition!
Date: Sunday 4th August, 2013
Start Time: 14:00 EST / 20:00 CET (Earliest)
Minimum Teams: 4 (probably a maximum of 8, first come first serve.)
Tournament Structure: Double Elimination Bracket
Maplist: TBA
This tournament is aimed mainly at the NA RTCW scene so players and teams from NA will get first priority, you must have at least 3 players on your roster and a maximum of 4. Players can only be signed up for one team and all info on who has signed up to the cup so far can be found here: LINK
Some Special Rules
All games will be played on NA servers, so if EU players do get the chance to play, they 100% will NOT play on EU servers, at all.
The cups later rounds will also be casted by Warwitch himself over at WarwitchTV as well as the mg42 crew. Please show your love and give a like to his facebook page HERE
#onesoldier
facebook.com/TeamONESOLDIER
Source: etpro.de
Alternative RtCW Master Server List patches
Alternative RtCW Master Server List by deathmask.net, with patches for RtCW versions 1.0, 1.1, 1.3, 1.4, 1.41 and 1.41b ! - To access the new master server, you need to use a new WolfMP.exe file.
Clients needs to do:
Download your type RtCW versions file, rename your original wolfmp.exe (to .old) and insert your new WolfMP.exe.
Server owners need to set the following lines:
seta sv_master5 "dpmaster.deathmask.net"
Alternative RtCW Masterserver Liste von deathmask.net, mit Patche für die RtCW Versionen 1.0, 1.1, 1.3, 1.4, 1.41 und 1.41b ! - Für Zugriff auf den neuen Masterserver, wird die neue WolfMP.exe Datei benötigt.
Clients/Spieler:
Downloade die Versiondatei für dein RtCW, benenne die Original WolfMP.exe um (zB. auf .old) und füge die neue WolfMP.exe ein.
Serververwalter benötigen folgenden Eintrag (für die cfg):
seta sv_master5 "dpmaster.deathmask.net"
| RtCW 1.0 List Patch | RtCW 1.3 List Patch | RtCW 1.4 List Patch |
| RtCW 1.1 List Patch | RtCW 1.41 List Patch | RtCW 1.41b List Patch |
Quelle: wolfmp.com | deathmask.net
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
RtCW Coop 0.9.5

Link: rtcwcoop.com
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