Scene, Cup and Leagues
RtCW Venom Mod 5.4 (2018)
This is Hellbaron's releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" 2018
Changes:
Fixed the fonts for "Return to Castle Wolfenstein" multiplayer.
Fixed some more textures.
Added a new shield effect for both singleplayer and multiplayer.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD 2018 Version:5.4 |
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RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4 |
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RtCW SP Mission Pack Vendetta 1.25
Return to Castle Wolfenstein Singleplayer Mission Pack Vendetta 1.25
This mission pack is an improved version of the Vendetta 1.1, with more levels.
Storyline: The Allied Intelligence Agency has learned that the German Armed Forces are developing a new air apparatus,
known as the "Helicopter" combat prototype, which can destroy armored vehicles and infantry.
You are an agent of the resistance who has the task of locating and assassinating all important persons of the Third Reich involved in this top secret project. However, your mission becomes even more difficult as you strive to find as much evidence and documentation of the project as possible, before these deadly military prototypes take to the battlefield.
Installation Information and how to play: Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.
Play using the shortcut called "Vendetta_v1_2" and when the main menu appears, click in play button and after choose your favorite skill.
If you have RTCW installed in another directory, you must to edit shortcut.
Source: wolffiles.de | rtcw.gamebanana.com | devilyoshik.com
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VENDETTA Version:1.25 |
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The Fortress 2 V1.1 - SP Mission
The Fortress 2 is an addon for Rtcw SP, developed by Vicpas. Development for this project took a few years, but finally Vicpas finished the project as an "almost perfect" addon.
There are a total of 6 maps, one of them is a cutscene. The difficulty is easy, but tough in some areas, giving it a "easy to medium" difficulty. You are dropped near a German occupied fortress via parachute and there are a variety of enemies to fight and objectives to complete.
Changes on version 1.1
1] All levels were optimised with textures/common/areaportal and Hint brushes.
2] Added more effects on explosions (Cannons and vehicles) .
3] Added camera interruption on level 2 (all cutscene) .
4] Solved the minor bugs that are on the Beta version.
5] Removed some models and textures for optimization.
6] Added new models for explosions effects.
7] Solved problems with terrain on level 3 with option "video vertex(low)".
8] Some changes have been made to the gameplay.
9] Added new sounds for weapons (MG42, MP40, and Dynamite).
Source: wolffiles.de | Vicpas - Gamebanana
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THE FORTRESS 2 (SP) Version:1.1 |
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RtCW Coop Version 1.0.2
Return to Castle Wolfenstein Cooperative 1.0.2
MAN-AT-ARMS has released a new version of Return to Castle Wolfenstein - Cooperative Mod. There are versions available for "Windows", "Linux" and "Mac".
It's time, once again, for you and your "RtCW" buddies to return to Castle Wolfenstein, but this time you're not alone, you can fight against all your deadly enemies side by side. Several custom "RtCW" missions are available now too.
How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.
"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.
Source: https://www.rtcwcoop.com | http://www.wolffiles.de
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RTCW COOP 1.0.2 ALL OS Version:1.0.2 |
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RealRtCW 2.1 incl. HD-Pack + Hotfix
WolfETPlayer has now released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.1. with 3 RtCW SP-addons on board too.
This new version of the mod is now running on the remarkable ioRTCW engine with included widescreen support, sound improvements, bug/crash fixes, and much more.
RealRtCW players who are using "vsync" can now utilise this hotfix, created by MAN-AT-ARMS.
The 3 Return to Castle Wolfenstein SP missions available for now are:
# RealRtCW Capuzzo
# RealRtCW Timegate
# RealRtCW Stalingrad
The main changes are:
ioRTCW engine (widescreen support, better sounds etc.)
New weapons. New models for the old weapons
Total sound overhaul
Custom maps support
Balance changes and more! Check out the "readme" file for the full changelog
Installation instructions:
1) Choose either the x64 or x86 executables folder (depending on which version of RealRtCW you're using. 32bit = x86, 64bit = x64)
2) Copy everything from your chosen folder and place this into your RtCW root folder, replacing the old files.
Source: moddb.com/realrtcw | ronboyproductions | wolffiles.de
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REALRTCW + HD-PACK + HOTFIX Version:2.1 |
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REALRTCW CAPUZZO |
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REALRTCW TIMEGATE |
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REALRTCW STALINGRAD |
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RtCW SP Venom Mod v3.0
Return to Castle Wolfenstein Singleplayer Venom Mod 3.0 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
This is the latest release of the superb and very popular RtCW Venom Mod.
This new version includes:
Widescreen patch 1.42c by Knightmare.
QeffectsGL 1.2 (required directx 9.0 videocard).
HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
HD textures for all weapons by OSJC, TehSnake, AidenDemon, modified for shader support.
Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
New mg42 model (ported from Wolfenstein: ET).
Radical revision of AI for all levels.
Implemented detail textures on materials (required r_detailtextures 1).
Corrected some default shaders on characters, improved environment.
New HD effects, blood and muzzleflashes.
HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 and HD RTCW 0.2 by AidenDemon modified, now 65 % game textures replaced.
All effects made for original game engine Id Tech 3.
Full compatibility with other mods and iortcw.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | wolffiles.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:3.0 |
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RtCW SP Venom Mod v2.5
Return to Castle Wolfenstein Singleplayer Venom Mod 2.5 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
The mod include:
Widescreen patch 1.42c by Knightmare.
HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
HD textures for all weapons by OSJC and AidenDemon, modified for shader support.
Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
New mg42 model (ported from Wolfenstein: ET).
Radical revision of AI for all levels.
HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 modified.
All effects made for original game engine Id Tech 3.
Full compatibility with other mods and iortcw.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:2.5 |
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Coop Wolfkrieg Castle SP Map Misssion
This is a Return to Castle Wolfenstein Single-player, two-map mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*GANG$TA* of the Wolfenstein European Brigade Clan.
Storyline Part One
You must attack and gain entry into the formidable Wolfkrieg Castle. It is a heavily defended Wehrmacht communication center where the German High Command have drawn up their battle plans to repel the Allied advance.
They intend to transmit those plans to the German front lines as soon as possible but, fortunately for Allied Command, poor weather conditions are hampering their efforts.
Your Mission:
# Destroy all alarm systems to prevent German reinforcements being alerted.
# Kill all German officers that you find there.
# Steal the first copy of their battle plans
# Find any secret areas
# Make your way to the next part of Wolfkrieg Castle
Storyline Part Two
You are now deep inside Wolfkrieg Castle, elements of Helga Von Bulow's Elite Guard are searching for you, as is a detachment of the deadly Blackguard paratroopers. Be alert at all times, they will not stop hunting for you.
Be warned, there are civilians in this part of the castle, if you kill them your mission is doomed to failure.
Your Mission:
# Find the second copy of the battle plans
# Kill all German officers
# Find any secret areas
# Destroy as many of the enemy forces as you can and escape
Map Convertion Story
This is what {WeB}*GANG$TA* had to say about the map:
"I never made any part of these maps, I merely converted them to RtCW Cooperative Mod. All I could find out about the maps' origins is that they are about 10 years old and had several names, such as, "Enemy Castle", "Nightmare Castle" and "Return to Castle Wolfenstein 2".
The maps were created by Vladimir and Andrey, again, that's all I know about them, their emails do not feature in the map "read me" file. These maps are marvelous and deserve to be played far more often than they are as RtCW SP missions. Hopefully my conversion of them will achieve that very thing." - {WeB}*GANG$TA*
Thanks to
{WeB}*GANG$TA* would like to thank the following people:
# Vladimir and Andrey for creating these excellent maps
# Fretn and his very talented RtCW Cooperative Crew
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# Masahari, {WeB}*Kariboe*, {WeB}*Coisty* and {WeB}*DOG* for all their help, encouragement and testing of the maps and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
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COOP WOLFKRIEG CASTLE Version:1.0 |
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SP-Map Wolfenstein 3D (E1M1)
Diese Singleplayer-Map ist ein Remake von dem bekannten Level E1M1. Die Map ist genau so wie aus dem Original Level von Wolfenstein 3D.
Zitat Pirate: Was soll ein Mapper machen, wenn er gelangweilt ist und ihm die Ideen ausgehen? Normalerweise ein Singleplayer-Remake des original Levels Doom E1M1. Aber... was begann noch vor Doom im FPS-Genre?? Natürlich Wolfenstein 3D! Und dies ist mein bescheidener Tribut zu Wofenstein 3D und all die glücklichen Stunden, die ich damit verbracht habe.
Quelle: Wolfmap | The Pirate's Website
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WOLFENSTEIN 3D E1M1 (SP) Version:1.0 |
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Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 |
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