Wolfenstein
ETJump 2.0.4 released!
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.
Changelog:
Fixed a bug that caused vote_limit to be ignored.
Support for timeruns
Fixed some database bugs
Added slick detector
Added alternative scoreboard
Added another alternative scoreboard
Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
Added target_scale_velocity
target_activate_if_velocity
Keys
lower_limit: if velocity is under lower_limit, nothing will be activated
upper_limit: if velocity is over upper_limit, nothing will be activated
if either limit is 0, it will be ignored
Spawnflags
1: only horizontal velocity
2: only vertical velocity
Example usage of target_activate_if_velocity
Added target_activate_if_velocity
target_scale_velocity
Keys
scale: multiplier that velocity will be scaled with
Example usage of target_scale_velocity
Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
Voting for the mode can be toggled with vote_randomMapMode cvar.
Fixed a rare bug that crashed the server on random map vote.
Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
Fixed a bug that teleported players to random locations on load after map change.
Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
Slick detector now detects slickly slopes aswell.
Source: etjump.com | Zero
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ETJUMP 2.0.4 Version:2.0.4 |
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silEnT Mod 0.8.2 released
The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.2.
Version 0.8.2
Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
Added: enemy team objective carry indicator (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
Fixed: Players carrying objectives are now shown correctly.
Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
Fixed: The name of the disguised covert op was not drawn to spectators.
Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
Fixed: The output of finger command didn't show warnings if there were more then 2 in total.
Fixed: UI crash in menu (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/)
Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/)
Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
Fixed: cg_effectDistance was affecting the played sounds.
Fixed: g_classWeapons not working for class command (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/)
Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
Fixed: switching problem with double SMG (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/)
Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
Improved: UI tabbing to edit field makes it focused.
Improved: limbo weapons menu for soldier class.
Improved: sort order of the map vote menu map list.
Special thanks for Krauersaut for building the Mac OS X client.
Source: wolffiles.de | MyGamingTalk

SILENT MOD Version:0.8.2
TheSilencerPL
16.05.2014
966 B
367
Jaymod 2.1.6
Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.
Verbesserte Funktionen:
- verbesserte Omnibot 0.66 unterstützung
- Automatische Netztwerk erkennung
- Klassen beschränkungen
- fight, goomba und back-stab sounds
- Luft Anzeige für Spieler unter Wasser
- Speedometer, neue Geschwindigkeitsanzeige
Wie immer wird nicht garantiert das die version Bug frei ist.
Zum download gehts hier
Für mehr Informationen schaut euch hier die Bugsfixes an.
Enemy Territory timerun mod
What is it?ETrun is a Wolfenstein: Enemy Territory timerun mod. The goal of a timerun is to get from the start of the map to the end as fast as possible.
How does it work?
ETrun has 3 different physics:
* Vanilla (VET) * Vanilla Quake 3 (VQ3) * Advanced Physics (AP)
It's heavily based on competition between players, your goal is to get the best times as possible and to compete with your friends.
Was ist das?ETrun ist eine Wolfenstein: Enemy Territory Timerun Mod. Das Ziel eines Timeruns ist es, eine Map, vom Start bis zum Ende, so schnell wie möglich zu erreichen.
Wie funktioniert es?
ETrun hat 3 verschiedene Physik:
* Vanilla (VET) * Vanilla Quake 3 (VQ3) * Advanced Physics (AP)
Es basiert überwigend auf den Wettbewerb zwischen den Spielern. Ihr Ziel ist es, die besten Zeiten wie möglich zu erreichen und mit Freunden zu konkurrieren.
Links and Map Downloads
Timeruns community site: timeruns.net
| Download |
The ETrun wiki
Official game servers: timeruns.net/servers/
Quelle: etpro.de
American Civil War Mod - Final
Enemy Territory American Civil War Mod (ACW) - Final
This is the final release of PAV's superb "American Civil War" modification. There have been many excellent mods created over the years by our Wolfenstein Community, especially for "Return to Castle Wolfenstein SP". However, this "Wolfenstein EnemyTerritory" mod truly is something very special indeed.
The new weapons, animations, models and environments are exceptional, as is the excellent western music incorporated into the gameplay. This isn't just a new game modification, it's a Wolfenstein work of art. To make things even more incredible, all of this is the work of just one man, not a devteam. Download it and enjoy it, folks, you won't be disappointed.
There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:
North American Campaign: # Killdeer Mountain # Fort Abercrombie # Storm Point # Once Upon a Time in the West # Factory #The Wild Wild West # Farm # Hang'Em High
Central American Campaign: # Fort Laramie # Church # Union pacific # Burlington # Home Sweet Home # Hacienda # Warlock # Durango
South American Campaign: # Dodge City # Colorado River # Santa Fe # El Paso # Tombstone # Tijuana, Yuma # Tucson # Mexican # Oasis # The Alamo.
Please note that some of the maps have "night" versions that can be played too.
Source: wolffiles.de | forum-warchest-American-Civil-War
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AMERICAN CIVIL WAR (ACW) MOD Version:final |
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HD world flags (1.0)
HD world flags (1.0) created by TimOOn
Description:
High resolution world flags mini mod for Wolfenstein Enemy Territory. It gives a high quality flags for your server, so you could know where are the players from.
To install just place z_HD_world_flags.pk3 file in your mod folder.
It requires GeoIP to work.
Source: rtcwfiles.com

WORLD FLAGS - HD Version:1.0
TimOOn
05.05.2014
1,323 MB
475
silEnT mod 0.8.0 is out!
The Team from mygamingtalk.com released ET-Mod silEnT 0.8.0.
Before you read below, we would like to inform you that there's been a 0.8.0 server patch created for 0.8.0 version.
It fixes 1 defect that somehow slept into the release version, that is classes other than soldier could receive Improvised Demolition with the ammo pack.
All of you who downloaded 0.8.0 before this information are advised to use this patch or download the full package again - it has been fixed already.
We apologize for this small inconvenience.
Click HERE for the changelog
Source: mygamingtalk.com
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SILENT MOD SERVER PATCH Version:0.8.0 |
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SILENT MOD Version:0.8.0 |
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Jaffa Mod 1.0
Enemy Territory: Jaffa Mod
Die Macher des Jaffa-Mods wurden durch Stargate inspiriert. Der auf Wolfenstein 2.60 bassierente Mod, ist was für Fans von Stargate oder für Leute die mal etwas neues testen bzw. sehen möchten. Und nein es ist wirklich kein Skinpack, diese Modifikation hat unserer Information nach auch eigene Maps.
Hier ein par Grundsätzliche Sachen zum Mod:
• Neue Spieler Klasse - Jaffa
• Seperates rank System
- –
rank 0 -Jaffa Adept
®
- Schwacher Jaffa mit Fast nix
- –
rank 1 -Jaffa
®
- regeneration wie ein Medic
®
- Rostiger Helm
- –
rank 2 -Jaffa Warrior
®
- Geringe Energieverlust bei Waffengebrauch
®
- Metall Helm
- –
rank 3 -Serpent Guard
®
- jaffa Helm - Gegen Headshots immun, kann aber unterdessen nicht rennen
®
- Silber Helm
- –
rank 4 -First Prime
®
- Mehr Lebensenergie
®
- Gold Helm
• new weapons - Stab Waffe, Zat'n'ktel
- – wechsel mods (bei rechten Mausklick)
- – zat has stun, lethal and vanishing effect - like in series
- – Die Stab Waffe kann auch als stumpfe Waffe verwendet werden (kein Backstabe)
- – Kann von allen benutzt werden
• new awards
- –
Best Jaffa
- - wie "best Field op" oder "best Medic" etc.
- –
Oppresion Guru
- - Für die meisten betäubungen
- –
Jaffa Without Honor
- - für die meisten Backstabes bei den Jaffa
- –
Gay Medic
- - ein richtig schlechter Medic bekommt diesen Arward
• primary und secondary Waffen können gedroppt werden (RtCW 1.0)
• Die Klassen haben verschiedene accessories (Helm...) bei verschiedenen Klassen Skills (.level file für jede Klassen in der .pk3
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JAFFA MOD Version:1.0 |
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Omni-bot 0.85 RtCW + ET Released!
Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.
We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.
Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.
You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.
We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.
> RTCW 0.85 changelog > ET 0.85 changelog
Source: www.omni-bot.invisionzone.com
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OMNI BOT ET - ALL OS Version:0.85 |
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OMNI BOT RTCW - ALL OS Version:0.85 |
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ET:Revaluation Venomtroopers

- Four versions for serveradmins (animated/solid & NQ animated/solid)
- Compatible with ETpro, ETpub, Jaymod and No Quarter
- Gasmask with filter and transparent glasses
- Fitting accoutrement
- Very good to differ without class symbols
- No ranks on the helmets (like in RtCW)
- Replaced the MP40 with the Venom (not in the NQ versions)
- If a covert takes an enemy uniform, the dead body wears a fitting uniform
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