Wolfenstein
Return of StarWars Minimod
ET MINIMOD RETURN TO STARWARS

RETURN TO STARWARS
re:lax, (}K{ChEeEzY), ischbinz
11.04.2011
49,91 MB
433
X-Labs - Goldrush
A new mod for ET has found his way to life - X-Labs.
Mod Discription Goldrush:
- All teams use carabine weapon
- Instagib mod - one shot kills you!
- If enemy dies he loses a goldbar
- Collect the gold and redeem this on the (any) flag
- More gold makes you sluggish / slow - but gives more points!
- Team with the most points wins
Tip for more points (requires teamplay)
A team player - called the cow - remains hidden in the background of the map (near a flag). His team collects gold and bring it to him, with selfkill. The cow collects all the gold on (and waiting for more from the team). Near the end of rounds, his team push the cow to the flag (because the cow is very slow with so much gold!).
So points in the six-digit are possible!
Eine neue Mod für ET hat seinen Weg ins Leben gefunden - X-Labs.
Mod Beschreibung Goldrush:
- Alle Teams benutzen die Karabiner Waffe
- Instagib Mod - ein einziger Schusstreffer ist tötlich
- Wenn ein Feind stirbt verliert er einen Goldbarren
- Sammele das Gold auf und löse es an einer (beliebigen) Flagge ein
- Mehr Gold macht dich träger/langsamer - aber es gibt mehr Punkte!
- Das Team mit den meisten Punkten gewinnt
Tip für mehr Punkte (benötigt Teamplay)
Ein Team Spieler - genannt die Kuh - bleibt im Hintergrund auf der Map versteckt (nähe einer Flagge). Sein Team sammelt das Gold und bringt es ihm, mit Selbstkill. Die Kuh sammelt das Gold (und wartet auf mehr Gold vom Team). Kurz vor dem Rundenende, schubst sein Team die Kuh zur Flagge (weil die Kuh zu langsam ist mit so viel Gold!)
Punkte im sechsstelligen Bereich sind so möglich!
Supported Maps / unterstützte Maps
Goldrush, Railgun, Battery, Fueldump, Oasis, Radar, tc_base, et_beach, mp_sub_rc1
Server:
X-Labs GOLDRUSH 46.165.204.169:27960
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X-LABS MOD - GOLDRUSH |
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Dark Mule Skins - Weapons & Soundpack
New Enemy Territory - Dark Mule Skins, Weapons & Soundpack
What does the Dark Mule Pack contain?
Head models have been modified, (smaller than standard and changed the texture of the hair, e.g., Axis hairstyles shaved heads up)
New models Backpack added
Added complete Backpack equipment
Added new belt models, (belts with additional equipment, now longer for each class)
Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
Helmet models are now lower
Sounds of weapons and environments are changed by more than 90%
Chat sounds have been added and some partially altered
Package requires the command + set com_hunkmegs 128
Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
it is preferable to read this guide because only then will the package work properly
Dark Mule website
Source: wolffiles.de | Rehhhh via Splatterladder
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DARK MULE (SKINS) PACK Version:0.2 |
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ETJump 2.3.0 released
ETJump 2.3.0 is out!
After a long wait the "Wolfenstein: Enemy Territory" mod, ETJump, version 2.3.0 is finally ready, thanks to Aciz and Ryven.
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
Full changelog: forum.etjump.com/etjump-2-3-0
Source: wolffiles.de | etjump.com
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ETJUMP 2.3.0 Version:2.3.0 |
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HD world flags (1.0)
HD world flags (1.0) created by TimOOn
Description:
High resolution world flags mini mod for Wolfenstein Enemy Territory. It gives a high quality flags for your server, so you could know where are the players from.
To install just place z_HD_world_flags.pk3 file in your mod folder.
It requires GeoIP to work.
Source: rtcwfiles.com

WORLD FLAGS - HD Version:1.0
TimOOn
05.05.2014
1,323 MB
437
Australian Allied Flag Skin (NQ1.2.9)
Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.
Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.
| Download |
Quelle: RtCWfiles.com
ET:Revaluation Venomtroopers

- Four versions for serveradmins (animated/solid & NQ animated/solid)
- Compatible with ETpro, ETpub, Jaymod and No Quarter
- Gasmask with filter and transparent glasses
- Fitting accoutrement
- Very good to differ without class symbols
- No ranks on the helmets (like in RtCW)
- Replaced the MP40 with the Venom (not in the NQ versions)
- If a covert takes an enemy uniform, the dead body wears a fitting uniform
ETJump 2.0.4 released!
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.
Changelog:
Fixed a bug that caused vote_limit to be ignored.
Support for timeruns
Fixed some database bugs
Added slick detector
Added alternative scoreboard
Added another alternative scoreboard
Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
Added target_scale_velocity
target_activate_if_velocity
Keys
lower_limit: if velocity is under lower_limit, nothing will be activated
upper_limit: if velocity is over upper_limit, nothing will be activated
if either limit is 0, it will be ignored
Spawnflags
1: only horizontal velocity
2: only vertical velocity
Example usage of target_activate_if_velocity
Added target_activate_if_velocity
target_scale_velocity
Keys
scale: multiplier that velocity will be scaled with
Example usage of target_scale_velocity
Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
Voting for the mode can be toggled with vote_randomMapMode cvar.
Fixed a rare bug that crashed the server on random map vote.
Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
Fixed a bug that teleported players to random locations on load after map change.
Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
Slick detector now detects slickly slopes aswell.
Source: etjump.com | Zero
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ETJUMP 2.0.4 Version:2.0.4 |
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ETJump Mod 2.0.3
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog:
New admin system (no more usernames and passwords that are hard to deal with)
Mapping features
Minor enhancements to gameplay
Bug fixes
What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
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ETJUMP 2.0.3 Version:2.0.3 |
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silEnT Mod 0.8.2 released
The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.2.
Version 0.8.2
Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
Added: enemy team objective carry indicator (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
Fixed: Players carrying objectives are now shown correctly.
Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
Fixed: The name of the disguised covert op was not drawn to spectators.
Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
Fixed: The output of finger command didn't show warnings if there were more then 2 in total.
Fixed: UI crash in menu (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/)
Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/)
Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
Fixed: cg_effectDistance was affecting the played sounds.
Fixed: g_classWeapons not working for class command (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/)
Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
Fixed: switching problem with double SMG (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/)
Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
Improved: UI tabbing to edit field makes it focused.
Improved: limbo weapons menu for soldier class.
Improved: sort order of the map vote menu map list.
Special thanks for Krauersaut for building the Mac OS X client.
Source: wolffiles.de | MyGamingTalk

SILENT MOD Version:0.8.2
TheSilencerPL
16.05.2014
966 B
334
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