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Wolfenstein

Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

Omni-Bot ET 0.83 Released

Published in ET Mods

Omni-Bot 0.83 for Enemy Territory has been released.

We are pleased to announce the latest version of Omni-bot for ET has been released. Palota has been very busy this past year fixing bugs, adding features, and adding support for newer mods. The waypoint team has also been busy adding support for new maps and improving on existing waypoints.


Das Omnibot Team verkündet die Freigabe von Omnibot 0.83 für Enemy Territory als Linux und Windows Version inkl Waypoints. Diese neue Version umschließt Bugfixes, neue Features und diverse Optimierungen.

Release Highlights

    ETBlight and Bastard mods are supported
    Fixed memory leak caused by GameMonkey threads
    Fixed crash in AddBot if bot is kicked in ClientUserinfoChanged
    Added cvar omnibot_logsize (maximal file size in KB), -1 will disable logs, 0 will overwrite file every match
    
Source: omni-bot.com | wolffiles.de

OMNI BOT - WINDOWS Version:0.83
Author omnibot Date 24.11.2013 Filesize 19.99 MB Download 1601


OMNI BOT - LINUX Version:0.83
Author omnibot Date 24.11.2013 Filesize 20,47 MB Download 440



ET silEnT mod version 0.9.0 is out!

Published in ET Mods

The Team from mygamingtalk released ET-Mod silEnT 0.9.0.

Change log 0.9.0:
Added: Server customizable menu that is opened in addition to the silEnT mod menu.
Added: Possibility for admins to modify the loading screen of their server. As opposed to modifying the loading screen of every server.
Added: New client command mem_report. This command prints diagnostics of the client memory pooling.
Added: New client cvars: cg_numPopups, cg_popupStayTime and cg_popupFadeTime for controlling popup behaviour.
Added: Server checks the setup and refuses to start if problems are found. This includes checks that official menus are not modified.
Added: New option g_forceLimboHealth 2, which matches the ETPro gib damage (125).The option 1 remains as the original ETPub gib health (150).
Added: Rate setting is incresed automatically step by step if fragmented snapshots are received from the server. This improves the playability and removes the need to force this setting to players.
Added: Server extension modules. With this technology, server functionality can be expanded to various tasks without bloating the qagame library or forcing every admin to use same extension.
Added: Statistics module. This module collects various game play data into a relational database. Current choices are SQLit3 and PostgreSQL.
Added: Censor module. This module can be configured to censor names and chat with real regular expressions.
Added: new fun wars: !knifewar, !stenwar, !riflenadewar, !rifleshootwar, !pistolwar (added g_headshot bitmask value 4 to control instagib of headshot for pistolwar).
Added: New server cvar: g_incognitoCountryFlag to control the country flag displayed for the incognito admin.
Added: If g_dmg is set server side, body hitsounds have different volumes depending of the damage. This can be disabled by the players.
Added: Forcing some cvars is now restricted. These include the client side hitsound selection and theme.
Added: Player screenshots. Now admins can take player screenshots which works same as PB screenshots. 2.6b clients supported. Screenshot will have Server name, IP, Player Name, silEnT GUID, PB GUID and Player IP in it.

>>> full change log

Source: mygamingtalk.com

SILENT MOD Version:0.9.0
Author TheSilencerPL Date 19.11.2015 Filesize 12.91 MB Download 544


N!tmod 2.3 has been released!

Published in ET Mods

After almost 3 years of development, N!tmod 2.3 is finally ready for public use.
One of the major changes in this version is the built-in anticheat, NxAC 1.0.

A few things have changed since N!tmod 2.2, and some of your old server config files might need some adjustments to run with 2.3.
Don't forget to check the Setup tutorial and the NxAC Setup tutorial if you get any problems during the installation/update.

N!tmod 2.3 FINAL Changelog >> HERE

Source: etmods.net | etpro.de

N!TMOD 2.3 FINAL Version:2.3
Author N!trox Date 29.03.2015 Filesize 5.89 MB Download 225


ETJump Mod 2.0.3

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.

Short changelog:
    New admin system (no more usernames and passwords that are hard to deal with)
    Mapping features
    Minor enhancements to gameplay
    Bug fixes

What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.

Source: etpro.de | Zero

ETJUMP 2.0.3 Version:2.0.3
Author Zero & Feengur Date 08.01.2015 Filesize 6.53 MB Download 235



ET:Revaluation Venomtroopers

Published in ET Mods
 
I always liked the look of the Venom Troopers in RtCW, so I decided to create a skinpack as hommage to RtCW and the countless hours of fun I had with this game in singleplayer and multiplayer.
 
Features:

  • Four versions for serveradmins (animated/solid & NQ animated/solid)
  • Compatible with ETpro, ETpub, Jaymod and No Quarter
  • Gasmask with filter and transparent glasses
  • Fitting accoutrement
  • Very good to differ without class symbols
  • No ranks on the helmets (like in RtCW)
  • Replaced the MP40 with the Venom (not in the NQ versions)
  • If a covert takes an enemy uniform, the dead body wears a fitting uniform
           

Download Skinpack

Quelle: wolfmap

Jaffa Mod 1.0

Published in ET Mods

Enemy Territory: Jaffa Mod

Die Macher des Jaffa-Mods wurden durch Stargate inspiriert. Der auf Wolfenstein 2.60 bassierente Mod, ist was für Fans von Stargate oder für Leute die mal etwas neues testen bzw. sehen möchten. Und nein es ist wirklich kein Skinpack, diese Modifikation hat unserer Information nach auch eigene Maps. 



Hier ein par Grundsätzliche Sachen zum Mod:

Neue Spieler Klasse - Jaffa

• Seperates rank System

          –

rank 0 -Jaffa Adept
        ®

        Schwacher Jaffa mit Fast nix



          –

rank 1 -Jaffa
        ®

        regeneration wie ein Medic


        ®

        Rostiger Helm



          –

rank 2 -Jaffa Warrior
        ®

        Geringe Energieverlust bei Waffengebrauch


        ®

        Metall Helm

 

          –

rank 3 -Serpent Guard
        ®

        jaffa Helm - Gegen Headshots immun, kann aber unterdessen nicht rennen


        ®

        Silber Helm



          –

rank 4 -First Prime
        ®

        Mehr Lebensenergie


        ®

      Gold Helm


new weapons - Stab Waffe, Zat'n'ktel

          – wechsel mods (bei rechten Mausklick)

 

          – zat has stun, lethal and vanishing effect - like in series

 

          – Die Stab Waffe kann auch als stumpfe Waffe verwendet werden (kein Backstabe)

 

          – Kann von allen benutzt werden



new awards

          –

Best Jaffa

      - wie "best Field op" oder "best Medic" etc.

 

          –

Oppresion Guru

      - Für die meisten betäubungen

 

          –

Jaffa Without Honor

      - für die meisten Backstabes bei den Jaffa

 

          –

Gay Medic

    - ein richtig schlechter Medic bekommt diesen Arward

primary und secondary Waffen können gedroppt werden (RtCW 1.0)

Die Klassen haben verschiedene accessories (Helm...) bei verschiedenen Klassen Skills (.level file für jede Klassen in der .pk3


JAFFA MOD Version:1.0
Author Paul_88 Date 09.01.2008 Filesize 7,71 MB Download 371


 

SOUNDPACK =TKB= V6

Published in ET Mods

Dieses Soundpack von =TBK=(Zain) beinhaltet 70 extra Sounds, die garantiert für Spass auf euren Server sorgen werden. Es sind nur Funsounds die mit dem Vsay Menü aufgerufen werden.

Installieren:
Entpacke die .zip Datei und lade die .pk3 auf dein Gameserver und in dein Downloadordner hoch. Nun starte den Server neu und die Sounds sind aktiv.
Zum Deinstallieren einfach die .pk3 löschen und den Server neustarten.
 

Link: =TBK=

Quelle: RtCW Files

TKB SOUNDPACK V6 Version:v6
Author =TKB=(ZAIN) Date 18.06.2008 Filesize 6,9 Mb Download 476


Return of StarWars Minimod

Published in ET Mods

ET MINIMOD RETURN TO STARWARS

 

 

 

 

 

RETURN TO STARWARS
Author re:lax, (}K{ChEeEzY), ischbinz Date 11.04.2011 Filesize 49,91 MB Download 433


ETJump 2.1.0 released

Published in ET Mods

ETJump 2.1.0 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.

New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...

More important ETJump innovations and information here... forum.etjump.com

Changelog:
    Extended target_relay:
        spawnflags 8: only fires targets if the activating player is currently timerunning
        spawnflags 16: only fires targets if the activating player is currently NOT timerunning
    Added speed_limit key to target_starttimer.
    Timer will not be started if player's speed is higher than the value. Default value is 700.
    Added etj_drawTokens.
    Added etj_enableTimeruns.
    Fixed issues with timerun timer.
    Added trigger_tracker and target_tracker.
    A replacement for target_activate that's easier to use and allows more complex designs.
    Fixed lines ending with a ^ breaking newlines.
    g_banners to enable/disable banners altogether.
    Client side autoexec for map specific configs. (autoexec_mapname.cfg).
    Added spawnflags 1 to target_remove_portals to disable the text print.
    Added target_interrupt_timerunto stop any timerun without setting a record.
    Added target_set_health.
    Set's activator's health to the value specified by the health key.
    Spawnflags 1 to set once per life.
    Fixed a likely crash on linux client.
    Added cvars to control ghost player's transparency:
    etj_ghostPlayersOpacity controls ghostplayer's transparency.
    etj_ghostPlayersFadeRange controls distance when ghostplayer starts to fade.
    Custom vsays: /vsay <variation> <id> <custom text> e.g. /vsay 4 hi Good evening!.
    UI enhancements:
        optional shadows for runtimer and speed
        runtimer user experience improved
        added cvar to auto hide the timer when it isn't used etj_runTimerAutoHide
        popup message grouping (avoid duplicates) etj_popupGrouped
        teamchat height increased up to 14 lines (from 8)
    Added cvar to control explosives shake etj_explosivesShake
    0 disables shaking, 1 disables shaking from own explosives, 2 disables shaking from other player's explosives, 3 default behaviour
    Widescreen support
    etj_chatFlags toggles team flags next to chat messages.
    Improved callvote:
    Specs can no longer vote.
    Votes will stay for full 30 seconds unless the percentage needed out of number of connected clients has exceeded for either yes or no votes.
    For example: 51% => 2 players are in team, 2 in spec => 3 votes are needed. If both players in team vote yes it will wait for 30 seconds and pass. If one of the specs join team vote yes, it will pass instantly. If one of the specs join team and vote no, it will wait for the vote to expire and pass.
    Fixed a bug in listbans.
    Fixed weird coordinates in the chat causing undesired mouse movements
    Bullets and explosives go through ghost players
    vsay correctly displays timestamp
    Added cvar to disable lean when holding +activate key along with strafe keys etj_noActivateLean
    Chat improvements:
        Increased chat messages up to 200 chars
        New multiline chat textbox with character counter

Source: etjump.com | etpro.de

 

ETJUMP 2.1.0 Version:2.1.0
Author Zero, XIS, Vallz and Ryven Date 07.11.2016 Filesize 7.8 MB Download 219


  

   

 

  

  

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