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Wolfenstein

Push n Jump

Published in ET Movies

Push n Jump - A little less typical Enemy Territory trickjump movie

Most of the jumps seen in the movie are meant to be useful in normal (or competitive) play and therefore are recorded with competition settings (nofatigue = 0, b_fixedphysics = 1, etc.). All of the co-jumps are achieved with etpro's push feature. The demos used to make this movie are from 2008-2009.

Contains jumps in following maps: adlernest, braundorf_b4, bremen, frostbite, fueldump, goldrush, karsiah, radar, sp_delivery, supply depot, sw_oasis_te

Source: crossfire.nu

PUSH N JUMP
Author - Date 16.08.2015 Filesize 185 MB Download 183


DaNe on Extasy beta

Published in ET Movies

DaNe the trickjump legend jumps on [Extasy beta]

Movie made by DaNe, be patient i'm no movie maker, I just gave me a try. Prog´s used :Image-ET / Virtual-dub / Sony-vegas 12 Pro / MeGui
Music used : Machine Gun Kelly - Sail / Machine Gun Kelly - Halo

Special Thanks to gungh0 for help

Also good TJ channel: www.youtube.com/Th0sy

Keep Trickjump Alive!!

Source: crossfire.nu

DANE ON EXTASY BETA
Author DaNe Date 01.09.2014 Filesize 149 MB Download 180


Why Frag In A Trickjump Game

Published in ET Movies

Why Frag In A Trickjump Game - very cool Trickjump movie by Acizco

STARRING: madman - BlaZe - hazz - TheLDer - Spectator - Niick - ,=- - Wrath - Skepty
An original trickjump movie starring some of the best jumpers (mostly madman) out there. This was a really long project that took me way too much time to finish, but I hope everyone enjoys it. Let's keep trickjumping alive :)
Technical stuff: Project Size: 201GB, Source FPS: 300, Final Render Size: 1.85GB, Codec: x264/AAC, Render Time: 4:48:51

Source: crossfire.nu

WHY FRAG IN A TRICKJUMP GAME
Author Acizco Date 01.06.2015 Filesize 731 MB Download 174



PS Trickjump Introduction V

Published in ET Scene

Prime Squadron Trickjump Introduction V - Everyone who is interested into trickjumping is invited to the TJ Introduction V. No matter if you are a beginner or a more experienced trickjumper, everyone is welcome! We're having a few instructors around to help you out and answer your questions :)

 

Date: Sunday, 10th of August 2014
Time: 18:00 GMT+1
Server: PS #7 - IP: 178.63.72.111:27961

If you are already a experienced trickjumper, you can also apply as instructor to help beginners out. In case you want to be an instructor, just reply here as well, so I can add you to the list:

Instructors: icy, ckey, lawek, kowi, kalle, tbc.

I hope to see many of you guys around!

Source: prime-squadron.com

 

IceAge B1 (Trickjump)

Published in ET Maps
Pray-N-Spray hat seine neue Map IcqAge_B1 rausgebracht. Diese Trickjump Map ist sowohl für fortgeschrittene und Profis geignet. Und wie immer ein Augenschmaus.
 
Links: ->SFM ->equtj

Großes Danke an Pray für diese Info | Big thanks to Pray

ICEAGE B1 (TRJ) Version:Beta 1
Author Pray-N-Spray Date 19.10.2008 Filesize 5,09 mb Download 212


ETJump 2.3.0 released

Published in ET Mods

ETJump 2.3.0 is out!

After a long wait the "Wolfenstein: Enemy Territory" mod, ETJump, version 2.3.0 is finally ready, thanks to Aciz and Ryven.
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Full changelog: forum.etjump.com/etjump-2-3-0

Source: wolffiles.de | etjump.com

ETJUMP 2.3.0 Version:2.3.0
Author Aciz and Ryven Date 15.07.2018 Filesize 7.74 MB Download 348


ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 224


Can You Row This? - Jump Movies by Th0sy

Published in ET Movies

Can You Row This? - Enemy Territory Jump Movies by Th0sy

ET Jump Movies | Can You Row This? NoDown and Can You Row This? Airwaves_B1.
Two nice trickjump movies in excellent quality with relaxed music. Both Movies created by Th0sy, Jumps from Skepty.

Source: crossfire.nu

CAN YOU ROW THIS? - NODOWN
Author Th0sy and Skepty Date 16.03.2015 Filesize 109 MB Download 167


CAN YOU ROW THIS? - AIRWAVES B1
Author Th0sy and Skepty Date 16.03.2015 Filesize 158.16 MB Download 166


999 Units Per Second

Published in ET Movies

999 Units Per Second - Enemy Territory Trickjump Movie - Acizco presents his new Trickjump movie with excellent editing and graphics.
This movie shows clearly that Enemy Terriotry is much more than just an egoshooter.

Quote: The end is finally here. After months and months of jumping, here is one last final original trickjump movie. I'm fairly confident saying there will never ever be a movie with better jumps anymore.
Thank you, the community, for the endless hours spent on this game.
Thank you Splash Damage for giving us this amazing game.
Thank you for watching.
Good bye.

Starring:  Sungi, Aciz, Wrath, BlaZe, Skepty, Hazz, Madman

Note: Some of the maps were redone for visual purposes, the jumps are performed in the original map. The maps are following:
Adlernest, Battery, Erdenberg (B3 & T1), Fueldump, Goldrush, Oasis, Radar, Railgun

Source: crossfire.nu

Full movie quality ONLY via download!! (1,5 GB)

 

999 UNITS PER SECOND Version:final
Author Acizco, Sungi, Wrath, BlaZe, Skepty, Hazz, Madman Date 16.12.2016 Filesize 1,534 GB Download 225


ETJump 2.0.6 released

Published in ET Mods

ETJump 2.0.6 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero.

Changelog:
    Fixed !listmaps listing all maps whether they're on the server or not.
    Added @name@ tagging in chat. (Replaces the @tag@ with matching names)
    Added a message key for trigger_flagonly_multiple
    The entity prints the message when an objective is capture. Adding [n] in the message prints the name of the player that captured the objective.
    Added etj_drawConnectionIssues. Disables the "Connection interrupted" text and image.
    This is mainly for people with constantly high pings (e.g. from Australia)
    Added spawnflag 512 for trigger_multiple
    Multiple players are able to trigger the same trigger_multiple at the same time
    Multiple bugfixes
    Players can no longer callvote map <current map>
    /callvote map mapname matches partial map names
    token collection mode:
    Admins can define locations for easy, medium and hard tokens that can be collected by players. Once you've collected all of them, the total time it took to collect them is printed.
    Improved /records
    Added highlighting for @tags@
    etj_noclipScale now supports decimal values and is limited to values between 1-20
    Fixed fireteam savelimit
    Removed nonading
    Weapons are now correctly removed on start timer

Source: etjump.com | etpro.de

 

ETJUMP 2.0.6 Version:2.0.6
Author Zero Date 22.02.2016 Filesize 6.6 MB Download 190


  

   

 

  

  

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