Wolfenstein
RtCW Venom Mod 6.5 - Specular Shader
Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.
Source: moddb.com/rtcw-venom-mod | wolffiles.de
![]() |
RTCW SP VENOM MOD Version:6.5 |
|
![]() |
RTCW SP VENOM MOD NVIDIA Version:6.5 |
|
RtCW SP Venom Mod v1
Return to Castle Wolfenstein Singleplayer Venom Mod by HEllBaron89
The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de
![]() |
RTCW SP VENOM MOD (HD TEXTURES) Version:1.0 |
|
RtCW SP Venom Mod v1.5
Return to Castle Wolfenstein Singleplayer Venom Mod 1.5 by HEllBaron89
The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.
- New model Mg42 (ported from Wolfenstein: Enemy Territory) - I think was perfect to replace the old model mg42 of RTCW; this still a lowpoly model, but realistic. My wish is improve the ejecting shells effect of the multiplayer and W: ET, very nice and realistic, in the SP version all shells fall down like nails on the wood.. I hope it will be included in the future versions of IORTCW!
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
![]() |
RTCW SP VENOM MOD (HD TEXTURES) Version:1.5 |
|
Knightmare Patch for Rtcw SP - 1.42d
New Knightmare Patch Released for Rtcw SP - 1.42d!
This is a simple patch that fixes the startup crash caused by newer video drivers, (erroneously attributed to Windows 7).
It adds fully native widescreen support. Support for "nVidia Surround" and "ATI Eyefinity", via in-menu custom video modes and a few other fixes and tweaks. It also fixes the crash at the map level transition from RtCW SP map "Dam" to RtCW SP map "Paderborn", (aka village2).
It is based on the v1.41 source released by John Carmack in September 2010. However, as this release is not made or supported by Gray Matter, id Software, Activision or Bethesda, please don't ask them for support with this.
# Installation Instructions
You should back up the "WolfSP.exe", "cgamex86.dll", "qagamex86.dll" and "uix86.dll" files in your Return to Castle Wolfenstein folder before installing this.
This can be done simply by making a subfolder called "backup" or "old" and moving the above files there. Once you have done this, just extract the download into your Return to Castle Wolfenstein folder.
# Please Note
This patch includes modified menu files in the "sp_pak4.pk3" file. These files were edited to add the new "scralign" attribute to various objects, to change how they scale in widescreen video modes. "System.menu" and "ingame_system.menu" were also edited to add the new video modes, anisotropic filtering support and hardware gamma support.
Mods or map packs which change the menu files will need to be edited to replicate these changes, or they won't work correctly with this patch.
Source - Ronboy Productions mikebwolf/ronboyproductions | wolffiles.de | markshan.com/knightmare/
![]() |
KNIGHTMARE RTCW PATCH Version:1.42d |
|
Stalingrad & Iron Cross Weapons Patch
Return to Castle Wolfenstein Single Player Weapons Patch - Stalingrad & Iron Cross
This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.
The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.
Source: wolffiles.de | rtcw.gamebanana.com
![]() |
STALINGRAD & IRON CROSS WEAPON PATCH |
|
RealRtCW 2.2 and HD-Pack 2.2 released
WolfETPlayer has released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.2.
RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.
RealRTCW 2.2 Changelog:
New features:
Revolver added
New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now
Separate damage for player/AI (ported from 1.42d)
New eject brass effect ported from ET. Shell fall sounds added
New FG42 model ported from Call of Duty
New Sten model with custom animations
New Shotgun model with custom animations and unique reloading procedure
Added custom mod icon,folder name in my documents
Dynamic flamethrower lights
New foot/hand skin system by Eugeny
New thompson texture/model & reload sound
Default cg_fixedaspect is set to widescreen value
All weapon sounds were slightly bass boosted
Rebalanced AI. Generally aim_accuracy decreased
IoRTCW specific cvars added to the main menu
Credits menu added
P38 removed
UI Overhaul with 4:3 support
New loadscreens by AidenDemon
New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH.
Balancing:
Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing
Bug fixes:
Vsync hotfix implemented
Rend2 crashes caused by new weapon models
AI is not affected by the weapons weight now
tag_brass fixed for all weapons
Background color of all menus is less transparent black now to better see white letters
Thompson left hand fixed
Known bugs:
Phantom dynamite icon
Muzzleflash is not working on akimbo colts
Silencer attach/dettach small anim bug
Shotgun kick bug
Source: moddb.com/realrtcw | ronboyproductions
![]() |
REALRTCW Version:2.2 |
|
![]() |
HD-PACK (REALRTCW) Version:2.2 |
|
Operation Deathshead RtcW SP-Addon
Operation Deathshead RtcW SP addon final, created by ronboy (Mike)
After a total of more than 3 years, Operation Deathshead is finally finished. This Rtcw Sp addon is 2 levels long, and includes many new techniques that I have learned as a mapper. Please read the readme file for instructions and other information. In order to fully enjoy Operation Deathshead, you must follow the instructions on the readme file carefully. Enjoy!
Operation Deathshead RtcW SP-Addon Final, erstellt von ronboy (Mike)
Nach insgesamt mehr als 3 Jahren ist Operation Deathshead endlich fertig. Dieses RtCW SP-Addon ist zwei Ebenen lang und enthält viele neue Techniken, die ich als Mapper gelernt habe. Lese sorgfältig die Anweisungen in der Readme-Datei, um Operation Deathshead voll und ganz genießen zu können. Viel Spass dabei!
Source: Thx to ronboy via FB | ronboymaps.webs.com | moddb.com

OPERATION DEATHSHEAD Version:Final
ronboy (Mike)
16.01.2014
56,12 MB
2600
The Dark Army: Uprising - Patch 1.1
This is a new patch from TITEUF85 for the English version of his superb Return to Castle Wolfenstein modification, "The Dark Army"
A new version (1.1) of The Dark Army: Uprising's English (US) edition was released as a Christmas gift to all fans of both the modification and the original game. If you already own the previous version of the mod, no need to worry, just click on the left button to download the patch to upgrade it.
Une nouvelle version (1.1) de l'édition en Anglais (US) de The Dark Army: Uprising est arrivée telle un cadeau de Noël à tous les fans du mod mais aussi du jeu original. Si vous possédez déjà la version précédente du mod, nul besoin de paniquer, cliquez juste sur le bouton gauche pour télécharger le patch afin de procéder à la mise à niveau.
Source: Titeuf-85 / Wolfenstein France via FB | moddb.com/tda | ronboyproductions | wolffiles.de
![]() |
THE DARK ARMY - UPRISING PATCH Version:1.1 |
|
RtCW SP Update Vendetta 1.30
Return to Castle Wolfenstein Singleplayer - Update Vendetta 1.30
Great news for all 'Return to Castle Wolfenstein' singleplayer fans, as Yo$hik releases news of an update for his classic mission, 'RtCW Vendetta'. The entire project has been upgraded, with a new, over-all design, including new character voices, models, textures, artwork, German shepherd dogs and chocolate bar energy boosts and sound quality.
This new version will be based on the modern 'ioRtCW' engine and will also contain the 'RealRtCW' weapons mod.
Source: Yo$hik@moddb.com/vendetta | wolffiles.de
![]() |
VENDETTA Version:1.25 |
|
Dark Matters - English Version
Return to Castle Wolfenstein Singleplayer Mission - Dark Matters English Version
This is version 1.1 of the superb Return to Castle Wolfenstein SP Addon, Dark Matters, created by Yo$hik, Shurr and Vicpas. This version is in English and contains the following map missions: Depot, Cathedral, Laborator, Laborator2 and Cutscene, (Alienka).
Storyline
You must find and rescue, if possible, the captive Allied agent and complete the following objectives:
1] Eliminate all Axis resistance in order to prevent information being leaked to enemy forces.
2] Infiltrate the cathedral located in a small village in the mountains.
3] Locate and rescue the Allied agent being held prisoner there.
4] Avoid capture on the road to the village, failure is not an option, lives are depending on you.
Thanks to
David Parízek for briefing texts translated from Russian to English. Ronboy for grammar corrections in briefings and texts. Yo$hik for dialogues translated from Russian to English. Shurr for converted models.
Source: wolffiles.de
![]() |
DARK MATTERS - ENGLISH Version:1.1 engl |
|
Download News
| 09-02-20 | |
| 05-01-20 | |
| 21-07-19 | |
| 21-07-19 | |
| 21-07-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 27-01-19 |
Download Charts
| 90159 | |
| 35914 | |
| 22349 | |
| 22301 | |
| 21565 | |
| 18935 | |
| 15302 | |
| 14952 | |
| 10312 | |
| 9385 |
- Comments
- Tags
- Calendar




