Wolfenstein
Warleauge is back! RTCW Season XVII
Für alle RtCW-Veteranen gibt es schöne Neuigkeiten. Die Warleagues startet eine neue RTCW-Ligarunde!! Es ist die 17. Runde in der Warleagues.
Gespielt wird auf RtCW 1.41b - 6on6 OSP und 6on6 Shrub.
Mappool: Base, Beach, Frostbite, Ice, Village, WL UFO
Regeln: Die Regeln basieren grundsätzlich auf den (alten) bekannten WL-Regeln, eine detailliertere Regelsetzung wird später auf der WL-Website herausgegeben.
Anmeldung: Start ist Donnerstag der 29. Mai 12:00 CET bis Freitag den 6. Juni 12:00 CET. Weitere Informationen bezüglich des Anfangsdatums der Spiele wird auf der WL-Website herausgegeben.
Link: Warleagues-Homepage
Unser Apell geht an alle noch bestehenden RtCW-Clans! Meldet euch mit eurem 6er-Team an und nutzt diese womöglich allerletzte Chance, um noch einmal in der RtCW-Liga abzurocken!
Finaly it is time to bring RtCW back home to Warleagues! Season 17! will consist of 6v6 for osp and 6v6 shrub.
Rules: Rules are basically based on the old rule sets, a more detailed rule set will be published on our website later.
Maplist: Base, Beach, Frostbite, Ice, Village, WL UFO
Match servers: All official games must be played on servers that stream to pbbans.
Signups: Signups will open on Thursday 29th of May at 12:00 CET. And closed on Friday 6th of June at 12:00 CET. Further information regarding the start date of the RtCW season will be published on our website, so stay tuned.
Quelle: warleagues.com
In diesem Sinne - HF & GL
Evo-Wolf-MP 2013
Evo-Wolf-MP 2013, bringing RTCW Multiplayer up to date ! - Mod by =KT= SuperRetardo.
What's evo-wolf-mp do?
- Better Graphics (Bloom lighting, lens flares)
- Fixed Graphics (Bad bug in 1.41b, left maps looking like junk)
- No more "Too Many Shaders" Error Bug
- HTTP Downloads - If the server is setup for it, just like ET (only be supported)
- Replacement GUID system. Since PB no longer supports RTCW.
- A couple of other bug fixes.
- Fully 100% 1.4, 1.41, 1.41b compatible including ALL Mods.
Description:
MP3 and OpenAL support removed. Sounded like crap with server-side mods. Just install vcredist_x86.exe first. It's a Run-time file from Microsoft. Then copy and paste the WolfMPGPL.exe file to your RTCW directory.
Evo-Wolf-MP 2013, Bringe deinen RTCW-Multiplayer auf den neusten Stand ! - Mod von =KT= SuperRetardo.
Was bewirkt Evo-Wolf-MP?
- Bessere Grafik (Bloom-Beleuchtung, Streuung der Fackeln)
- Bereinigte Grafik-Fehler in 1.41b, behebt schlecht aussehende Maps)
- Nie mehr die "Too Many Shaders" Fehlermeldung
- HTTP-Download - wenn der Server entsprechend eingestellt ist, wie bei ET (nur mit Support).
- Austausch des GUID-Systems. Da RTCW den PB nicht mehr unterstützt.
- Ein paar andere Fehlerbeseitigungen.
- 100% kompatibel zu 1.4, 1.41, 1.41b inkl. aller Mods.
Link: evo-wolf-mp

EVO WOLF MP 2013
=KT=SuperRetardo
25.02.2013
4,984 MB
407
RtCW Coop 0.9.4
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.
Mapfixes:
* Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
* Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
* The elevators in Rocket are now faster and not so annoying anymore.
* Church and Castle had sound bugs.
* The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
* End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
* Crypt1 was sometimes unfinishable, this is fixed
* Dam has also better (and faster) elevators, also the AI's are working better now.
New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.
Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.
| 0.9.4 Win | 0.9.4 Linux | 0.9.4 OSX |
Link: rtcwcoop.com
RtCW SP Addon - The Victors Trailer
Fall Cup 2012 - Moments Of The Week #1
Homie and bully present the first video from the RtCW Fall Cup 2012 with impressive moments. Special Thanks: bully - for helping me with all technical issues to record in rtcw with blur etc & for making the intro banner Feedback is really appreciated. PS: the next video will be made by bully!
Starring: MerlinatoR syL ramzi zerom juncie homie haste ironic crabje osiris bully lelle brandon fro idlaw xPERiA
Homie und bully präsentieren das erste Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.
Special Thanks: bully - für seine Hilfe mit allen technischen Fragen, in RTCW mit Unschärfe etc. und für die Herstellung der Intro-Banner. Feedback wird sehr geschätzt. PS: Das nächste Video wird von bully erstellt!
Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #1 - RTCW FALL CUP 2012
Homie + bully
22.11.2012
251.17 MB
279
Fall Cup 2012 - Moments Of The Week #2
Bully presents the second video from the RtCW Fall Cup 2012 with impressive moments.
So here it finally is, shamefully 1 day over it's deadline.. ok I admit it's 1:50 midnight, 2 days over the deadline.
I'm not to sure what to think of it, if I had more time I would have fine tuned it more and most likely have gone for a different song. But it is what it is and I hope you like it.
Starring: MerlinatoR, Kevin, Crmbs, osiris, bully, Kamz, Fro, Pudi, Kris, Juha, xPERiA
Bully präsentiert das zweite Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.
Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #2 - RTCW FALL CUP 2012
bully
07.01.2013
119 MB
259
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
RtCW Cup 4 angekündigt
Die Sign-Ups für das 3on3 ist eröffnet. Zurzeit können wir nur 16 Teams aufnehmen. Was das Format angeht wissen wir noch nicht bescheit ob es ein One-Day Cup, ein double-elim oder ein group-stage dann Elimination Playoff's Cup wird, der über eine Woche geht.
Mehr Details über die 6vs6 Version folgen bald. Sicher ist aber bereits das es erst eine Gruppenphase geben wird und dann Elimination Playoff's, bis zum großen Finale das am 10. Juni oder früher sein wird.
Wir wünschen jetzt schon allen teilnehmenden Teams viel Erfolg, und möge das beste Team gewinnen.
PS: Natürlich werden wir das Geschehen weiterhin verfolgen und euch diesbezüglich auf dem Laufenden halten.
Link: rtcw-cup
RtCW Cup 4 startet
Hier die Teams in den jeweiligen Gruppen:
Group 1 Rockit indomitus BYE Nulli-Secundus |
Group 2 cave fixed super kawaii kids Damage Inc |
Group 3 KiH frozenfingers Circle of Haste oldskewl |
Group 4 nopressure thundercats Super Fighters iAm |
Quelle: crossfire | rtcw-cup
eZbash 6v6 CUP #1
RTCW eZbash 6v6 CUP #1 - Hi all, after a pretty good onedaycup in february, i'm back to present you yet another cup, but this time in 6v6 format.
RTCW eZbash 6v6 CUP #1 - Hallo an alle, nach einem ziemlich guten OneDayCup im Februar, bin ich zurück und präsentiere euch noch einen anderen Cup aber dieses Mal im 6on6 Format.
Some Info
• NO real CD-Key required! • osp with pb - relaxed cvar settings • cupservers where you can both connect from 1.0 or 1.4 client • 6v6 format • wtv will be provided (aswell for shoutcasting!) • 8 teams max • first 2 groups with each 4 teams • later on 2 first teams on each group play each other in brackets • mappool: adlernest, assault, base, beach, escape2, ice, village, frostbite • team captains will have to schedule their games • starts at early/mid april
Signup & Teams
SIGN UP HERE
NOTE: all teams will have to play a seeding match (to know for groups & to see if they would actually play in the cup)
signup won't be open for long so sign your team up!
Interested Teams So Far
eZbash, Fixed, No Pressure, Cave, Circle Of Haste, Chile ....
Why RTCW?
Because in my opinion, it's still the best game around :) Watch this1 & this2 video if you don't believe me. And also Sipperi's new video is incoming which will be pure awesomeness!
| This 1 | This 2 |
ET Players!
You don't need a real CD-Key to play in the RtCWcup and this might be maybe your last chance to play this epic game in competition. Be quick and download rtcw (pack with everything in it) HERE!
Contact & Feedback
Feedback is always useful to me so i can see what the players actually want. Because i'm doing this for you all rtcwfans!
You can contact me at: crossfire (pm me or write here below), #rtcw.wars @ quakenet, www.ezbash.freeforums.org
let's make this a good cup or this will be my last effort for sure.
ps: visit our sponsor www.rtcwmap.de, because without them this cup wouldn't be possible!
Greetings, homie & the eZbash squad
The RtCW4ever team wish everyone involved HF & GL!
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Rockit
indomitus
BYE
cave
fixed
super kawaii kids
KiH
oldskewl
Super Fighters
