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Wolfenstein

Dignitas nimmt den europäischen Thron ein

Published in RtCW Scene
Die Prognosen standen auf Sieg für das ehemalige Team idle, jetzt bekannt als Team Dignitas. Die Prognosen trafen ein, ein weiterer Sieg in Folge, zeroPoint! war ohne butchji nicht einmal im Stande den Sieg zu schnuppern, leider. Es hat für sie nur für den zweiten Platz, nach der 0:4 Niederlage, gereicht. Bei der shgOpen Lan in Dänemark wird die Revange auf einer LAN folgen, doch wieder ohne Butchji.

Team Dignitas
zeroPoint!
aMenti

Wir gratulieren allen Clans, die es auf das Siegertreppchen geschafft haben. 
 
Quelle:   The New RtCW2-Prison

Industrial Espionage Final - SP map for RtCW

Published in RtCW Maps

Image New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.

Image New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.

Image Image

Download


Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum

ET Dark PHX b2

Published in ET Maps

This is a Wolf ET remake of the Return to Castle Wolfenstein singleplayer classic map, "Dark", which has been created by Pheonix and R3b3L.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

"I'm sure that this map, regardless of the objectives, will be appreciated by most of the veteran RtCW and Wolf ET players and I hope that it revives many beautiful and nostalgic moments from Return to Castle Wolfenstein." - Pheonix

Source: wolffiles.de

DARK PHX Version:beta 2
Author Pheonix + R3b3L Date 18.05.2016 Filesize 8,992 MB Download 230


Fall Cup 2012 - Moments Of The Week #1

Published in RtCW Movies
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Homie and bully present the first video from the RtCW Fall Cup 2012 with impressive moments. Special Thanks: bully - for helping me with all technical issues to record in rtcw with blur etc & for making the intro  banner Feedback is really appreciated. PS: the next video will be made by bully!

Starring:  MerlinatoR  syL  ramzi  zerom  juncie  homie  haste  ironic  crabje  osiris  bully  lelle  brandon  fro  idlaw  xPERiA

Homie und bully präsentieren das erste Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.
Special Thanks: bully - für seine Hilfe mit allen technischen Fragen, in RTCW mit Unschärfe etc. und für die Herstellung der Intro-Banner. Feedback wird sehr geschätzt. PS: Das nächste Video wird von bully erstellt!

Image Image Image

Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #1 - RTCW FALL CUP 2012
Author Homie + bully Date 22.11.2012 Filesize 251.17 MB Download 279


Arkot Castlekeep 1.1

Published in RtCW Maps

RtCW Singleplayer Map Arkot Castlekeep 1.1 made by Arkot 24 and Vicpas.
Enjoy and thank you.

RtCW Singleplayer Map Arkot Castlekeep 1.1 erstellt von Arkot 24 und Vicpas.

ARKOT CASTLEKEEP 1.1 (SP) Version:1.1
Author Arkot 24 and Vicpas Date 05.03.2013 Filesize 9,983 MB Download 1161


RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

RtCW Coop 0.9.5 Patch 1

Published in RtCW Mods

RtCWCoOp 0.9.5 Patch 1 - small update for latest version

- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death

Just unzip and overwrite the existing files.

rtcwcoop patch095

 Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
Author team bzzwolfsp Date 27.07.2013 Filesize 1,315 MB Download 394


RtCW Cup 4 angekündigt

Published in RtCW Scene
Nach über 9 Monaten nach dem letzten RtCW Cup ist es wieder soweit und der RtCW-Cup kehrt mit der vierten Auflage zurück! Schon zur Sommerzeit 2009 zeigte die dritte Auflage, das die Leute immer noch RtCW spielen wollen. Wir hoffen, das dass auch in Cup 4 so bleibt! 

Die Sign-Ups für das 3on3 ist eröffnet. Zurzeit können wir nur 16 Teams aufnehmen. Was das Format angeht wissen wir noch nicht bescheit ob es ein One-Day Cup, ein double-elim oder ein group-stage dann Elimination Playoff's Cup wird, der über eine Woche geht.

Mehr Details über die 6vs6 Version folgen bald. Sicher ist aber bereits das es erst eine Gruppenphase geben wird und dann Elimination Playoff's, bis zum großen Finale das am 10. Juni oder früher sein wird.

Wir wünschen jetzt schon allen teilnehmenden Teams viel Erfolg, und möge das beste Team gewinnen.

Image

PS: Natürlich werden wir das Geschehen weiterhin verfolgen und euch diesbezüglich auf dem Laufenden halten. 

Link: rtcw-cup

RtCW Legacy Cup

Published in RtCW Scene

The brand new Return to Castle Wolfenstein cup has been announced and this time around bit more organized, more intense, more exciting and more games to be covered! Take a closer look at the announcement for RtCW Legacy Cup!

I am glad to announce this brand new tournament for Return to Castle Wolfenstein! Last cup was a huge success despite lack of my own motivation which actually went pretty well afterall. This time around I have made some changes in the admin department and it will be a huge upgrade for me in order to run the tournament smoothly as possible. I have chosen to switch the platform of the tournament from ClanBase to BinaryBeast ( www.binarybeast.com ) , huge thanks goes to CEO/Owner of BinaryBeast to help me out on some things and we will be featured on the main page. Thanks Brandon S!

So... let's get down to business, enough chitchat! I would like to have your attention here now. The cup will be in 6vs6 format as usually and in ABBA stopwatch mode. The ruleset has been changed a lot and has been made player-friendly as possible, I will try to update them on the run in order to be crystal clear before we enter into battlemode. I won't talk a lot about the rules here since as a player it's your job to be familiar with the rules so there wouldn't be any questions left unanswered! There are some things to think about as well, I have decided to cap the one team roster size to 9. As we saw some of the teams had more than that so this rule could maybe form more teams instead one huge one. The maplist will be finalized by this sunday (07.04.13).

Whats next? Well there a lot to tell. First of all I would like to let you guys know that this tournament will include prizes! So your job right now is to give out your opinions on this post as well what would you like to see for the prizes since we have dilemma. It can be mouses, headsets... you name it, we delivery it!
It's important for us so please take your time and give us the feedback!

Tournament schedule:
31.03.2013 - Signups opened!
28.04.2013 - Signups closed, groups formed!
29.04.2013 - 1st matchweek takes off!

Rest is unfortunately TBD since the signups may vary so as soon as I will know the exact amount of signups and teams playing I will give out the full schedule for the groupstage and playoffs! Please bear with me on this one. Sorry!

As we move closer to the closing of the signups I will make sure everyone will be notified!

About signing up!
This is the tournament website -  http://binarybeast.com/xRtCW1303300
Please take your time and read the RULESET! This is important for the players and team captains!

Only the team captain has to signup on the website and rename nick to the team name they will use in the cup!!! After signup, PM me on IRC ( #rtcw.wars @ quakenet.org ) with your full roster and their PB_GUID's!!!


If there is a team signed up with no information given to me, I will remove them and won't consider them as competitors in the cup!

As in the previous cup we saw some legends return. This time it's not different.
Our casting team will be covering the cup AGAIN! All of the WarwitchTV crew wants to thank all the supporters and followers. It was amazing to cast again for all of those guys!

image: warwitchtv-channel_header_image-66bd9c45d67763d6-640x125

 

Warwitch and the crew is back again! 

- Warwitch
- Sabo the saboteur
- Nail the geek squad commander
& many more through out the entire cup!

http://www.twitch.tv/warwitchtv/old


WarwitchTV will have giveaways, prizes, surprises and many guests on the show, YOU can be one maybe? Time will tell! You have to tune in every sunday 9PM CET/ 2PM EST
Right now it is unknown but Warwitch is working to get hes studio ready for the cup and with some awesome stuff that you might need to see. More to come in near future!

Information:
Cup website :  http://binarybeast.com/xRtCW1303300
Official cup IRC :
Cup Admin :  ZeD / co-supervisor  MerlinatoR
Official stream :  http://www.twitch.tv/warwitchtv/old

Previous cup
I would like to go back in time now. I am sorry for the spectators and the players that I didn't really made any final news about the previous cup winners etc. So ill take my time now.

- one.soldier
- overPowered
- raw
Huge round of applause to winner and all of the players who took part of the RtCW Fall Cup 2012. Aswell to all of those spectators and fans out there!!! Personal respect to all of the players and fans who keep this game alive!

I would personally like to thank :
voice, bully, MerlinatoR, homie, Ins0mnia, biggz, Warwitch, DtS, Nail, Sabo, DeeAy, Bridger & many more that I can't remember right now! All the WarwitchTV supporters aswell!

Grab your guns, it's about to get nasty soon!

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

  

   

 

  

  

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