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Wolfenstein

Alternative RtCW Master Server List patches

Published in RtCW Misc

Image Alternative RtCW Master Server List by deathmask.net, with patches for RtCW versions 1.0, 1.1, 1.3, 1.4, 1.41 and 1.41b ! - To access the new master server, you need to use a new WolfMP.exe file.

Clients needs to do:
Download your type RtCW versions file, rename your original wolfmp.exe (to .old) and insert your new WolfMP.exe.

Server owners need to set the following lines:
seta sv_master5 "dpmaster.deathmask.net"

Image Alternative RtCW Masterserver Liste von deathmask.net, mit Patche für die RtCW Versionen 1.0, 1.1, 1.3, 1.4, 1.41 und 1.41b ! - Für Zugriff auf den neuen Masterserver, wird die neue WolfMP.exe Datei benötigt.

Clients/Spieler:
Downloade die Versiondatei für dein RtCW, benenne die Original WolfMP.exe um (zB. auf .old) und füge die neue WolfMP.exe ein.

Serververwalter benötigen folgenden Eintrag (für die cfg):
seta sv_master5 "dpmaster.deathmask.net"

RtCW 1.0 List Patch RtCW 1.3 List Patch RtCW 1.4 List Patch
RtCW 1.1 List Patch RtCW 1.41 List Patch RtCW 1.41b List Patch

Quelle: wolfmp.com | deathmask.net

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

ET Dark PHX b2

Published in ET Maps

This is a Wolf ET remake of the Return to Castle Wolfenstein singleplayer classic map, "Dark", which has been created by Pheonix and R3b3L.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

"I'm sure that this map, regardless of the objectives, will be appreciated by most of the veteran RtCW and Wolf ET players and I hope that it revives many beautiful and nostalgic moments from Return to Castle Wolfenstein." - Pheonix

Source: wolffiles.de

DARK PHX Version:beta 2
Author Pheonix + R3b3L Date 18.05.2016 Filesize 8,992 MB Download 230


RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

Fall Cup 2012 - Moments Of The Week #6

Published in RtCW Movies

Image RtCW Fall Cup Moments of the week #6 by Playaaa - Here's the video you all have been waiting for. I hope you guys like it. I was gonna make it even better but lost motivation a bit yesterday.

Starring: Belgium Homie, Netherlands Mirage, Netherlands Playa, Netherlands Local, United Kingdom Crumbs, Germany Fro, Poland h2o, United Kingdom DtS, Netherlands Juncie, Germany souX, New Zealand bloxzin, United Kingdom MerlinatoR

Thx to Netherlands Bully for advising me this song choice and big ups to my fellow shoutcasters United Kingdom DtS and Netherlands voice.

Image RtCW Herbst Cup, Momente der Woche #6 von Playaaa - Hier ist das Video auf das ihr alle gewartet habt. Ich hoffe, es gefällt euch. Ich wollte es noch besser machen, aber ich verlor gestern ein wenig die Motivation.

Download HD

Quelle: crossfire.nu

RtCW Coop 0.9.2

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer CoOp 0.9.2 - This version is not network compatible with the previous versions. In this release we focussed on fixing stuff. This should make the game a little bit more stable, we still have a long way to go :)

Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.

New features: Image

  • Version check, when we release a new version you will be notified in the main menu
  • Obituaries ! (SomeDude was killed.) Experimental, I'm open to changes.
  • Votes have now sounds.
  • support for MOTD's (message of the day) on servers, so server admin can advertise their forums, etc

Return to Castle Wolfenstein Singleplayer CoOp 0.9.2 - Diese Version ist nicht kompatibel mit den vorherigen Versionen. Dieses Release dient überwiegend der Feherbehebung. Das Spiel läuft jetzt ein wenig stabiler, doch wir haben noch einen langen Weg vor uns. :)

Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe

Image Image Image Image

COOP WIN COOP LINUX COOP OSX
 

Quelle: wolffiles.de

RtCW SP Addon - The Victors Trailer

Published in RtCW Misc
New trailer of RtCW Singleplayer Addon "The Victors" released, mod again in developing - The Russian team developed this mod for RTCW MP for more than 10 years! 85% of the development are completed. There is now a new trailer (of 3) and the team continues to develop to this mod. The RtCW addon is probably the biggest of its kind for RtCW. Release is planned for this year.
 
 
Image
 
Neuer Filmtrailer vom RtCW Singleplayer-Addon "The Victors" veröffentlicht, die Mod ist weiter in der Entwicklung - Das russische Team entwickelt diese RtCW SP-Mod schon seit mehr als 10 Jahren! 85% der Entwicklung sind abgeschlossen. Es gibt jetzt einen neues Video und das Team entwickelt diesem Mod weiter. Das RtCW Addon wird wohl das Größte seiner Art für RtCW. Release ist für dieses Jahr geplant.
 

Neues Movie Phates Emotional

Published in RtCW Movies

An der Moviefront von RtCW tut sich wieder was.

Phates Emotional ist ein neues RtCW-Fragmovie von Phate.
Die Qualität des Movies ist sehr gut, es ist abwechslungsreich u. bietet viele Highlights von namenhaften Clans wie zb. aZe, cave'coh, Dying Wish/Wobbel, Fallanx, fixed, KiH.rtcw, nike Tout, OneSoldier.rtcw, Maelstrom, Mindcage, move, POW und noch viele andere! Also, anschauen lohnt sich 
 
Download

Quelle: Planet-Videos

RtCW Cup 4 erreicht Playoffs

Published in RtCW Scene

Nach zweieinhalb Wochen RtCW Cup 4 sind bereits alle Spiele abgeschlossen worden. Die meisten Austragungen verliefen ohne Probleme. Durch den grossen Erfolg wurden die Organisatoren motiviert,  auch in Zukunft weitere Cups durchzuführen!

Final Group Standings
Group 1
Rockit
indomitus

Nulli-Secundus
BYE
Group 2
cave
super kawaii kids

fixed
Damage Inc
Group 3
KiH
Circle of Haste

frozenfingers
oldskewl
Group 4
nopressure
thundercats

Super Fighters
iAm

 

Die beiden besten Teams je Gruppe kommen weiter. Wir gratulieren allen Teams die sich für die Playoffs qualifiziert haben! Es gibt Pläne, um ein Bracket für die 3. und 4. Platzierten zu erstellen. Die Admins werden kontaktiert, sofern Interesse besteht.

Die erste Runde der Gewinner-Spiele wird noch diese Woche starten. So sehen sie aus:

Rockit vs. Circle of Haste
cave vs. thundercats

KiH vs. Indomitus
noPressure vs. super kawaii kids

Viel Spass weiterhin beim Verfolgen der Wettkämpfe!

Quelle: RtCW-Cup | GamingPalace

one.more Cup #6 RtCW 3on3

Published in RtCW Scene

one.more Cup #5 took place just yesterday and there are requests from the NA portion of the RTCW scene for a cup of their own - calm down, we have what you need! Introducing one.more Cup #6 RTCW 3on3, NA Edition!

Date: Sunday 4th August, 2013
Start Time: 14:00 EST / 20:00 CET (Earliest)
Minimum Teams: 4 (probably a maximum of 8, first come first serve.)
Tournament Structure: Double Elimination Bracket
Maplist: TBA

This tournament is aimed mainly at the NA RTCW scene so players and teams from NA will get first priority, you must have at least 3 players on your roster and a maximum of 4. Players can only be signed up for one team and all info on who has signed up to the cup so far can be found here: LINK

Some Special Rules
All games will be played on NA servers, so if EU players do get the chance to play, they 100% will NOT play on EU servers, at all.

The cups later rounds will also be casted by Warwitch himself over at WarwitchTV as well as the mg42 crew. Please show your love and give a like to his facebook page HERE

warwitch-pic


#onesoldier
facebook.com/TeamONESOLDIER

Source: etpro.de

  

   

 

  

  

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