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Wolfenstein

RtCW Venom Mod 6.3

Published in RtCW Mods

Return to Castle Wolfenstein - RtCW Venom Mod version 6.3

This is Hellbaron's latest update for "RtCW Venom Mod" which has many new and improved features. As always, two versions of the mod have been released so that Nvidia graphics card users can also enjoy all the benefits of this excellent "Return to Castle Wolfenstein" modification.

What's new in this 6th series? :
- Fixed the weapons shaders for WolfMP.
- Better textures for the mauser rifle and flamethrower.
- Fixed A.I. of the map level, "Dig".
- Fixed the colors for flame textures.
- New shader for characters on fire.
- Merged and fixed a new HD texture pack, (SP/MP) .
- Fixed and balanced A.I. for all levels
- Revised all character textures

Source: moddb.com/rtcw-venom-mod | wolffiles.de

RTCW SP VENOM MOD Version:6.3
Author HEllBaron89 Date 14.04.2019 Filesize 617 MB Download 650


RTCW SP VENOM MOD NVIDIA Version:6.3
Author HEllBaron89 Date 14.04.2019 Filesize 617 MB Download 504


RtCW Venom Mod 5.4 Nvidia build

Published in RtCW Mods

This is Hellbaron's new releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" exclusively for Nvidia graphics card users, those players who have never been able to enjoy the full benefits of using this excellent modification.

Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).

Source: moddb.com/rtcw-venom-mod | ronboyproductions

RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4
Author HEllBaron89 Date 05.02.2018 Filesize 554.84 MB Download 400


RtCW Venom Mod 5.4

Published in RtCW Mods

HellBaron89 has released a new version of the RtCW Venom mod, v5.4

More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts, sprites and edited AI by HellBaron89.

Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).

Thanks for your interest.

Source: moddb.com/rtcw-venom-mod

RTCW SP VENOM MOD 2018 Version:5.4
Author HEllBaron89 Date 11.03.2018 Filesize 560.83 MB Download 980


Stalingrad & Iron Cross Weapons Patch

Published in RtCW Mods

Return to Castle Wolfenstein Single Player Weapons Patch - Stalingrad & Iron Cross

This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.
The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.

Source: wolffiles.de | rtcw.gamebanana.com

 

STALINGRAD & IRON CROSS WEAPON PATCH
Author Vicpas Date 29.03.2015 Filesize 10,64 MB Download 1156


RtCW Coop 0.9.5 Patch 1

Published in RtCW Mods

RtCWCoOp 0.9.5 Patch 1 - small update for latest version

- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death

Just unzip and overwrite the existing files.

rtcwcoop patch095

 Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
Author team bzzwolfsp Date 27.07.2013 Filesize 1,315 MB Download 401


RtCW Coop 0.9.5

Published in RtCW Mods
This is the first release Fretn considers stable of RtCW CoOp Mod. In the last two months we fixed a lot of bugs and now it feels a bit polished. I don’t consider it ready, so the version number isnt 1.x yet.
 
Image
 
Dies ist die erste "stabile" Release-Version vom RtCW CoOp Mod. In den letzten zwei Monaten haben wir eine Reihe von Fehlern gefixt und jetzt fühlt sich die Coop-Version wie aufpoliert an. Ich halte diese Version aber noch nicht für ganz und gar fertig, ein Tick fehlt zur Final fehlt noch.
 

Link: rtcwcoop.com

RtCW Cooperative - Timegate

Published in RtCW Mods

RtCW Cooperative - Timegate

This is Yo$hik's release of the classic "Return to Castle Wolfenstein" singleplayer mission, "RtCW Timegate", that he's converted for "Return to Castle Wolfenstein Cooperative Mod". Fighting your way through this mission you'll come up against many familiar foes, but this time you're not alone. Here's what Yo$hik had to say about his new "RtCW Cooperative" adventure:
"You can play with the RtCW Coop autosave spawn option or with the flag zones, (recommended), spawn option.  All trap-doors are removed, all moving platforms will return and they move in a  loop. The cable-car and lifts have a delayed start time, this provides some extra time for players with different pings to connect to the server and not spawn in air :) . Cutscenes are rebuilt and now playable. I've added new, small areas, new secret places, models, music, etc. too. The locomotive now has a longer journey for more fun. I hope you all enjoy this new mission and have a lot of fun playing it. Cheers!" - Yo$hik

Thanks:
Yo$hik would like to thank the following people.
# The creators of the original "RtCW Timegate" mission, Priv and Pbald.
# Tatiana Provorova for all her map testing and help for this release.

Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik

COOP TIMEGATE Version:1.0
Author Priv, Pbald Date 15.07.2018 Filesize 205 MB Download 657


Omni-bot 0.85 RtCW + ET Released!

Published in ET Mods

Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.

We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.

Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.

You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.

We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.

> RTCW 0.85 changelog > ET 0.85 changelog

Source: www.omni-bot.invisionzone.com

 

OMNI BOT ET - ALL OS Version:0.85
Author omnibot Date 26.10.2015 Filesize 25,23 MB Download 710


 

OMNI BOT RTCW - ALL OS Version:0.85
Author omnibot Date 26.10.2015 Filesize 13.64 MB Download 1491


RealRtCW 2.2 and HD-Pack 2.2 released

Published in RtCW Mods

WolfETPlayer has released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.2.
RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.

RealRTCW 2.2 Changelog:

 

New features:
Revolver added
New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now
Separate damage for player/AI (ported from 1.42d)
New eject brass effect ported from ET. Shell fall sounds added
New FG42 model ported from Call of Duty
New Sten model with custom animations
New Shotgun model with custom animations and unique reloading procedure
Added custom mod icon,folder name in my documents
Dynamic flamethrower lights
New foot/hand skin system by Eugeny
New thompson texture/model & reload sound
Default cg_fixedaspect is set to widescreen value
All weapon sounds were slightly bass boosted
Rebalanced AI. Generally aim_accuracy decreased
IoRTCW specific cvars added to the main menu
Credits menu added
P38 removed
UI Overhaul with 4:3 support
New loadscreens by AidenDemon
New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH.

Balancing:
Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing

Bug fixes:
Vsync hotfix implemented
Rend2 crashes caused by new weapon models
AI is not affected by the weapons weight now
tag_brass fixed for all weapons
Background color of all menus is less transparent black now to better see white letters
Thompson left hand fixed

Known bugs:
Phantom dynamite icon
Muzzleflash is not working on akimbo colts
Silencer attach/dettach small anim bug
Shotgun kick bug

Source: moddb.com/realrtcw | ronboyproductions

REALRTCW Version:2.2
Author WolfETPlayer Date 27.12.2017 Filesize 360.58 MB Download 1266


 

HD-PACK (REALRTCW) Version:2.2
Author  WolfETPlayer Date 27.12.2017 Filesize 830 MB Download 1937


Omni-bot 0.86 RtCW + ET released!

Published in ET Mods

Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net

 

OMNI BOT RTCW - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 9.32 MB Download 1370


 

OMNI BOT ET - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 29.99 MB Download 3866


  

   

 

  

  

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