Wolfenstein
RtCW Coop 0.9.5 Patch 1
RtCWCoOp 0.9.5 Patch 1 - small update for latest version
- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death
Just unzip and overwrite the existing files.

Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
team bzzwolfsp
27.07.2013
1,315 MB
422
Omni-bot 0.86 RtCW + ET released!
Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.
This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".
0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast
=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player
=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg
=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers
=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets
=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone
Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net
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OMNI BOT RTCW - ALL OS Version:0.86 |
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OMNI BOT ET - ALL OS Version:0.86 |
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RtCW Venom Mod Gold (v4.6)
RTCW VENOM MOD v4.6 GOLD
HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod. This is the latest release of Hellbaron's excellent Venom Mod for Return to Castle Wolfenstein.
Latest Updates:
# Updated HD crosshairs.
# New effects and detailed textures.
# Some more improved textures.
Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.
More information: http://www.moddb.com/mods/rtcw-venom-mod/
Source: ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD GOLD Version:4.6 |
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RtCW SP Venom Mod v3.5
Return to Castle Wolfenstein Venom Mod Version 3.5
HellBaron89 has released version 3.5 of his awesome Venom mod for Return to Castle Wolfenstein. Born to be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
New features
# Revised all previous mod files
# More stable gameplay
# Some fixes and optimization
# Better quality release with less space required
# A lot of new effects
# New shaders and detailed textures for characters and levels
Source: www.moddb.com/rtcw-venom-mod - Ronboy | www.wolffiles.de
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RTCW SP VENOM MOD (HD TEXTURES) Version:3.5 |
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RtCW Venom Mod Gold v4.8.5
New Version of Rtcw Venom Mod Released - Version 4.8.5!
HellBaron89 has released a new version of his mod called Rtcw Venom Mod! This new version fixes some bugs and adds new features.
All changes in description, instructions for installation and further informations in readme file.
Released Venom mod 4.8.5, includes:
- New HQ console.
- General revision and some improved textures.
- Green visor for Snooper rifle.
- Fixed glasses and water surfaces.
- Added unused textures from beta RTCW.
That's all for this update. Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD GOLD Version:4.8.5 |
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RtCW Coop 1.0 (Final)
Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.
MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.
What do we have ?
The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
New sound code to have better sound quality
64bit support
built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
avi video capture of demos, no more rendering thousands of tga files
much improved autocompletion of console commands
console history (it remembers the commands from your previous sessions)
http/ftp downloads, aka faster map downloads
and lots of bug and security fixes
A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )
One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.
Informations > HERE and HERE <
Source: rtcwcoop.com | wolffiles.de
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RTCW COOP 1.0 MAC TERM/UB Version:1.0 |
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RTCW COOP 1.0 LINUX 32/64 Version:1.0 |
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RTCW COOP 1.0 WIN 32/64 Version:1.0 |
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RtCW HD Retexture Pack v0.4 Alpha 2
RtCW HD Retexture Pack v0.4 Alpha 2. Hooray! I still decided to publish an updated version of its retexture. It includes the texture of the first version of the pack, most of which are updated by the second version of the pack. The new pack contains 147 textures.
Eugeny's website
Source: Eugeny via FB
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RtCW HD RETEXTURE PACK Version:ALPHA 0.4 |
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RtCW Coop 0.9.5

Link: rtcwcoop.com
RtCW Venom Mod 5.0
HellBaron89 has released a new version of the Rtcw Venom Mod, version 5.0!
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon.
Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts and edited AI by HellBaron89.
Venom mod 5.0, includes:
# Compatible with the "Knightmare" patch and "ioRTCW 1.5a" (see readme).
# Revisited all model skins and weapons pack.
# Definitive HQ console for MP/SP mode.
# All glass has now been enviromapped.
# New shaders and many other fixes.
# New HD textures for MP/SP mode.
Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:5.0 |
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RtCW SP Mod Flying Saucers
RtCW SP Mod: Flying Saucers - 10 playables and 2 cutscenes
This mission pack is a fantastic adventure having as background the mystical flying saucers.
About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.
Source: etpro.de | rtcw.gamebanana.com | Depro777
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RtCW SP MOD FLYING SAUCERS Version:1.0 |
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