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Wolfenstein

RtCW SP Venom Mod v1.5

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer Venom Mod 1.5 by HEllBaron89

The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.

- New model Mg42 (ported from Wolfenstein: Enemy Territory) - I think was perfect to replace the old model mg42 of RTCW; this still a lowpoly model, but realistic. My wish is improve the ejecting shells effect of the multiplayer and W: ET, very nice and realistic, in the SP version all shells fall down like nails on the wood.. I hope it will be included in the future versions of IORTCW!

Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89

RTCW SP VENOM MOD (HD TEXTURES) Version:1.5
Author HEllBaron89 Date 18.01.2015 Filesize 115 MB Download 588



Axis Skin mod - Redux Return to Return to Castle Wolfenstein (2.0) by SidneyReilly1925

With "Wolfenstein: The Old Blood" to be unleashed in May, it's time to return to Castle Wolfenstein once again with the "Redux Return To Return To Castle Wolfenstein."

"Redux Return To Return To Castle Wolfenstein" is a new version of "Return To Return To Castle Wolfenstein" which now includes younger versions of B.J. Blazkowicz and General "Deathshead" Strasse from "Wolfenstein: The New Order" as well as improvements (and some complete changes) to my NPC renderings in the original mod.

These uniforms are as historically accurate as possible according to Osprey Publishing's military history books and feature accurate designs based on uniforms of the Heer, Kriegsmarines, Luftwaffe, Afika Corps, and the SS.

Source: rtcwfiles.com

 

REDUX RETURN TO RETURN TO CASTLE WOLFENSTEIN Version:2.0
Author SidneyReilly1925 Date 16.04.2015 Filesize 67,466 Download 1530


RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2744



RtCW Cooperative Mod - Brabant

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative Mod Brabant

These are Return to Castle Wolfenstein Single-player missions that have been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.

Mission 1 - Brabant Forest:
Parachuted behind enemy lines in Holland, you must fight your way through Brabant Forest, in order to assault the heavily-guarded German compound situated there. It is rumoured that top secret plans of all German troop placements are kept in this secure facility, therefore, you must locate and steal these plans, eliminating all enemy resistence along the way. Be warned, the forest is patrolled by elite Waffen SS troops, supported by elements of Heinrich Himmler's deadly Blackguard Paratroopers, so hit the ground running or you will never leave Brabant Forest.

Mission 2 - Brabant Village:
Your mission is to hold the bridge at Arnhem until you are relieved by Allied ground forces. Allied troops need to cross the south of the Netherlands before they can reach and support the paratroopers. Along the way you will encounter heavy German resistance, nevertheless, you must launch an assault and liberate the Dutch village of Brabant. To fully accomplish your mission you must locate and assassinate the German Wehrmacht officer who has taken residence somewhere in the village.

What's New:
# New Axis A.I. added
# New notebooks in English added for both missions
# New respawning weapons and ammo

This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the maps:
"We never made any part of these maps, we merely converted them to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player missions were created by Dialog and Arno Ansems.
We hope that our conversion of these excellent RtCW SP maps means that they will be enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*

Thanks:
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Dialog and Arno Ansems for the original RtCW SP missions
# {WeB}*Coisty*, {WeB}*Nikki* - map testing
# SSF Sage for his superb RtCW Coop conversion tutorial
# Fretn and his RtCW Cooperative Devteam

Sage's RtCW tutorial HERE
RtCW Cooperative website HERE
Wolf Euro Brigade Clan website HERE
Source: www.wolffiles.de

RTCW COOP MOD BRABANT
Date 18.11.2015 Filesize 19,27 MB Download 1064


RtCW Venom Mod Gold v4.8.5

Published in RtCW Mods

New Version of Rtcw Venom Mod Released - Version 4.8.5!

HellBaron89 has released a new version of his mod called Rtcw Venom Mod! This new version fixes some bugs and adds new features.
All changes in description, instructions for installation and further informations in readme file.

Released Venom mod 4.8.5, includes:
- New HQ console.
- General revision and some improved textures.
- Green visor for Snooper rifle.
- Fixed glasses and water surfaces.
- Added unused textures from beta RTCW.

That's all for this update. Thanks for your interest.

Source: ronboyproductions | moddb.com/rtcw-venom-mod

RTCW SP VENOM MOD GOLD Version:4.8.5
Author HEllBaron89 Date 25.09.2016 Filesize 588.97 MB Download 710


Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925

Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.

Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.

Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.

Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.

Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.

Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.

Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).

Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).

Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".

Source: rtcwfiles.com

RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2744


Stalingrad & Iron Cross Weapons Patch

Published in RtCW Mods

Return to Castle Wolfenstein Single Player Weapons Patch - Stalingrad & Iron Cross

This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.
The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.

Source: wolffiles.de | rtcw.gamebanana.com

 

STALINGRAD & IRON CROSS WEAPON PATCH
Author Vicpas Date 29.03.2015 Filesize 10,64 MB Download 1174


RtCW SP Venom Mod v3.0

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer Venom Mod 3.0 by HEllBaron89

Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.

This is the latest release of the superb and very popular RtCW Venom Mod.

This new version includes:
    Widescreen patch 1.42c by Knightmare.
    QeffectsGL 1.2 (required directx 9.0 videocard).
    HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
    HD textures for all weapons by OSJC, TehSnake, AidenDemon, modified for shader support.
    Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
    New mg42 model (ported from Wolfenstein: ET).
    Radical revision of AI for all levels.
    Implemented detail textures on materials (required r_detailtextures 1).
    Corrected some default shaders on characters, improved environment.
    New HD effects, blood and muzzleflashes.
    HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
    Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 and HD RTCW 0.2 by AidenDemon modified, now 65 % game textures replaced.
    All effects made for original game engine Id Tech 3.
    Full compatibility with other mods and iortcw.

Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

Source: moddb.com/rtcw-venom | wolffiles.de | HEllBaron89

RTCW SP VENOM MOD (HD TEXTURES) Version:3.0
Author HEllBaron89 Date 20.05.2015 Filesize 469 MB Download 1837



RtCW SP Venom Mod v2.5

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer Venom Mod 2.5 by HEllBaron89

Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.

The mod include:
    Widescreen patch 1.42c by Knightmare.
    HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
    HD textures for all weapons by OSJC and AidenDemon, modified for shader support.
    Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
    New mg42 model (ported from Wolfenstein: ET).
    Radical revision of AI for all levels.
    HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
    Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 modified.
    All effects made for original game engine Id Tech 3.
    Full compatibility with other mods and iortcw.

Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89

RTCW SP VENOM MOD (HD TEXTURES) Version:2.5
Author HEllBaron89 Date 08.03.2015 Filesize 230.1 MB Download 676



The Dark Army (preview)

Published in RtCW Mods

Preview of Return To Castle Wolfenstein mod by TITEUF-85 | Coming Q4 2014

Story: One of the O.S.A. spies reports that Wilhelm Strasse develops a new type of Uber Soldat. Blazkowicz is send to finish him once and for all. Following recent information, he is in a secret research center, in German mountains.

The Dark Army is a Single-Player Add-On Mod for the original Return to Castle Wolfenstein on PC (Windows, Mac and Linux) coming Q4 2014.

New pictures of The Dark Army mod for Return to Castle Wolfenstein appeared (about 30 pictures in high-definition), giving you a look on the impressive results of my recent work on the maps, in order to update these to their final version.

TDA Wallpapers: moddb.com/wallpapers
Source + Trailer: moddb.com/the-dark-army

 

RtCW Remake Mod Beta 1.0

Published in RtCW Mods

RtCW Remake Mod Beta 1.0 by Grego & C.Z.R
The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.

+++ UPDATE +++
Wolfenstein4ever download (4,8 GB!!) is available now!

REMAKE WALLPAPER

remake mod cover

You have problem or question with the performance
please sent to forum: quakegate.ru

Source: moddb.com/rtcw-remake-mod | wolfflies.de

RTCW REMAKE MOD - PART 1 OF 2 Version:Beta 1
Author Grego & C.Z.R Date 12.03.2015 Filesize 2,8 GB Download 22519


RTCW REMAKE MOD - PART 2 OF 2 Version:Beta 1
Author Grego & C.Z.R Date 12.03.2015 Filesize 2 GB Download 19100


  

   

 

  

  

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