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Wolfenstein

RealRtCW 2.1 incl. HD-Pack + Hotfix

Published in RtCW Mods

WolfETPlayer has now released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.1. with  3 RtCW SP-addons on board too.

This new version of the mod is now running on the remarkable ioRTCW engine with included widescreen support, sound improvements, bug/crash fixes, and much more.
RealRtCW players who are using "vsync" can now utilise this hotfix, created by MAN-AT-ARMS.

The 3 Return to Castle Wolfenstein SP missions available for now are:
# RealRtCW Capuzzo
# RealRtCW Timegate
# RealRtCW Stalingrad

The main changes are:
    ioRTCW engine (widescreen support, better sounds etc.)
    New weapons. New models for the old weapons
    Total sound overhaul
    Custom maps support
    Balance changes and more! Check out the "readme" file for the full changelog

Installation instructions:
1) Choose either the x64 or x86 executables folder (depending on which version of RealRtCW you're using. 32bit = x86, 64bit = x64)
2) Copy everything from your chosen folder and place this into your RtCW root folder, replacing the old files.

Source: moddb.com/realrtcw | ronboyproductions | wolffiles.de

REALRTCW + HD-PACK + HOTFIX Version:2.1
Author WolfETPlayer Date 10.06.2017 Filesize 1,06 GB Download 1357


 

REALRTCW CAPUZZO
Author WolfETPlayer Date 10.06.2017 Filesize 48,95 MB Download 767


 

REALRTCW TIMEGATE
Author WolfETPlayer Date 10.06.2017 Filesize 96.11 MB Download 841


 

REALRTCW STALINGRAD
Author WolfETPlayer Date 10.06.2017 Filesize 295 MB Download 1956


RtCW Venom Mod Gold v4.8.5

Published in RtCW Mods

New Version of Rtcw Venom Mod Released - Version 4.8.5!

HellBaron89 has released a new version of his mod called Rtcw Venom Mod! This new version fixes some bugs and adds new features.
All changes in description, instructions for installation and further informations in readme file.

Released Venom mod 4.8.5, includes:
- New HQ console.
- General revision and some improved textures.
- Green visor for Snooper rifle.
- Fixed glasses and water surfaces.
- Added unused textures from beta RTCW.

That's all for this update. Thanks for your interest.

Source: ronboyproductions | moddb.com/rtcw-venom-mod

RTCW SP VENOM MOD GOLD Version:4.8.5
Author HEllBaron89 Date 25.09.2016 Filesize 588.97 MB Download 690


RtCW Coop 0.9.3

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - The list looks small, but the amount of change code is huge. I hope this makes it more stable than before, have fun!

Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.

New features:
- Total new client/server network code, its a straight port from rtcwmp which is proven to be a lot more stable than what we currently had
- Working pk3 autodownloading, thanks to the rtcwmp client server code
- Knife throwing (yay!)
- New sound code
- added a new alias for the mp_quickmessage cmd: voicechat

Fixes:
- 'attempts' in end level stats now shows the number of deaths of all players
- if no more lives left wait a few seconds before restarting the map
- new votesounds
- tomb and escape1 one have fixed mapscripts, bugs should be gone
- cvar security fixes, same for autodownload exploits

Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - Die Änderungsliste sieht zwar klein aus, aber das Ausmaß an Codeänderungen ist sehr groß. Ich hoffe, das macht es stabiler als zuvor. Viel Spaß!

Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe

Image Image Image Image

RtCW CoOp 0.9.3 Downloadlink
 
 

Quelle: Thx to =KT=555 via Shoutbox

RtCW SP Venom Mod v2.0

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer Venom Mod 2.0 by HEllBaron89

Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.

Mod 2.0 include:
    widescreen patch 1.42 by Knightmare.
    better skins for 90% NPCs.
    new skins for all weapons, by OSJC and AidenDemon.
    Improved shader effects for weapons, Npcs and environment.
    new mg42 model (ported from Wolfenstein: ET).
    Revisited and correct AI system.
    HD crosshairs and icons.
    upscaled original textures and HD textures from Eugeny pack 0.4 modified.

Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89

RTCW SP VENOM MOD (HD TEXTURES) Version:2.0
Author HEllBaron89 Date 08.03.2015 Filesize 192.74 MB Download 458



RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925

Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.

Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.

Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.

Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.

Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.

Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.

Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).

Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).

Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".

Source: rtcwfiles.com

RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2720


RtCW Venom Mod 6.5 - Specular Shader

Published in RtCW Mods

Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.

Source: moddb.com/rtcw-venom-mod | wolffiles.de

RTCW SP VENOM MOD Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.58 MB Download 2543


RTCW SP VENOM MOD NVIDIA Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.57 MB Download 1513


RtCW Venom Mod Gold (v4.6)

Published in RtCW Mods

RTCW VENOM MOD v4.6 GOLD

HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod. This is the latest release of Hellbaron's excellent Venom Mod for Return to Castle Wolfenstein.

Latest Updates:
# Updated HD crosshairs.
# New effects and detailed textures.
# Some more improved textures.

Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.

More information: http://www.moddb.com/mods/rtcw-venom-mod/

Source: ronboyproductions | wolffiles.de

 

RTCW SP VENOM MOD GOLD Version:4.6
Author HEllBaron89 Date 28.02.2016 Filesize 604.77 MB Download 1117


WolfTactics Shotgun for RTCW SP v1.1

Published in RtCW Mods

This new RtCW Mod, created by V00id, adds the shotgun of the multiplayer mod, "WolfTactics", to the singleplayer game. The shotgun is bound to "weapon slot 1", (same as the knife). It uses the same 9mm ammo as the Luger.

Change History in Version 1.1:
- Reduced the firepower (From 8 to 6)
- Increased the weapon spread (From 750 to 2000)
- Added a player recoil

Installation Information:
- Latest official update 1.41 of RTCW is needed.
- Important: Backup the files "cgamex86.dll", "qagamex86.dll" and "uix86.dll" of the RTCW installation folder (where the "WolfSP.exe" is. Default: "C:\Program Files\Return to Castle Wolfenstein").
- Unzip "RTCW_SGWT_MOD.zip" to a neutral folder (NOT the RTCW installation folder).
- Copy the content of the sub folder "RTCW" into your RTCW installation folder.

Source: moddb.com/wolftactics-shotgun | wolffiles.de | ronboyproductions

 

WOLF TACITICS SHOTGUN 4 RTCW Version:1.1
Author V00id Date 17.01.2017 Filesize 2,921 MB Download 839


RtCW Venom Mod 5.4 Nvidia build

Published in RtCW Mods

This is Hellbaron's new releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" exclusively for Nvidia graphics card users, those players who have never been able to enjoy the full benefits of using this excellent modification.

Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).

Source: moddb.com/rtcw-venom-mod | ronboyproductions

RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4
Author HEllBaron89 Date 05.02.2018 Filesize 554.84 MB Download 402


  

   

 

  

  

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