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Wolfenstein

RtCW Venom Mod 6.0

Published in RtCW Mods

This is the latest release from Hellbaron of his superb "Return to Castle Wolfenstein" modification, "RtCW Venom Mod".
This version is also fully compatible with "RtCW 1.41", "Kinightmare's Unofficial Patch" and "ioRtCW".

What's New? :
- Merged and fixed a new HD texture pack, for both singleplayer and multiplayer.
- Re-ordered files for better compatibility between singleplayer and multiplayer assets.
- Revisioned all character textures.
- New effects and shaders.
- Fixed and balanced A.I. for all levels.

Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de

RTCW SP VENOM MOD Version:6.0
Author HEllBaron89 Date 27.01.2019 Filesize 607.2 MB Download 489


RTCW SP VENOM MOD NVIDIA Version:6.0
Author HEllBaron89 Date 27.01.2019 Filesize 607.31 MB Download 407


RtCW Coop Version 1.0.2 Russian Translation

Published in RtCW Mods

RtCW Cooperative 1.0.2 - Russian Translation

Return to Castle Wolfenstein Cooperative Mod 1.0.2 - Russian Version x64.
SigmaTel71 has completed the Russian translation for RtCWCoop 1.0.2. It's a major update for the translation.

Changes:
# Fixed the letter "я" from disappearing (font bug)
# Reduced the amount of mismatching phrases (they were written a bit differently, but had the same meaning). Now they are matching mostly everywhere.
# Shortened some words in order to prevent them from overlapping (Work in Progress)
# Translated the map names (see "Create Server" (Создать сервер) menu)
# Translated the HUD

Known Bug:
Unable to open the in-game "controls" menu. The English version of the game has the same problem.

Source: rtcwcoop.com/forum | www.wolffiles.de

RTCW COOP 1.01 WIN 64 RUSSIAN Version:1.02
Author SigmaTel71 Date 03.12.2017 Filesize 1.01 KB Download 397


RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

Axis Skin mod - Redux Return to Return to Castle Wolfenstein (2.0) by SidneyReilly1925

With "Wolfenstein: The Old Blood" to be unleashed in May, it's time to return to Castle Wolfenstein once again with the "Redux Return To Return To Castle Wolfenstein."

"Redux Return To Return To Castle Wolfenstein" is a new version of "Return To Return To Castle Wolfenstein" which now includes younger versions of B.J. Blazkowicz and General "Deathshead" Strasse from "Wolfenstein: The New Order" as well as improvements (and some complete changes) to my NPC renderings in the original mod.

These uniforms are as historically accurate as possible according to Osprey Publishing's military history books and feature accurate designs based on uniforms of the Heer, Kriegsmarines, Luftwaffe, Afika Corps, and the SS.

Source: rtcwfiles.com

 

REDUX RETURN TO RETURN TO CASTLE WOLFENSTEIN Version:2.0
Author SidneyReilly1925 Date 16.04.2015 Filesize 67,466 Download 1578


RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2763



Evo-Wolf-MP 2013

Published in RtCW Mods

Evo-Wolf-MP 2013, bringing RTCW Multiplayer up to date ! - Mod by =KT= SuperRetardo.

What's evo-wolf-mp do?
- Better Graphics (Bloom lighting, lens flares)
- Fixed Graphics (Bad bug in 1.41b, left maps looking like junk)
- No more "Too Many Shaders" Error Bug
- HTTP Downloads - If the server is setup for it, just like ET (only be supported)
- Replacement GUID system. Since PB no longer supports RTCW.
- A couple of other bug fixes.
- Fully 100% 1.4, 1.41, 1.41b compatible including ALL Mods.

Description:
MP3 and OpenAL support removed. Sounded like crap with server-side mods. Just install vcredist_x86.exe first.  It's a Run-time file from Microsoft. Then copy and paste the WolfMPGPL.exe file to your RTCW directory.

ImageImageImage

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Evo-Wolf-MP 2013, Bringe deinen RTCW-Multiplayer auf den neusten Stand ! - Mod von =KT= SuperRetardo.

Was bewirkt Evo-Wolf-MP?
- Bessere Grafik (Bloom-Beleuchtung, Streuung der Fackeln)
- Bereinigte Grafik-Fehler in 1.41b, behebt schlecht aussehende Maps)
- Nie mehr die "Too Many Shaders" Fehlermeldung
- HTTP-Download - wenn der Server entsprechend eingestellt ist, wie bei ET (nur mit Support).
- Austausch des GUID-Systems. Da RTCW den PB nicht mehr unterstützt.
- Ein paar andere Fehlerbeseitigungen.
- 100% kompatibel zu 1.4, 1.41, 1.41b inkl. aller Mods.

Link: evo-wolf-mp

EVO WOLF MP 2013
Author =KT=SuperRetardo Date 25.02.2013 Filesize 4,984 MB Download 426


RtCW Coop 1.0 (Final)

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.

MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?

The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
    New sound code to have better sound quality
    64bit support
    built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
    avi video capture of demos, no more rendering thousands of tga files
    much improved autocompletion of console commands
    console history (it remembers the commands from your previous sessions)
    http/ftp downloads, aka faster map downloads
    and lots of bug and security fixes
    A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.

Informations > HERE and HERE <

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.0 MAC TERM/UB Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 85,14 MB Download 255


 

RTCW COOP 1.0 LINUX 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 70,26 MB Download 239


 

RTCW COOP 1.0 WIN 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 76,08 MB Download 633


Omni-bot 0.86 RtCW + ET released!

Published in ET Mods

Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net

 

OMNI BOT RTCW - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 9.32 MB Download 1448


 

OMNI BOT ET - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 29.99 MB Download 3995


The Dark Army (preview)

Published in RtCW Mods

Preview of Return To Castle Wolfenstein mod by TITEUF-85 | Coming Q4 2014

Story: One of the O.S.A. spies reports that Wilhelm Strasse develops a new type of Uber Soldat. Blazkowicz is send to finish him once and for all. Following recent information, he is in a secret research center, in German mountains.

The Dark Army is a Single-Player Add-On Mod for the original Return to Castle Wolfenstein on PC (Windows, Mac and Linux) coming Q4 2014.

New pictures of The Dark Army mod for Return to Castle Wolfenstein appeared (about 30 pictures in high-definition), giving you a look on the impressive results of my recent work on the maps, in order to update these to their final version.

TDA Wallpapers: moddb.com/wallpapers
Source + Trailer: moddb.com/the-dark-army

 

RtCW Coop 0.9.5 Patch 1

Published in RtCW Mods

RtCWCoOp 0.9.5 Patch 1 - small update for latest version

- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death

Just unzip and overwrite the existing files.

rtcwcoop patch095

 Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
Author team bzzwolfsp Date 27.07.2013 Filesize 1,315 MB Download 422


RtCW Venom Mod 6.3

Published in RtCW Mods

Return to Castle Wolfenstein - RtCW Venom Mod version 6.3

This is Hellbaron's latest update for "RtCW Venom Mod" which has many new and improved features. As always, two versions of the mod have been released so that Nvidia graphics card users can also enjoy all the benefits of this excellent "Return to Castle Wolfenstein" modification.

What's new in this 6th series? :
- Fixed the weapons shaders for WolfMP.
- Better textures for the mauser rifle and flamethrower.
- Fixed A.I. of the map level, "Dig".
- Fixed the colors for flame textures.
- New shader for characters on fire.
- Merged and fixed a new HD texture pack, (SP/MP) .
- Fixed and balanced A.I. for all levels
- Revised all character textures

Source: moddb.com/rtcw-venom-mod | wolffiles.de

RTCW SP VENOM MOD Version:6.3
Author HEllBaron89 Date 14.04.2019 Filesize 617 MB Download 677


RTCW SP VENOM MOD NVIDIA Version:6.3
Author HEllBaron89 Date 14.04.2019 Filesize 617 MB Download 531


  

   

 

  

  

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