Wolfenstein
Axis Skin mod - Redux Return to Return to Castle Wolfenstein (2.0) by SidneyReilly1925
With "Wolfenstein: The Old Blood" to be unleashed in May, it's time to return to Castle Wolfenstein once again with the "Redux Return To Return To Castle Wolfenstein."
"Redux Return To Return To Castle Wolfenstein" is a new version of "Return To Return To Castle Wolfenstein" which now includes younger versions of B.J. Blazkowicz and General "Deathshead" Strasse from "Wolfenstein: The New Order" as well as improvements (and some complete changes) to my NPC renderings in the original mod.
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books and feature accurate designs based on uniforms of the Heer, Kriegsmarines, Luftwaffe, Afika Corps, and the SS.
Source: rtcwfiles.com
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REDUX RETURN TO RETURN TO CASTLE WOLFENSTEIN Version:2.0 |
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RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0 |
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RtCW Venom Mod 6.3
Return to Castle Wolfenstein - RtCW Venom Mod version 6.3
This is Hellbaron's latest update for "RtCW Venom Mod" which has many new and improved features. As always, two versions of the mod have been released so that Nvidia graphics card users can also enjoy all the benefits of this excellent "Return to Castle Wolfenstein" modification.
What's new in this 6th series? :
- Fixed the weapons shaders for WolfMP.
- Better textures for the mauser rifle and flamethrower.
- Fixed A.I. of the map level, "Dig".
- Fixed the colors for flame textures.
- New shader for characters on fire.
- Merged and fixed a new HD texture pack, (SP/MP) .
- Fixed and balanced A.I. for all levels
- Revised all character textures
Source: moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:6.3 |
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RTCW SP VENOM MOD NVIDIA Version:6.3 |
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RtCW Venom Mod Gold (v4.0)
New Version of Rtcw Venom Mod Released!
Hello everyone. Yesterday, HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his mod! He has titled it RTCW VENOM MOD v4.0 GOLD.
Please support HEllBaron89 by giving this new version of the Venom mod a try.
That's all for this update. Thanks for your interest.
More information: www.moddb.com/rtcw-venom-mod-v40-gold
Source: www.mikebwolf.wix.com/ronboyproductions | ModDB link: www.moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD GOLD Version:4.0 |
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RtCW Coop Version 1.01
Return to Castle Wolfenstein Cooperative 1.01
I’m a bit late with the news, but rtcwcoop 1.0.1 is released, it fixes following bugs:
no more crashes when setting pmove_fixed 1
warmup can be disabled again
password protection works now when you create a server through the menu
you are now warned which pk3′s you are missing
now you see the name of the master server in the server menu, instead of ‘internet1′
KP_NUMLOCK can now be used as a key to bind to
some AI related crashes shouldn’t happen anymore
Changes
g_spawnInvul
g_sharedlives : bonus life
toggle sv_pure in create server menu
g_usepassword is removed and now only g_needpass works
+vstr like osp
How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.
"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.

Source: rtcwcoop.com | wolffiles.de
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RTCW COOP 1.01 LINUX 32/64 Version:1.01 |
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RTCW COOP 1.01 WIN 32/64 Version:1.01 |
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RTCW COOP 1.01 MAC TERM/UB Version:1.01 |
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RtCW SP Venom Mod v3.0
Return to Castle Wolfenstein Singleplayer Venom Mod 3.0 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
This is the latest release of the superb and very popular RtCW Venom Mod.
This new version includes:
Widescreen patch 1.42c by Knightmare.
QeffectsGL 1.2 (required directx 9.0 videocard).
HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
HD textures for all weapons by OSJC, TehSnake, AidenDemon, modified for shader support.
Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
New mg42 model (ported from Wolfenstein: ET).
Radical revision of AI for all levels.
Implemented detail textures on materials (required r_detailtextures 1).
Corrected some default shaders on characters, improved environment.
New HD effects, blood and muzzleflashes.
HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 and HD RTCW 0.2 by AidenDemon modified, now 65 % game textures replaced.
All effects made for original game engine Id Tech 3.
Full compatibility with other mods and iortcw.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | wolffiles.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:3.0 |
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RtCW Cooperative - Timegate v2
RtCW Cooperative - Timegate v2
Yo$hik has updated his release of "RtCW Timegate" for the "Return to Castle Wolfenstein Cooperative" mod, which fixes many of the bugs found in the original version.
Changelog:
- The level of "labor2" has undergone decompilation and subsequent rebuild and optimization. The reason is that the number of entiny-objects exceeded the limit of the cooperative engine, which led to the drop of dedicated servers.
- The train on "ber" now passes the entire railway, from the beginning to the end.
- A new room and secret have been added to the "vil01" map.
- Also added, "some little thing xD"
Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik
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COOP TIMEGATE Version:2.0 |
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Omni-bot 0.85 RtCW + ET Released!
Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.
We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.
Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.
You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.
We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.
> RTCW 0.85 changelog > ET 0.85 changelog
Source: www.omni-bot.invisionzone.com
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OMNI BOT ET - ALL OS Version:0.85 |
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OMNI BOT RTCW - ALL OS Version:0.85 |
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RtCW Venom Mod 5.5
Another new update of Hellbaron's superb "Return to Castle Wolfenstein" modification, RtCW Venom 5.5 is now available for download.
Changelog:
# New textures and effects for both singleplayer and multiplayer.
# Some texture issues on weapons, walls and windows have now been fixed.
# Added the optional Thompson submachine gun model from E3 2001.
# Many other new improvements and optimisations.
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD Version:5.5 |
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RTCW SP VENOM MOD NVIDIA Version:5.5 |
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Evo-Wolf-MP 2013
Evo-Wolf-MP 2013, bringing RTCW Multiplayer up to date ! - Mod by =KT= SuperRetardo.
What's evo-wolf-mp do?
- Better Graphics (Bloom lighting, lens flares)
- Fixed Graphics (Bad bug in 1.41b, left maps looking like junk)
- No more "Too Many Shaders" Error Bug
- HTTP Downloads - If the server is setup for it, just like ET (only be supported)
- Replacement GUID system. Since PB no longer supports RTCW.
- A couple of other bug fixes.
- Fully 100% 1.4, 1.41, 1.41b compatible including ALL Mods.
Description:
MP3 and OpenAL support removed. Sounded like crap with server-side mods. Just install vcredist_x86.exe first. It's a Run-time file from Microsoft. Then copy and paste the WolfMPGPL.exe file to your RTCW directory.
Evo-Wolf-MP 2013, Bringe deinen RTCW-Multiplayer auf den neusten Stand ! - Mod von =KT= SuperRetardo.
Was bewirkt Evo-Wolf-MP?
- Bessere Grafik (Bloom-Beleuchtung, Streuung der Fackeln)
- Bereinigte Grafik-Fehler in 1.41b, behebt schlecht aussehende Maps)
- Nie mehr die "Too Many Shaders" Fehlermeldung
- HTTP-Download - wenn der Server entsprechend eingestellt ist, wie bei ET (nur mit Support).
- Austausch des GUID-Systems. Da RTCW den PB nicht mehr unterstützt.
- Ein paar andere Fehlerbeseitigungen.
- 100% kompatibel zu 1.4, 1.41, 1.41b inkl. aller Mods.
Link: evo-wolf-mp

EVO WOLF MP 2013
=KT=SuperRetardo
25.02.2013
4,984 MB
411
RealRtCW 2.2 and HD-Pack 2.2 released
WolfETPlayer has released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.2.
RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.
RealRTCW 2.2 Changelog:
New features:
Revolver added
New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now
Separate damage for player/AI (ported from 1.42d)
New eject brass effect ported from ET. Shell fall sounds added
New FG42 model ported from Call of Duty
New Sten model with custom animations
New Shotgun model with custom animations and unique reloading procedure
Added custom mod icon,folder name in my documents
Dynamic flamethrower lights
New foot/hand skin system by Eugeny
New thompson texture/model & reload sound
Default cg_fixedaspect is set to widescreen value
All weapon sounds were slightly bass boosted
Rebalanced AI. Generally aim_accuracy decreased
IoRTCW specific cvars added to the main menu
Credits menu added
P38 removed
UI Overhaul with 4:3 support
New loadscreens by AidenDemon
New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH.
Balancing:
Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing
Bug fixes:
Vsync hotfix implemented
Rend2 crashes caused by new weapon models
AI is not affected by the weapons weight now
tag_brass fixed for all weapons
Background color of all menus is less transparent black now to better see white letters
Thompson left hand fixed
Known bugs:
Phantom dynamite icon
Muzzleflash is not working on akimbo colts
Silencer attach/dettach small anim bug
Shotgun kick bug
Source: moddb.com/realrtcw | ronboyproductions
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REALRTCW Version:2.2 |
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HD-PACK (REALRTCW) Version:2.2 |
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