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Wolfenstein

RtCW Venom Mod Gold (v4.6)

Published in RtCW Mods

RTCW VENOM MOD v4.6 GOLD

HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod. This is the latest release of Hellbaron's excellent Venom Mod for Return to Castle Wolfenstein.

Latest Updates:
# Updated HD crosshairs.
# New effects and detailed textures.
# Some more improved textures.

Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.

More information: http://www.moddb.com/mods/rtcw-venom-mod/

Source: ronboyproductions | wolffiles.de

 

RTCW SP VENOM MOD GOLD Version:4.6
Author HEllBaron89 Date 28.02.2016 Filesize 604.77 MB Download 1122


RtCW Venom Mod 6.5 - Specular Shader

Published in RtCW Mods

Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.

Source: moddb.com/rtcw-venom-mod | wolffiles.de

RTCW SP VENOM MOD Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.58 MB Download 2570


RTCW SP VENOM MOD NVIDIA Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.57 MB Download 1527


RealRtCW 2.21 released

Published in RtCW Mods

Return to Castle Wolfenstein RealRtCW version 2.21

WolfETPlayer's "RealRtCW" modification for "Return to Castle Wolfenstein" is far more than just a basic improvement on the original game, it is, in fact, a total overhaul of everything. From textures to weapons, to the combat abilities of the A.I., it has all been very much improved. Having a quick read of the mod's features list only serves to emphasise that fact.

Features list:
    Based on ioRTCW engine, which provides widescreen support, better sounds and x64 support
    New weapons: TT33, MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver
    New models for the vanilla weapons, including world models
    Rebalanced weapons characteristics
    Rebalanced AI
    Overhauled sounds
    New HUD and UI
    New difficulty system
    And more!

This new version has even more to enjoy too, with the superb "RtCW Vendetta" mission, created by Yo$hik, now included in the "RealRtCW" addons list.
New features:
cg_fixedaspectfov CVAR added
Various engine limits increased
Bug Fixes:
Flamethrower volume decreased
Luger silencer placement fixed
Balancing:
Player sprint duration doubled
Ammount of stamina taken by jumping decreased
Bunny hop value slightly increased to avoid silly first person effect
Pistols and SMGs spread decreased
Elite guards moving speed slightly increased
Undead enemies moving speed slightly increased
Other:
sv_cheats set to 0 by default
Weapon damage CVARS are now cheat protected
Various weapon screen position changed
No gloves hand skin removed due to its ugliness

Source: moddb.com/realrtcw | wolffiles.de

REALRTCW Version:2.21
Author WolfETPlayer Date 03.06.2018 Filesize 366 MB Download 1582


 

HD-PACK (REALRTCW) Version:2.2
Author  WolfETPlayer Date 27.12.2017 Filesize 830 MB Download 1952


Stalingrad & Iron Cross Weapons Patch

Published in RtCW Mods

Return to Castle Wolfenstein Single Player Weapons Patch - Stalingrad & Iron Cross

This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.
The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.

Source: wolffiles.de | rtcw.gamebanana.com

 

STALINGRAD & IRON CROSS WEAPON PATCH
Author Vicpas Date 29.03.2015 Filesize 10,64 MB Download 1170


Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925

Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.

Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.

Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.

Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.

Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.

Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.

Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).

Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).

Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".

Source: rtcwfiles.com

RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2729


RtCW Cooperative - Timegate

Published in RtCW Mods

RtCW Cooperative - Timegate

This is Yo$hik's release of the classic "Return to Castle Wolfenstein" singleplayer mission, "RtCW Timegate", that he's converted for "Return to Castle Wolfenstein Cooperative Mod". Fighting your way through this mission you'll come up against many familiar foes, but this time you're not alone. Here's what Yo$hik had to say about his new "RtCW Cooperative" adventure:
"You can play with the RtCW Coop autosave spawn option or with the flag zones, (recommended), spawn option.  All trap-doors are removed, all moving platforms will return and they move in a  loop. The cable-car and lifts have a delayed start time, this provides some extra time for players with different pings to connect to the server and not spawn in air :) . Cutscenes are rebuilt and now playable. I've added new, small areas, new secret places, models, music, etc. too. The locomotive now has a longer journey for more fun. I hope you all enjoy this new mission and have a lot of fun playing it. Cheers!" - Yo$hik

Thanks:
Yo$hik would like to thank the following people.
# The creators of the original "RtCW Timegate" mission, Priv and Pbald.
# Tatiana Provorova for all her map testing and help for this release.

Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik

COOP TIMEGATE Version:1.0
Author Priv, Pbald Date 15.07.2018 Filesize 205 MB Download 663


The Dark Army (preview)

Published in RtCW Mods

Preview of Return To Castle Wolfenstein mod by TITEUF-85 | Coming Q4 2014

Story: One of the O.S.A. spies reports that Wilhelm Strasse develops a new type of Uber Soldat. Blazkowicz is send to finish him once and for all. Following recent information, he is in a secret research center, in German mountains.

The Dark Army is a Single-Player Add-On Mod for the original Return to Castle Wolfenstein on PC (Windows, Mac and Linux) coming Q4 2014.

New pictures of The Dark Army mod for Return to Castle Wolfenstein appeared (about 30 pictures in high-definition), giving you a look on the impressive results of my recent work on the maps, in order to update these to their final version.

TDA Wallpapers: moddb.com/wallpapers
Source + Trailer: moddb.com/the-dark-army

 

RtCW Coop 1.0 (Final)

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.

MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?

The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
    New sound code to have better sound quality
    64bit support
    built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
    avi video capture of demos, no more rendering thousands of tga files
    much improved autocompletion of console commands
    console history (it remembers the commands from your previous sessions)
    http/ftp downloads, aka faster map downloads
    and lots of bug and security fixes
    A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.

Informations > HERE and HERE <

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.0 MAC TERM/UB Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 85,14 MB Download 247


 

RTCW COOP 1.0 LINUX 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 70,26 MB Download 224


 

RTCW COOP 1.0 WIN 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 76,08 MB Download 621


RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

RtCW American Civil War Mod

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer - American Civil War Mod Alpha-Test

This is PAV's alpha-test release of his "Return to Castle Wolfenstein" singleplayer modification "American Civil War". Lots of new maps to play as you fight your way through this wild west adventure.

The download includes Knightmare's "RtCW" patch for those who wish to utilise modern screen resolutions.

Source: bobots.e-monsite.com | wolffiles.de

AMERICAN CIVIL WAR Version:alpha
Author PAV Date 11.03.2018 Filesize 798 MB Download 753


  

   

 

  

  

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