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Wolfenstein

ioRtCW v1.51c

Published in RtCW Mods

Return to Castle Wolfenstein - ioRtCW version 1.51c

This is a small maintenance release, mainly to address a couple of crash and potential security issues for the "ioRtCW" engine, the libraries for sound/video/input have also been updated.
The creation of "ioRtCW" has enabled the modernising of "Return to Castle Wolfenstein". This excellent work has completely transformed the game and it now has many of the modern-day features that we take for granted with newer game releases.

Here's some screenshots of "ioRtCW", with an added HD texture pack. The results are excellent.
It doesn't matter if you use a Linux, Mac or Windows operating system, there's a version of "ioRtCW" available for you to use. Download the appropriate version of "ioRtCW" that you need for you operating system, install it and enjoy a very up-to-date version of our beloved "Return to Castle Wolfenstein".

Source: wolffiles.de | ecgnetwork.co

IORtCW 1.51C Version:1.51c
Author ETc|Jay, Hellbaron89, MAN-AT-ARMS Date 14.04.2019 Filesize 1.1 GB Download 8148


RtCW Widescreen Update

Published in RtCW Mods

Return to Wolfenstein widescreen update by AidanDemon

Greets for everyone, this little update for mod i've done today for people that playing on widescreen display. Fix based on Patch 1.42c by Knightmare, and i hope it's not too late for everyone who who was waiting for this patch. Tested on 1920x1080p hide detail -

Info: Im not sure, but mp40 damage have to grow up with patch 1.42c (probably) and it easy to kill a zombies in this game now. Anyway i'll fix it, but i dont know how.. yet. If you know or find something, please tell me.

Source: moddb.com/mods/hd-upgrade

RTCW WIDESCREEN UPDATE
Author AidanDemon Date 12.05.2014 Filesize 1,698 MB Download 2702


Realistic Gunshot Sound Mod

Published in RtCW Mods

This is the real gunshot mod for Return to Castle Wolfenstein, created by Saxon, which has been fixed and updated by GlitchyJoe from ModDB. Here's what he had to say about this update:
Saxon's (all credit to him) mod was incorrectly made and not maintained. He must have used a 7zip file and renamed the extention to .pk3 from .7z This is incorrect. You must take an existing .pk3 file, empty it and then mod it's insides as you desire or simply rename a zip file to pk3.

About the Mod: Real weapon sounds pack for Return to Castle Wolfenstein. The audio in this pack replaces most of the default weapon sounds for RtCW, including the default reload sounds.
Weapon sounds included are: Colt 1911, FG42, M1 Carbine silenced Snooper Rifle, Luger P08, Mauser K98 (yeah I know, technically the in-game model is a Garand but whatever),  MG42, MP40, Silenced Sten, Thompson, Venom (sounds were pulled from an MG42, because this gun is fake)

I've also included some proper German voices which are unused sounds from Condition Zero. It's kind of nice to hear proper German in-game! Sadly I haven't been able to replace the scripted voices.

Please do not re-use these sounds without permission.

Installation: Just place the .pk3 file in the main folder of Return to Castle Wolfenstein.

Source: wolffiles.de | GlitchyJoe - moddb.com/realistic-sound-mod | Saxon - moddb.com/real-gunshots-pack-for-rtcw

REALITIC GUNSHOT SOUND MOD Version:1.0
Author Saxon + GlitchyJoe Date 10.02.2018 Filesize 4,357 MB Download 1240


ioRtCW v1.51b Multiplayer & Venom Mod 5.4

Published in RtCW Mods

Return to Castle Wolfenstein - ioRtCW installer with RtCW Venom HD-Mod for Multiplayer !!!

This is a brand new "Return to Castle Wolfenstein" multiplayer installer, created by ETc|Jay of the Extreme Terror Clan, which installs an HD version of the multiplayer game, including all the HD weapons, uniforms and textures from "RtCW Venom Mod", created by Hellbaron89.

The ETc|Clan has a new "RtCW MP" server up and running for us all to test this excellent new addition to the game we all love so much. The new server appears in the "RtCW MP" serverlist. However, if you want to join it quickly, just connect via this "ip" address: /connect clan-etc.de:27990
This installation also contains lots of the most popular custom maps and has vastly superior download speeds, when connecting to an "ioRtCW" server. HD screen resolutions and widescreen mode are now available too!

You DO NOT need a copy of "Return to Castle Wolfenstein" in order to play "ioRtCW MP". This version doesn't contain the singleplayer version of the game. If you want the whole game you must purchase it:
Return to Castle Wolfenstein on "Steam" HERE (Not available in germany!)

Thanks & Credits:
MAN-AT-ARMS and his "ioRtCW" team - website HERE
Hellbaron89, creator of "RtCW Venom Mod" - ModDB Channel HERE
Extreme Terror Clan website HERE

Source: wolffiles.de

IORtCW MP & VENOM MOD 5.4 Version:1.51b
Author ETc|Jay, Hellbaron89, MAN-AT-ARMS Date 11.09.2017 Filesize 1,15 GB Download 741


RealRTCW - Realism Mod 2.0 (SP)

Published in RtCW Mods

New Version of RealRTCW Realism Mod Released - Version 2.0 + Optional HD Pack!

Hello everyone. I'm proud to announce that WolfETPlayer has released a new version of his RealRTCW Realism Mod today - version 2.0! Also, he has released an optional HD pack which combines textures from some other HD texture mods for Rtcw. You can download both releases below.
I would like to thank WolfETPlayer for his amazing work thus far.

Source: moddb.com/realrtcw-realism-mod-2.0 | ronboyproductions

REAL RTCW REALISM MOD Version:2.0
Author Ronboy and WolfETPlayer Date 19.08.2016 Filesize 70,918 MB Download 1318


RTCW HD TEXTURE PACK
Author WolfETPlayer Date 19.08.2016 Filesize 505 MB Download 3993


RtCW Coop Version 1.0.2 Russian Translation

Published in RtCW Mods

RtCW Cooperative 1.0.2 - Russian Translation

Return to Castle Wolfenstein Cooperative Mod 1.0.2 - Russian Version x64.
SigmaTel71 has completed the Russian translation for RtCWCoop 1.0.2. It's a major update for the translation.

Changes:
# Fixed the letter "я" from disappearing (font bug)
# Reduced the amount of mismatching phrases (they were written a bit differently, but had the same meaning). Now they are matching mostly everywhere.
# Shortened some words in order to prevent them from overlapping (Work in Progress)
# Translated the map names (see "Create Server" (Создать сервер) menu)
# Translated the HUD

Known Bug:
Unable to open the in-game "controls" menu. The English version of the game has the same problem.

Source: rtcwcoop.com/forum | www.wolffiles.de

RTCW COOP 1.01 WIN 64 RUSSIAN Version:1.02
Author SigmaTel71 Date 03.12.2017 Filesize 1.01 KB Download 404


Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925

Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.

Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.

Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.

Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.

Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.

Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.

Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).

Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).

Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".

Source: rtcwfiles.com

RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2778


Coop Castle Wotan SP Map Mission

Published in RtCW Maps

This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.

Storyline
The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.

What's New
# New and improved textures
# New Axis AI added
# New respawning weapons and ammo in 3 locations

Map Convertion Story
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.
The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*

Thanks to
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Flipmode for creating the excellent RtCW SP mission
# The RtCW Cooperative Devteam
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod

Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki

COOP CASTLE WOTAN Version:1.0
Author {WeB}*GANG$TA* {WeB}*DOG* Date 08.03.2015 Filesize 1.01 KB Download 661


RtCW Christmas SP-Mod

Published in RtCW Mods

Return to Castle Wolfenstein - SatanClaus Coop Christmas Mod

This is a super-fun Christmas Mod for Return to Castle Wolfenstein and RtCW Cooperative Mod, created by Yo$hik. Lopers in antlers, smoking snowmen, Santa hats, Christmas present health packs and lots of Christmas trees, all adding to the festive fun :) .

Source - Yo$hik | wolffiles.de

SATANCLAUS - COOP XMAS MOD Version:v1
Author Yo$hik Date 17.12.2017 Filesize 40,19 MB Download 534


Omni-bot 0.86 RtCW + ET released!

Published in ET Mods

Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net

 

OMNI BOT RTCW - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 9.32 MB Download 1468


 

OMNI BOT ET - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 29.99 MB Download 4020


  

   

 

  

  

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