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Wolfenstein

Würzburg Radar Phx Beta 3

Published in ET Maps

This is a new and improved version of Würzburg radar, created by Pheonix.

Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.

Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa

Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab

Source: desperados-et.com | wolffiles.de

 

WURZBURG RADAR PHX Version:Beta 3
Author pheonix Date 22.03.2016 Filesize 5,848 MB Download 332


UJE Paris b1

Published in ET Maps

[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.

The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs

 

Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost

Allied Objective
* Stop the Tanks
* Build the commandpost

Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.

Source: ujeclan.com | Niek via FB

PARIS (UJE) Version:beta 1
Author [UJE] Niek Date 04.04.2018 Filesize 31.89 MB Download 999


Dingenskirchen Beta 2

Published in ET Maps

Dingenskirchen Beta 2 - Custom map for Wolfenstein: Enemy Territory

This map is a collaboration between Phisherman and me and the result of, in total, more than 4 years of more or less continuous development. It was created as a tribute to the good old times of RtCW. We hope it will bring back some memories to the old-schoolers amongst you. Since this is the second public release, any feedback, (ranging from bad texture-alignment to glitches), is welcome.

-----Storyline-----

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Allied mission:

  • Repair and steal the axis tank located in the village.
  • Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
  • Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
  • Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
  • Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.

Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 2
Author KeMoN and Phisherman Date 05.02.2017 Filesize 68.65 MB Download 581


UJE The Lab beta 5

Published in ET Maps

UJE The Lab beta 5 map made by [UJE]Niek

Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.

Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train

Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train

Source: ujeclan.com

THE LAB (UJE) Version:beta 5
Author [UJE] Niek Date 20.04.2015 Filesize 18,898 MB Download 366



The Bad Place4 Beta8

Published in ET Maps
We are proud to present the new duel map for ET (also possible to play 2on2) - Badplace4_beta8!

Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by  MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
 
Wir sind stolz darauf euch die neue Duell Map für ET (auch für 2on2) zu präsentieren - Badplace4_beta8!
 
Ursprünglich war Bad Place DM4 von Quake1 - "Eine der drei id-Software Maps in dem mitgelieferten "big five" für 1on1 Spiele, erstellt von American McGee" - Die meist bekannteste Map ist das RtCW-Remake Bad Place 3, welche für ET multi_huntplace verwendet wurde.
 
 
README NFO
Check the readme.nfo inside the pk3 map file for more information. Recommended to use DAMN NFO Viewer
 
Original Author (RtCW): Refuse
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
 
Quelle: wolffiles.de
 

BAD PLACE 4 BETA 8 Version:Beta 8
Author MaTeJ Date 18.11.2012 Filesize 5,711 MB Download 258


Western Beta 1

Published in ET Maps

Sage released a nice Enemy Territory map called Western Beta 1

Map: Western - First Public Beta
Target player count: 1-32, supports up to 64
Gametypes: Objectives, Last Man Standing, Omnibot, Frag, 1on1, Trickjumps, Fun & games, Practise skills

Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.

Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!

Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!

Note:
There are also many scripted mini games, trickjumps and other things to explore and to practise the most important skills while waiting for friends to join! Once they join you will have even more fun fragging or grabbing the objectives.

Source: wolffiles.de | Sage via Splatterladder

WESTERN Version:Beta 1
Author Sage Date 16.08.2015 Filesize 14,39 MB Download 265


Village (wwgn3203)

Published in ET Maps

Congratulations to Kic from The Wolf Team on the release of his first Wolf ET map Village (wwgn3203).

Storyline:
The Allied Squad must attack the village trainstation, over-power the Axis forces on defence and destroy the infamous Axis railgun, known as “Leopold” . The Allies must also detonate dynamite at the train tunnel entrance, in order to prevent any further Axis troop trains from leaving or entering the village station.

Allied Objectives:
– Capture the forward hut flag
– Build the Allied Command Post
– Destroy the maingate defences
– Destroy railgun Leopold
– Destroy the tunnel entrance near the station

Source: splashdamage.com | thewolfteam.org

 

VILLAGE (WWGN3203)
Author Kic Date 22.02.2016 Filesize 18.42 MB Download 283


UJE Snowy Sniper b3

Published in ET Maps

New Snipermap UJE Snowy Sniper beta 3 made by [UJE] Niek - It's winter again ,cold weeks with snow ,it's the best time to sniper a bit that's why this map is set in a snowy atmosphere. It's a crossable map but most entrances of the houses are safe.
Hope you have fun in this map and have some nice holidays with you're family.

Neue Snipermap UJE Snowy Sniper Beta 3 erstellt von [UJE] Niek - Es ist wieder Winter, kalte Wochen mit Schnee, die beste Zeit um ein wenig zu snipern, weshalb diese Map eine verschneite Atmosphäre hat. Es ist eine überkreutzbare Map, aber die meisten Eingänge der Häuser sind sicher.
Wünsche euch viel Spaß auf dieser Map, und habt ein paar erholsame Feiertage mit euren Familien.

Image

Quelle: Thx to [UJE] Niek via Shoutbox | ujeclan.com

SNOWY SNIPER B3 (UJE) Version:beta 3
Author [UJE] Niek Date 29.12.2012 Filesize 10,08 MB Download 301


Thud in the Sand b2

Published in ET Maps

ET Map - Thud in the Sand beta 2 - This is a Enemy Territory Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.

Allied Objectives
Primary: Steal the Dynamite and deliver it to the truck.
Primary: Escort the truck and destroy the city gate.
Primary: Destroy the tunnels gate to gain access into underground bunkers.
Primary: Use the button in the control cabin to move the rockets out of safe.
Primary: Steal the Captains key from his table and deliver it to the safe to open it.
Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.
Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.

Changelog b2:
- Another bunker enterance.
- Chevy (green) Truck moved to the new bunker exit on the other side of mountain.
- A little performance fix, but it's still quite bad.
- Fixed shaders bug of water & sky textures that bugged textures on other maps in map-rotations.
- Fixed objective deliver points, so you can't capture the Key and other objectives at Truck anymore.
- Another floors on buldings, roofs, plus many more brushwork.
- Changed spawntimes to balance map a little.
- Stones at waterfall are not models anymore, but brushes.
- Tunnel terrain is not so flat anymore.
- 2nd allied spawn is devided on two positions (under one spawnpoint)
- Added objective cameras in limbo menu.
- Added pipeline holders so they look more real.
- All cables are non-solid now and will not block jumping players in tunnels anymore.
- Configstrings - all soundscripts are called just s[number], that's all I could do about it.
- Brushes, entities, textures, and scripts cleanup.
- Truck barrier has new design.
- Added missing sound when The Key is dropped, or delivered to the Safe.
- 1024x1024 command map

Source: splashdamage..com | WuTangH

THUD IN THE SAND Version:beta 2
Author WuTangH Date 18.11.2016 Filesize 1.01 KB Download 289


UJE Knight Sniper (b3)

Published in ET Maps

Snipermap UJE knight sniper (beta 3) made by [UJE] Niek

Both sides are alot of casstles. Sniperplaces enough on this map but....
The scene is split by a river ,and every 2 minutes the gate will open to let players pass to the other side but.....
BEWARE ,the place is filled with traps and a beast is guarding the passage.
So this map is a bit for both snipers and crossers.

* Alot of funny and scary sounds in it
* Alot of effects made by Sage (Thanks for that)
* Knights falling down
* Monster moving
* And some scary stuff for the crossers

Source: ujeclan.com

 

KNIGHT SNIPER (UJE) Version:beta 3
Author [UJE]Niek Date 28.02.2016 Filesize 19.89 MB Download 296


  

   

 

  

  

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