Wolfenstein
Dark Alchemy - Panzer Knife Sniper Event
Classic Wars Reunited: Panzer - Knife - Sniper. It's time to take your classic weapon, Soldiers!
Our supplies are low. We cannot equip you with Light Weapon. Ammo stocks are running out. All you can do is to take a knife, panzer or sniper rifle from the magazine and shoot your enemy.
We will play 9 maps - all of each with different weapon. This time it will all be shuffled so you never know what is given to your hands on the next map.
Let's meet at A2: 213.239.207.85:27961 on Sunday 6th October at 20:00 CEST!
Source: dark-alchemy.com
Australian Allied Flag Skin (NQ1.2.9)
Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.
Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.
| Download |
Quelle: RtCWfiles.com
TGS-Clan - Special Fun Night
TGS Special Fun Night - Summer is coming to an end, but the guys of The German Server Clan - also known as TGS - are warmly welcoming you for their ET Special Fun Night. Are you a player with a high sense for fun play ? - Be sure to play, the event starts at: 15.10.2011 on 20 o'clock (MESZ/CEST/CEDT) server: 78.143.58.155:28030
TGS Spezial Fun Nacht - Der Sommer kommt zum Ende, aber die Member vom The German Server Clan (TGS) laden euch alle wärmstens zu einer ET Spezial Fun Night ein. Alle Spieler, mit Sinn für viel Spaß am Spielen, sind herzlich willkommen. Das Event startet am: 15.10.2011 um 20.00 Uhr (MESZ/CEST/CEDT) Server: 78.143.58.155:28030
UJE Mountain Attack b2
[UJE] Mountain Attack beta 2 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.
Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.
Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn
[UJE] Mountain Attack Beta 2 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.
Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.
| Download |
Quelle: ujeclan.com
[UJE] City Patrol beta 1
New map City patrol made by [UJE] Niek
Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.
Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost
Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost
Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
[UJE] Niek
31.07.2013
11,32 MB
301
Trickjump Movie Oldriginals
Trickjump movie made by Stuns and performed by himself - This is a Wolfenstein: Enemy Territory trickjump video. You will see recordings I collected over the years accompanied by music mixed together by myself.
I do not claim that any original in this movie is new, thus the title "Oldriginals".
This is my last trickjump movie, please enjoy.
Dies ist meine letzter Trickjump Film, genieße ihn!
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
The end of TZAC and the new website
Dear visitors,
due to a very unfortunate chain of events, most of which were my hosting partner's fault, the TZAC anti-cheat has been shut down. It is not coming back, therefore please do not send me emails.
I've tried to explain the situation with TZAC on a few occasions, but due to the influence of my hosting partners primarily in the ET scene, very few people even tried to consider my side of the story true. I will only repeat, and that is for the last time, that I find it extremely stupid that majority of people in the community believe that it was alright from my hosting partners to take over my software, regardless how long I was away. It's my software, but as usually, with exception of a few, most of the members of the Crossfire community have issues with understanding the most basic things.
As for the cheats, I will be releasing both public and private cheats, both of which will, as always when it comes to my releases, be undetected.
League admins in ET have announced a new competition anticheat. I will use this opportunity to announce that I will be releasing (public and private) cheats for their anticheat, no matter when and by who it is done.
ET will not be the only game supported, Call of Duty series and QUAKELIVE will be as well, possibly Urban Terror and Counter Strike(s), too.
New Website: tz-ac.com | Source: crossfire.nu/..tzac
TeamMuppet Panzer War Night
New TeamMuppet Event on 5 October. Not long after the recovery from last event, TeamMuppet announces its upcoming event: An all out panzerwar boozenight!! Join us on this server and on our TS3 to have a wonderful and unforgettable Saturday night. It will be a blast!
No entrance fee and consumption mandatory!
Source: TeamMuppet.eu | wolffiles.de
Hills Have Eyes V4 Final
Hills Have Eyes v4 is a new map release from Frosty, inspired by an LNA 1 V 1 map. The map layout is the same, only bigger this time, with an added objective.
The Allies must destroy the Axis generator to gain access to the basement where they must destroy the main door in order to win the map. This is a frag map, but with added objectives too, which all players will enjoy fragging on.
Hills Have Eyes v4 ist eine neue Map von Frosty, inspiriert durch eine LNA 1 V 1 Map. Das Layout der Karte ist gleich, nur größer, und mit zusätzlichen Objekten.
Die Alliierten müssen den Axis-Generator zerstören um Zugang zur Basis zu bekommen, wo sie dann die Haupttür zerstören müssen, um die Karte zu gewinnen . Dies ist eine Fragmap mit zusätzlichen Objekten.
Source: Wolffiles.de | Splashdamage.com
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HILLS HAVE EYES FINAL Version:4 |
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