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Wolfenstein

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

ET in ze Browser - New stage of gaming

Published in ET Misc

A new project for our loved game Wolfenstein: Enemy Territory has just seen the light of the world >>> ET in ze Browser.

Ein neues Projekt, für unser geliebtes Spiel Wolfenstein: Enemy Territory hat gerade das Licht der Welt erblickt >>> ET im ZE-Browser.

 

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Project Short Term Aim

    * Create a fully featured web integration for ET
    * Build a distributable pak0.pk3
    * Remove MDM/MDX in favor of IQM
    * Rewrite ETs UI and provide an updated SDK
    * Automatic updates through web launcher and standalone updater
 
Project Long Term Aim

    * Update ETs renderer to something less 1998
    * Improve mod support and security
    * Provide regular updates and bug fixes
    * Build a compatibility layer for legacy ET assets
 
Project Progress

    * Website prototype with server browser running
    * Web launcher prototype with update logic running
    * Master and auth server prototypes running
    * Distributable pak0.pk3 started but mostly placeholders at the moment
    * UI code base exists but not ported yet
    * Port of IQM model code planned but not started yet
    * Standalone updater not started yet

Find more about this new implementation here: etizb.ipxl.net

Quelle: wolffiles.de

Villa Gun Alpha 2b

Published in ET Maps

Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.

Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.

Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!

Axis Objectives:

Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!

VILLA GUN Version:alpha 2b
Author islander Date 11.03.2013 Filesize 6,684 MB Download 272


Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

Crossfire Prizefight Challenge 2 beendet

Published in RtCW Scene
Die große LAN ist beendet. Doch was ist das Fazit? Schaut man sich das Siegertreppchen an, dann sieht man Team Dignitas nicht auf den ersten Platz. Durch eine Veränderung im Lineup für diese LAN, hat es Team Dignitas nicht geschafft ihr volles Potential auszureizen. Höchstwahrscheinlich kam diese Niederlage zustande weil Night nicht spielen konnte und dafür der Gamer Sol eingesetzt worden ist. Durch diese Niederlage von ex Iddle gibt es nun natürlich Hoffnung auf einen interessanten Eurocup der vielleicht nicht zwangsläufig Dignitas als Sieger voraussetzt. Doch die Zeit wird zeigen, ob der Höhenflug vorbei ist oder ob das Team wirklich durch diesen einen Gamer nur den dritten Platz erreicht hat.
 
 
Wolfenstein: Enemy Territory Turnier: Return to Castle: Wolfenstein Turnier:
1.   TLR - 1500 Euros
2.   Impact Gaming - 1000 Euros
3.   Dignitas - 500 Euros

1.   One Soldier
2.   Verdiend
3.   KiH

Quelle:  PRISON NETWORK

Comic Just Pub #89

Published in ET Misc

Feuersturm and his crew released #89 of their comics about ET.

Feuersturm und seine Crew veröffentlichen ihren Comic #89 über ET.
 
 
 
 

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Quelle: Just Pub-Website

Dark Alchemy vs Prime Squadron

Published in ET Scene

On 22 September 2013 we will have a Fun Fight between Dark Alchemy and Prime Squadron!

Do you want to see a great match between members of two communities? Want to look at the teamwork of the brave men and women? Curious about the winner? Comment the gameplay online with other viewers and join our ETTV server 213.239.207.85:27964 on Sunday 22 September 2013 at 21:00 CEST!



We're hoping for your presence! Keep your fingers crossed for the DA Team!

Source: dark-alchemy.com | prime-squadron.com

Wolffiles ET Campaign Creator V2

Published in ET Misc

With this service tool, you`ll be able to create ET-map campaigns with up to 100 Maps (max. 10 maps / cycle, max 10 cycles / campaignfile) in an easy way.
Changes from previous version:
Full integrated within the wolffiles-filebase. After you`ve edited your campaign, your also get a file with links to the concerning map-files on wolffiles.de.

Wolffiles, schnoog hat eine neue Version von seinem ET Kampagnen Creator erschaffen. Mit diesem Creator ist man in der Lage Kampagnen mit bis zu 100 Maps (max. 10 Maps pro Kampagne x max. 10 Kampagnen) zu erstellen.
Änderungen zur ersten Version: Voll integrierte Wolffiles-Filebase. Nach Erstellen der Kampagne, bekommt ihr von Wolffiles  auch eine Datei mit Links der betreffenden Maps.

Quelle: Wolffiles

FG Warzone

Published in ET Maps

A classic Axis-attack map by Marko Mytho, made specifically for the Flame Guards Clan.

Map features:

6 different spawn locations for Axis
5 different spawn locations for Allies
Time Extensions upon objective completion. This avoids having a long lasting round and ends the round quickly if the Axis team can't get past a specific objective.

1 Neutral command post
6 MG42 gun nests
6 dynamitable Axis objectives
A time bomb on the last map section. This has been highly inspired from the MLB Daybreak map. The layout in the last section of FG Warzone makes this objective much more interesting.

3 secret rooms. Note that they are in now way like the MLB secret rooms. You don't access them the same way, they don't give any specific bonuses and are located in map sections that aren't strategic.

The original release had a slight bug in the arena file, reported to the FG Clan by {WeB}*DOG*. Many thanks to VWOer for supplying the fix.

Quelle: wolffiles.de

WARZONE - FLAME GUARDS (FG)
Website {WeB}*DOG* Date 10.07.2013 Filesize 8,38 MB Download 289


Australian Allied Flag Skin (NQ1.2.9)

Published in ET Mods

Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.

Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.

Image Image Image

Download


Quelle: RtCWfiles.com

  

   

 

  

  

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