Wolfenstein
1944 Huertgen Forest (Final 2.1)
Meteos released a new Version of the map 1944 Huertgen Forest
Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
Changelog > Final 2.1 (since previous public release)
* Time limit management:
- Initial time limit reduced to 20 minutes;
- Extension when the Tank is stolen (not on first repair) (+10);
- Extension when the Truck is stolen (when exiting the Truckyard) (+5)
* Slightly improved VIS blocking.
* Optimized T-Junctions some more.
* Caulked more non-visible surfaces.
* Rewrote shaders and cleaned map script.
* Added a flash animation and a firing sound to the AT-Gun when used.
* Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
* Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
* Updated the map coordonates so the original Command Map fits with the objectives locations.
* Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
Also note that the texture blending is affected (only the brushes going through the skybox).
Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
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1944 HUERTGEN FOREST Version:final 2 |
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Western Beta 1
Sage released a nice Enemy Territory map called Western Beta 1
Map: Western - First Public Beta
Target player count: 1-32, supports up to 64
Gametypes: Objectives, Last Man Standing, Omnibot, Frag, 1on1, Trickjumps, Fun & games, Practise skills
Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.
Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!
Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!
Note:
There are also many scripted mini games, trickjumps and other things to explore and to practise the most important skills while waiting for friends to join! Once they join you will have even more fun fragging or grabbing the objectives.
Source: wolffiles.de | Sage via Splatterladder
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WESTERN Version:Beta 1 |
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Alanbrooke v1
Wolfenstein: Enemy Territory - Alanbrooke v1
This a new Axis-attack map for "Wolfenstein: Enemy Territory", created by Loffy. The overall tactical military aim for the Axis Troops is to steal the Allied top secret documents, (Alan Brooke's diaries), in order to transmit this secret information to their headquarters, via a nearby communication radio.
Axis Map Objectives:
- Primary Objective: Steal/defend the documents (Alan Brooke's secret diaries) and transmit at/protect the radio.
- Secondary Objective: Dynamite/defend the Water Wall.
- Secondary Objective: Dynamite/defend the Central Wall
- Secondary Objective: Dynamite/defend the Side Route in the centre
- Secondary Objective: Dynamite/defend the second Side Route to the Radio
- Secondary Objective: Get control over the important Command Post
Loffy has very kindly included his ".map" file in this download, with no copyright pertaining to his release. All mappers, new and experienced, are free to use it as they wish.
Botfiles for the new map are also included in this download.
Source: wolffiles.de | enemyterritory-stuff.net
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ALANBROOKE Version:1.0 |
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Village (wwgn3203)
Congratulations to Kic from The Wolf Team on the release of his first Wolf ET map Village (wwgn3203).
Storyline:
The Allied Squad must attack the village trainstation, over-power the Axis forces on defence and destroy the infamous Axis railgun, known as “Leopold” . The Allies must also detonate dynamite at the train tunnel entrance, in order to prevent any further Axis troop trains from leaving or entering the village station.
Allied Objectives:
– Capture the forward hut flag
– Build the Allied Command Post
– Destroy the maingate defences
– Destroy railgun Leopold
– Destroy the tunnel entrance near the station
Source: splashdamage.com | thewolfteam.org
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VILLAGE (WWGN3203) |
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Point Xmas Beta 1
This is a new Christmas-themed map created by SSF Sage.
The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.
point.bsp
Objectives:
Allies:dmatch
1] Steal the Red Flags.
2] Establish a Command Post inside the Central House.
3] Prevent the Axis from fortifying their position with a Command Post inside the Central House.
***Bonus: Collect stars
Axis:
1] Steal the Blue Flags.
2] Prevent the Allies from establishing a Command Post inside the Central House.
3] Set up a Command Post inside the Central House.
***Bonus: Collect stars
point_tdm.bsp
Objectives:
Allies:
1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
Axis:
1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.
point.bsp / LMS version
Objectives:
Everyone:
1] Survive!
Installation: Put the pk3 file into your Etmain folder.
Source: wolffiles.de
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POINT XMAS Version:beta 1 |
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Mountain Pass b1
ET Map Mountain Pass Beta 1 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains. The Allies have been unable to locate this stash, however, Allied HQ received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, eliminate all Axis troops, destroy the Axis radio communications in order to prevent reinforcements being called in, steal a truck and make their escape back to Allied HQ.
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b1 |
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River Port Beta 1
SM-Mapping aka Sage and Pegazus have released the new version River Port B1
"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"
Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.
Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls
Source: splatterladder.eu | ujeclan.com
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RIVER PORT Version:beta 1 |
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Würzburg Radar Phx Beta 3
This is a new and improved version of Würzburg radar, created by Pheonix.
Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.
Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa
Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab
Source: desperados-et.com | wolffiles.de
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WURZBURG RADAR PHX Version:Beta 3 |
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Teutoburg Forest Beta 1
Teutis released his very nice map Teutoburg Forest Beta 1
Story: The Allies have surrounded the famous Teutoburg forest, an impervious forest in northwest Germany. The Axis are hiding a substantial amount of gold in the forest. The Axis are trying to escape from the forest with the gold. The Allies are trying to prevent this for all costs.
Axis:
- Escort the truck with the gold to the nearby train station
- Destroy the main entrance
- Escort the truck over the bridge
- Load the gold on the Train
- Escape with the gold from the forest
Secondary objectives:
- Built the command post to create an alternative Spawn
- Destroy the Allied command post command post
Allies:
- Prevent the Axis from reaching the train station with the gold
- Prevent the Axis from destroying the main entrance
- Prevent the Axis from escorting the truck over the bridge
- Prevent the Axis from loading the gold on the train
- Prevent the Axis from escaping with the gold from the forest
Secondary objectives:
- Built the command post
- Destroy Axis command post command post
Source: wolffiles.de | Teutis
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TEUTOBURG FOREST Version:beta 1 |
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Syphonfilter Beta 1
This is the first release of Wolf ET map - Syphonfilter, created by Devils Right Hand.
Storyline: It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".
This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.
However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.
Source: wolffiles.de | thewolfteam.org
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SYPHONFILTER Version:beta 1 |
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