Wolfenstein
RealRtCW - Flying Saucers
Return to Castle Wolfenstein RealRtCW - Flying Saucers
This is an excellent new version of the classic "Return to Castle Wolfenstein" singleplayer mission create by Depro777, entitled, "RtCW Flying Saucers". WolfETPlayer has now adapted this adventure for us all to enjoy as an addon for "RealRtCW", which is a new and very modern version of the game.
Source: moddb.com/members/depro777 | moddb.com/realrtcw-realism-mod | wolffiles.de
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REALRTCW FLYING SAUCERS |
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Completing ALL RtCW Trickjump Maps
Homie presents his huge trickjump movie and plays on ALL trickjumpmaps in chronological order!
Good movie with over 8 hours of playtime for just watch or learn ;-)
Completing all RTCW Trickjump maps with some nice drum & bass on the background from dj's of my hometown :-)!
Trickjump maps played (100 in total), in order of release date:
00:03 - dzm_trickjump
02:19 - {AM}trickjump_2
05:18 - tj3_final
09:52 - mp_kolotrickjump
12:26 - brickjump_final
17:28 - pp_brickjump
20:33 - usf_jump
24:21 - experimental
25:37 - tj5
27:05 - strayjump1
32:20 - usf_jump2
40:14 - strayjump2
46:40 - testjump1a
48:17 - test_r01
52:50 - viojump1_exp4
57:17 - tj_combat_1beta
1:00:33 - tj_xp3_funpak
1:05:08 - homiejump1
1:12:12 - strayjump3
1:19:33 - nctrickjump
1:24:30 - strayjump4
1:30:14 - strayjump5
1:38:05 - tj_combat_2beta3
1:44:08 - homiejump2
1:51:32 - strayjump_rld
1:59:31 - trickmaster1_beta2
2:03:32 - trickmaster2_beta1
2:10:17 - forsakenjump2
2:14:11 - rg_jumptown
2:19:39 - fanxjump1
2:23:05 - monojump
2:27:01 - forsakenjump3_test
2:31:59 - mp_godyjump
2:36:26 - jump-city
2:40:54 - jump-duell
2:44:27 - xp3_city
2:48:39 - ezjumpz1
2:55:31 - ezjumpz2
3:02:05 - ezjumpz3
3:08:07 - $25,000
3:09:10 - $100,000
3:09:54 - $50,000
3:10:40 - animaljump_test
3:11:32 - hkjumpz_beta1
3:16:25 - avp-jump_b
3:21:23 - slickmaster1_beta1
3:33:00 - xjump_beta3
3:40:05 - zero_k
3:50:50 - xp3_testmap19
3:55:29 - winnijump1
4:00:08 - tj_dingo
4:02:55 - tj_dingo2
4:08:20 - homiejump3_beta
4:15:51 - winnijump2
4:20:40 - zerojumps1_b1
4:21:55 - tomikjumpik
4:24:00 - winnijump3
4:29:42 - tomikjumpik2
4:31:55 - tomikjumpik3
4:33:58 - winnijump4
4:40:50 - lego_jumps
4:43:35 - applejump1
4:45:42 - Torrejumps_beta1
4:50:26 - tj_dingo3
4:58:18 - tj_dingo4
5:01:03 - tj_dingo5
5:06:00 - tj_dingo6
5:12:36 - AOD_JumP
5:16:36 - tj_dingo7
5:21:45 - WinniJump5
5:25:23 - AOD_JumP2
5:29:06 - CricleJumpBeta2
5:41:54 - airmaXXXjumps
5:45:05 - BrokenDreamsRTCW
5:47:23 - clockwork_orange
5:48:25 - tj_dingo8
5:52:48 - din_beta
5:56:33 - wroom101
5:58:37 - random_FMJ
5:59:16 - ocean_t18
6:02:03 - tj_dingo9
6:06:14 - rtcw_1000jumpEX
6:21:54 - rtcw_trickjump1
6:30:08 - rtcw_trickjump2
6:39:04 - funmap_beta8
6:56:53 - winniglassjumps
7:02:07 - vertigo_beta8
7:03:15 - ZenoFunJumps
7:06:15 - jumpenstein
7:08:25 - tmf_beta1
7:14:56 - rtcw_fall_beta8
7:16:28 - piyo-FunJumps_rtcw_beta2
7:26:27 - flzjumps_beta
7:28:24 - rtcw_trickjump3_v2
8:02:29 - rtcw_trickjump4_v3
8:14:11 - rtcw_trickjump5
8:23:53 - rtcw_stretchjump
8:24:57 - rtcw_dzm_beta1
8:25:21 - tj_dingo10
8:33:40 - tj_dingo11
Maps not played because they are similar/duplicates to the ones above, or just unplayable:
rtcw_trickjump3_mirrored, tj_dingo6r, rtcw_trickjump5_EX, rtcw_1000jumpDH, rtcw_1000jumpEZ, cc_trickjump2/1, dzm_distancejump, Depot-Roof, tomikejumps (testroom), rtcw_testjump_beta2, nihjump3
Played on following trickjump servers:
216.52.148.249 - Trickjump (1.4 shrub tj server by cassette)
5.196.66.187:21000 - AoD TJ (1.0 server with some tj mod with higher speed settings)
Source: crossfire.nu
KT G-Rush v1
Es gibt viele schöne RtCW-Maps die für ET "umgebaut" sind und sich in der ET-Gamerszene etabliert haben. =KT=k][iLLjOy, bekannt auch für erfolgreiche Maps wie: Killafornia oder Killzone, nahm sich dieses wohl zum Anlass den Spieß mal umzudrehen. KT-G-Rush ist nichts anderes als die Original ET-Map Goldrush.
Damit ist es die erste Original ET-Map für RtCW.
KT-G-Rush sieht auf den ersten Blick fast identisch zur ET-Goldrush aus, nur fehlen natürlich Panzer, Ammostände und CommandPost. Dafür hat die RtCW-Map aber einige Gänge und Wege mehr zu bieten als das Original bei ET. Die Map läuft in der neuen Version 1 fehlerfrei und macht einen sehr guten Eindruck!
Allied forces are attemping to obtain the Gold Bars from the Axis Bank.
Primary Objective:
1. Breech the back wall behind the Bank
2. Blow the Bank´s front doors
3. Obtain the Gold Bars and get to the get away truck
Secondary Objective:
1. Capture the forward flag
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Mappics sind aus der Beta, alle sichbaren Fehler und Bugs sind in der v1 behoben.
Quelle: =KT=Clan
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G-RUSH - GOLDRUSH (KT) Version:Final |
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RtCW .BSP to .MAP Converter
RtCW .BSP to .MAP Converter - A very handy map-making tool for Return to Castle Wolfenstein mappers, either new or experienced. The "comdlg32.ocx" file is also included in the download, with instructions on how to install it.
Usage Information
# Run DeBSP.EXE and [Browse] for the BSP file you wish to decompile, (It can decompile any quake engine map except SOF maps). Once you have picked the file you wish to decompile press the [Decompile] button and a MAP file will be created in the same folder as the BSP and with the same name.
# Please do not use this tool to rip other people's maps off. Just use it to gain more knowledge about map making. Always give credit to original map-makers.
Source: wolffiles.de
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RTCW .BSP TO .MAP CONVERTER |
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RtCW SP Update Vendetta 1.30
Return to Castle Wolfenstein Singleplayer - Update Vendetta 1.30
Great news for all 'Return to Castle Wolfenstein' singleplayer fans, as Yo$hik releases news of an update for his classic mission, 'RtCW Vendetta'. The entire project has been upgraded, with a new, over-all design, including new character voices, models, textures, artwork, German shepherd dogs and chocolate bar energy boosts and sound quality.
This new version will be based on the modern 'ioRtCW' engine and will also contain the 'RealRtCW' weapons mod.
Source: Yo$hik@moddb.com/vendetta | wolffiles.de
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VENDETTA Version:1.25 |
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Clonewar 2044 v1.1
Return to Castle Wolfenstein - Singleplayer Mission Clonewar 2044 v1.1
This is Hellbaron's remake of the original Return to Castle Wolfenstein singleplayer mission created by Flipmode.
Storyline: The Axis Forces were planning to build their own Timeportal and they have now succeeded in doing so. Appearently, they plan to travel to the future in order to use a new technology known as "cloning". Their main objective is the reproducing of human beings and as you can imagine their intention is not to create civilians.
If they succeed they could send back an enormous army of clones, created from their elite Armed Forces. The Allies need to steal this project, destroy all communications, kill all resistance and take over the control of the Timeportal.
Source: Hellbaron via moddb/rtcw-venom-mod | Ronboy via ronboyproductions | wolffiles.de
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CLONEWAR 2044 Version:v1.1 |
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RtCW Age of Horror
Return to Castle Wolfenstein - RtCW Age of Horror
This fantastic "Return to Castle Wolfenstein" singleplayer adventure has been created by Vicpas and is one of the largest, if not the largest of all, missions ever created, containing 18 maps and a bonus mission too.This is a definite "must download" for all "RtCW SP" fans.
Thanks to:
Vicpas would like to thank the following people for all their help and support with the creation of this new release.
- Kim "The Pirate" for brush prefabs
- Zenith-Ply for animated tank models
- Depro777 for some models
- Shurr, Mek, Giskard, Kessler, Nexus and KoS for map prefabs, textures and scripts
- Horst for PAK 40 model and assistance
- Avoc and Kell for sky textures and scripts
- Ronboy for helping with English grammar & testing
- AlexDOK for motivation
Sadly, this is Vicpas', (Vicente Pasquino), last release for "Return to Castle Wolfenstein" singleplayer. We at "Wolffiles" and "Splatterladder" would like to take this opportunity to thank you very much, Vicente, for all your wonderful work that you've created for our Wolfenstein Community to enjoy over many years.
Your hard work and dedication will always be remember and very much appreciated.
Vicpas on Youtube: www.youtube.com/vicpas
Source: wolffiles.de
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AGE OF HORROR Version:1.0 |
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RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
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HELL MAPPACK (SP) Version:1.0 |
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HELL MAPPACK 2 (SP) Version:1.0 |
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Industrial Espionage Final - SP map for RtCW
New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.
New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.
| Download |
Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum
The Fortress 2 V1.1 - SP Mission
The Fortress 2 is an addon for Rtcw SP, developed by Vicpas. Development for this project took a few years, but finally Vicpas finished the project as an "almost perfect" addon.
There are a total of 6 maps, one of them is a cutscene. The difficulty is easy, but tough in some areas, giving it a "easy to medium" difficulty. You are dropped near a German occupied fortress via parachute and there are a variety of enemies to fight and objectives to complete.
Changes on version 1.1
1] All levels were optimised with textures/common/areaportal and Hint brushes.
2] Added more effects on explosions (Cannons and vehicles) .
3] Added camera interruption on level 2 (all cutscene) .
4] Solved the minor bugs that are on the Beta version.
5] Removed some models and textures for optimization.
6] Added new models for explosions effects.
7] Solved problems with terrain on level 3 with option "video vertex(low)".
8] Some changes have been made to the gameplay.
9] Added new sounds for weapons (MG42, MP40, and Dynamite).
Source: wolffiles.de | Vicpas - Gamebanana
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THE FORTRESS 2 (SP) Version:1.1 |
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